Hello you lovely mario maker person, my name
is Ceave and welcome back.
A lot of time has past since our last speedrun
challenge, summer turned into fall which turned
into winter, a year has ended and you wonderful
people were able to get sick times on our
stages.
I decided that it’s finally time to bite
the bullet and to run against the times you
were able to get during the last six months.
So are you ready?
Let’s do this!
The first stage we are running is a really
cool traditional mario level.
Mario has to make his way through a city high
in the air.
The stage itself is an easy one and speedrunning
it would usually be hold right and jump if
it wasn’t for the two horizontally moving
platforms in this stage.
If mario runs on top of a platform which travels
to the right, the speed of the platform is
added to his running speed and he gets a little
boost which ends once he hits normal ground
again.
So the idea is to run for as long as possible
on these platforms and once we leave them
to jump as far as possible before we hit ground
and lose our mini-boost.
Let’s take a look at the run.
There are some small cool optimizations in
this level.
For example we enter the doors as they take
us a little bit further into the stage.
The timer stops while mario goes through a
door so we save time here, even though this
is slower in real time.
If the doors were closer to each other we
would actually lose time by going through
them as going through a door resets marios
p-speed and he needs a little bit of running
afterwards before he is back at full speed.
So that’s my fastest run through the stage
but was it fast enough to get the world record?
Well no, it wasn’t Somewhere in this stage
I lost half a tenth of a second.
So congratulations to mario maker user sonictails
for beating my time.
I actually watch the run frame by frame to
find out where I lost the five hundredths
of a second and I’m pretty sure it’s at
this platform because I jump off from it a
few frames too early.
The second stage we are going to speedrun
is called crystalline wall jump and made by
robin.
This stage is all about the wall-jumping in
the super mario bros U theme.
At first mario has to wall jump on moving
cannons, then he has to bypass dangerous fireblades
and then he has to make his way down through
horrific lava bubbles on tracks.
The fastest route through this stage is pretty
obvious so it really comes down to how fast
we are able to perform the wall-jumps.
We start the stage by ground pounding.
MArio falls a little bit faster down during
a ground pound and this saves time as long
as we cancle the ground pound again before
we hit the ground.
Next we use a small skip that skips the fire-blades
part.
Here we wall-jump as fast as possible until
we reach the checkpoint.
We activate the checkpoint here as time freezes
during this animation and it makes mario big,
which allows us to damage boost through the
lava-bubble part.
Aaaand time.
Let’s find out how I did.
Not so good, actually I’m two seconds away
from the world record, and that’s a ton
of time for a stage which is only 18 seconds
long if done optimal.
So congratulations to zoroo67 for getting
an incredible time on this stage!
I tried to find out where I lost more than
two seconds and I think it comes down to a
lot of pretty small things.
Here for example I lose my momentum by hitting
this ground tile.
And here I loose my momentum again.
It’s actually possible to jump off from
this koopa and to keep your speed, but you
need to hit the wall jumps before perfect
and you need to extend your air momentum by
hitting ZR at the right moment to get this.
It probably saves about half a second.
The last area where I think I lost a little
bit of time is here by cancelling my ground
pound to early.
The next stage we are going to try to get
a record is called peculiar paradise.
This stage often branches out into different
paths and one of the main challenges is to
find out which path is the fastest one.
At the end of the stage we have a really cool
boss-fight against a burning boo.
This boo-monster shoots fireballs towards
mario.
Mario can’t hurt the beast his only chance
to escape is by igniting these bob-ombs, as
there is a small contraption which triggers
a vine once the bob-omb exploded which allows
mario to reach a pow-block.
Doing this boss fight as fast as possible
is incredibly challenging, but luckily there
is something hidden in the stage which allows
us to speed this boss fight up a little bit.
We don’t need this mushroom but there is
no way to avoid collecting it.
Here we try again to jump at the end of the
conveyor belts so that we keep our mini boost
for as long as possible.
