
Chinese: 
（本视频无赞助，我只是出于好奇）
Ebsynth是一种免费软件，它可以应用视频的单个绘制帧，并将该效果应用于整个场景
在其软件的官方案例中，他们用就此添加了一个很具有美术感的真实场景片段
因为我自身为动画师的原因，我就感觉我肯定也能把它应用到一些动画场景中
并且使它看起来酷一点，或许还可以仅凭一帧就将整个动画的风格改变
那我们就试试看吧
我先展示一下Ebsynth是如何操作的
你需要一个原始场景的PNG序列，这个可以从AE中渲染出来
然后你需要一个你想采取的样式那一帧的PNG，也就是你的关键帧
但对于那些不在你的参考关键帧中的物体
它不是那种可以发明那些物体外观的人工智能软件
它只能从该关键帧获取信息，并应用来自素材本身的运动
所以，你的风格化关键帧需要与原始素材的内容非常接近
那么在Ebsynth打开后，选择关键帧所在的文件夹

English: 
this is Ebsynth it's a piece of free
software that let you apply a single
painted frame of a video and apply that
effect to the whole scene in their
examples they use it to add a painterly
looked real footage and because I'm an
animator I thought i bet you could do that too
some animated footage and get some cool
results and maybe be able to change the
style of a whole animation with a single
frame so let's give it a shot
here's the basics of how I be sent works
you need a PNG sequence of your original
scene which you can render out from
after-effects and then you need a PNG of
the frame you wanted to take the style
from which is your key frame now this
isn't an artificial intelligence
software that can invent how objects
might look that aren't in your reference
key frame it takes the information from
that key frame and applies motion from
the footage your stylized key frame
needs to match the content of the
original footage pretty closely with
Ebsynth open you select the folder
where your key frames are select the

English: 
folder where your original video PNG
sequences so with the output folder
where you'd like it to be rendered and
know down here what frame your key frame
is click synth and you're good to go
they've got a much more in-depth
tutorial on their site but they go into
multiple key frames and more details so
check that out too now let's get to our
experiments the first thing I did was
take their test footage of this small
domesticated kitten and applied a much
more stylized version to test where the
breaking points would be and this turned
out a lot better than I expected
besides the side of its face here at the
end the rest looks pretty good
and we could fix that by including
another key frame with a cat in this
final position here but I was pretty
keen to go ahead and test it on the
simpsons which I've got two different
scenes to show you the main benefit of
this software is how much integrity of
the style it keeps in the moving footage
which is amazing that does mean that you
do have to provide it with a frame
created specifically for this purpose so
some illustration or digital painting
skills are required but hey I traded a
few dozen thousand dollars and four
years of my life for an art degree so

Chinese: 
选择原始视频PNG序列所在的文件夹
选择渲染后的目的输出文件夹，并添加此关键帧的帧号
点击synth（同步），就好了
大家也可以在软件官网上观看如何使用多个关键帧的详细教程
我们的试验可以开始了
首先我截取了他们的这个家猫视频
为了测试它的临界点，我应用了一个比较不自然化的版本
除了结尾这里的半边脸，其余出来的效果还是比我想象的好多了
我们可以通过添加一个猫咪在最末尾处的关键帧来修复它
但我实在是等不及想把它测试在辛普森一家上了
我准备了两个辛普森动画片段
这个软件的最大好处是，它在移动的素材中保持了很多风格的完整性
这也就意味着你必须为其提供专门为此目的创建的帧
也就是说，还是需要一些插画或数字绘画技能的
但看看我，我用了人生中的四年时间，好几万的学费才换来一个艺术学位

Chinese: 
这浪费了不就可惜了吗
我选择了辛普森动画的这一幕
我选择Homer的这一幕是因为他的头部和衬衣上稍微有些动态
一些对口型的台词，但不是太多
所以感觉应该是挺容易试验的
我选择了此关键帧并在Photoshop中进行绘制
包含背景在内，花了我大概1个小时
我的目标是将这一小段变成过度渲染的那种很假的3D效果
这就是将那一关键帧应用到此频段并渲染后的结果
——”我怕闷死他“
——“那倒是，但我们就能得到那把椅子了”
效果不赖，说实在话，比我想象的好多了
主要是后面这里瞳孔的消失才是最可怕的
但我们可以通过添加一个形状图层，并稍稍改变位置来修复它
头部和衬衫运动还是挺好的
尽管头上的毛少了几根，但到了年龄，也是可以理解的