In this room we have to wait for the donut
block to fall down.
We position ourselves on the third skull of
the skeleton roller coaster as this loads
the spring on the top here in a way which
allows mario to grab it fast.
We need to get this spring so that we are
able to cheese the boss-fight later.
Here we only have to run and jump for a little
bit until we reach this area.
We fall down here on purpose as this path
is a little bit faster than the one at the
top.
Here we try to jump off from the skeleton
roller coaster at the right moment to save
a few precious frames and then we reach the
boss, and finally find out why we got the
spring earlier in the stage.
Once we leave the boss fight we only need
to go through another pipe and we’re done!
Beating this boss fast is really difficult
and it took me a lot of tries to get such
a good run, but was it finally fast enough
to beat one of your times?
It wasn’t, again.
Actually it’s a really bad time as I’m
more than three seconds away from the world
record.
You wonderful people are so incredibly fast!
Anyways congratulations to sonictails again,
for getting another entry on the PFTCL.
So once again I tried to find out where I
lost more than three seconds during this run,
and once again it’s a lot of little things
which add up over time.
Here I could have jumped a little bit higher
to carry the boost for a few more frames,
which probably saves about a quarter of a
second.
Here I could have jumped off from the skeleton
platform a little bit earlier to save a few
frames and here I hit this small bridge which
which costs a little bit of time as well.
This part is pretty good but here I loose
a few frames again by jumping not high enough
from the conveyor belt and here I lost a little
bit of time by not starting to run to the
right soon enough before jumping.
The biggest time loss of this run is probably
here as I turn around for a moment in order
to throw the spring.
Throwing the spring while running is probably
about a second faster.
And this was the moment when I realized that
there was only one stage left for me to get
a world record.
This left me worried, I really wanted to get
a record this time.
So I started to run our last level and my
first run took me two and a half minutes,
and then I saw the record on this stage.
What was going on?
There had to be a shortcut.
After doing a little bit of detective work
I found a shortcut right after the first checkpoint
which skips the the hole sub-world and the
bowser jr boss fight.
The problem was that I needed to get a yoshi
in order to make it to this door.
No matter how hard I tried I was still more
than 25 seconds away of the world record even
with this shortcut.
But then I realized that I don’t need yoshi
to make this jump, as it is possible to reach
the door with a simple, though incredibly
precise wall jump.
I was only 15 seconds away anymore.
Than I realized that it’s possible to skip
the hole checkpoint area by jumping through
these sawblades off from the back of yoshi.
Only ten seconds away.
Then I found out that there is a star hidden
in this stage.
A star makes mario run faster and this jump
off from yoshi's back, way easier.
Only five seconds left.
And then I finally found out how the world
record holder did it.
It’s actually possible to get through these
sawblades while mario has a star, as spinning
in the air while having a star gives mario
a ton of additional horizontal movement.
I was finally able to run against the world
record.
At first we need to get the star.
We wall jump off from this question block
as it is faster than jumping on it and wait
for the star to reach an area where mario
can catch it.
Here we say hi to the platform which brings
us to the next area, and then we say goodbye
to the platform which brings us to the next
area, we do the skip which took me so long
to find and we are actually done and we are
actually done with the stage.
So was it this run?
Was this run finally the first time I was
able to beat one of your times?
Argh… not again?
Congratulations to yt_bluex2 for getting the
world record.
You’re time is really really good.
And congratulations to all people who managed
to beat me so far.
These are the levels for the next speedrun-challenge,
I hope you have fun racing them and I can’t
wait to loose against your amazing times once
more.
These levels are all traditional cave stages,
though one of them is a little bit less of
an traditional cave stage, but an amazing
level for speedrunning anyways.
The challenge after the next one will be about
airship stages.
So if you have any cool airship level which
you’d like to see in the next challenge
leave me an ID in the comments!
I hope you enjoyed this little video and that
you have a wonderful day.
Goodbye!