English: 
let's put that to use I picked this
scene from The Simpsons but that might
be afraid of smothering him yeah and
then we get the chair and I picked the
sequence with Homer because there's a
little bit of movement in his shirt and
head and a bit of lip sync but not too
much more going on so this should be
some pretty easy testing grounds
I picked this key frame and painted this
in Photoshop it took maybe an hour or so
including the background my goal was to
see if I could turn this short scene
into this overly rendered strange faux
3d version of The Simpsons so when I
applied that keyframe to our footage and
render it here's what it looks like
"I might be afraid of smothering him yeah and then we get the chair"
not not not
too bad it's way better than I thought
it was
to be honest the pupils are going
missing at the end here are the most
frightening but I think we can go in and
fix that by just adding a shape layer
and changing their positions a bit the
movement of the head and the shirt I
think is really good it loses some of
the hair but that's understandable when
you get to a certain age and it's

English: 
interpretation of the mouth closed and
variations of the mouth shape overall
pretty good despite being a bit you know
a bit janky in some areas it handles the
mouth with no visible teeth fine but
when we get to the view where we see the
full mouth of teeth that's when it
starts to struggle because we didn't
have that information in a keyframe but
overall the mouth looks pretty good now
let's try some other inputs here's a
keyframe with an extra eye and a
stretched muscle and this is up kind of
like you'd expect the extra elements
I've added kind of get ignored because
there's no equivalent lad marks on the
original footage so there's no 2d motion
for them to really be tracked to an
upside-down head works about the same so
does this version with a Bart head and
some glitchy ones as well this one that
I did with a liquify tool in Photoshop
is the most horrifying the way it looks
like the pupils go away and roll up into
the back of his head and the way the
mouth kind of stitches together is very

Chinese: 
闭口状态和各种口型变化的整体效果还是挺好的
虽然在一些地方的效果还是比较简陋的
在不露牙时的嘴部运动效果算是可以
但当到了展露满口大牙的那一部分，就能感觉到软件有点吃力了
因为关键帧中没有相关内容
但整体上来讲，嘴部这里的动画还算可以
我们再试试其它的效果
这个关键帧中包含一个额外的眼睛和被拉伸的肌肉
效果和想象中差不多
我刚刚添加的那些额外的东西都有点被忽略了，因为原始片段中没有类似于标志性的特质
因此它们没有一个能追踪的2D动态
头朝下的这个效果也差不多
用Bart头来替换的效果也是
还有一些短路效果
最吓人的是这个我在Photoshop中用液化工具做的
看起来像是瞳孔移动并卷到他的后脑勺上和嘴巴像是缝合在一起的样子
看上去使人不舒服，我特别喜欢

Chinese: 
我还为我的蝙蝠logo动画添加了一些逼真的照明效果
效果还可以
但要是想用的话，有一些地方还是需要清理的
我还做了一个更加风格化的带纹理的版本，结果也都差不多
这是我选择的第二个辛普森片段
——”咋了？“
——”没咋地，就是一个有关魔鬼的小事儿”
我选择此片段的原因是它含有很多Homer的动画，我想看看Ebsynth是如何处理的
我在Homer基础上重新大致地绘制一下，并添加了一些夸张的照明
最后效果也比我想象中好很多
显然，很多帧的效果都不太理想
这里有很多动画不连贯的地方，因为虽然包含了很多动画，但我只用了一个关键帧
我认为再多绘制并添加一些关键帧的效果会更好
但就凭借一个参阅关键帧，我认为这个软件的效果还是出奇的好

English: 
very unpleasant I don't really like that
at all I usually tried adding some more
realistic lighting to my animated bat
logo which went okay but there are quite
a few artifacts which will require a
fair bit of cleanup before it was
actually usable and I did a more
stylized grainy version as well with
about the same results this is the
second Simpson scene I chose what
happened here oh nothing much just a
little incident involving the boogeyman
I chose the scene because it has a lot
more animation with Homer and see how Ebsynth
would handle that I painted over
home in a bit looser with some more
dramatic lighting and this one as well
then a lot better than I thought it
would what happened here oh nothing much
just a little incident involving the
boogeyman now obviously a lot of these
frames don't look great it's got a lot
more areas where the animation breaks
because there's more animations and I
only provided one keyframe but I suspect
painting more keyframes and adding those
to Ebsynth would help a lot with those
but for just one key frame of reference
I was pretty blown away by this of
to be honest and I do absolutely think
that there will be professional uses for
this type of software on animated

English: 
footage in the very near future please
let me know down in the comments what
other animated properties you'd like to
see me vandalize for this and some other
cutting edge software I'll see you in
the next video
subtitle: Zoe J Marriott

Chinese: 
而且我坚信，在不久的将来，会有在专业领域中，将到这种软件用在动画素材上的机会
大家可以在下方留言
告诉我还喜欢看我在什么动画上用Ebsynth或是其他软件来”搞破坏“
我们周四见
翻译： Zoe J Marriott
