[Music]
hey everybody before we get into the
gameplay let's do a really quick less
than 10 minute doc tech crazy to think
about doing that for a commander deck
but we can do it we've done it before
we'll do it again
we are playing Angus Mackenzie as our
commander 3 minute 482 to the Cuban
cleric p3 mana and tap it to prevent all
come with 200 we dealt this turn
activate this ability only before the
combat damage step we're not playing a
cattle ok and we're not playing the city
from which those cattle came from we
were playing Angus Mackenzie he's a
manly man and he has a beard Lee beard
and he is going to show us that you can
have a diary and still be masculine okay
he's got a friend in here who's got the
same thing so we'll see that but the
question is what are we gonna do with
the second what are you trying to do
what are we trying to come as well you
know with every day we're trying to win
but this deck we're trying to weigh in
some weird ways we've got approach of
the second sign we've got those L acute
errs we've got celestial convergence
we've got dark steel reactor
we've got fill at our sovereign we've
got helix pinnacle we've got mechanized
production and we've got test of
endurance so we've got a lot of weird
ways to win we're saying you know what
comet damage that's not something we
really care about we are going to try to
go for the win with an alternate wind
condition so there's a couple of year
that kind of fall in the same line
celeste to convergence fill out our
sovereign and Testaments all care for us
to have a high life total so what we're
going to want to do is going to have a
high life though so we got a couple
cards for that we've got vein Slayer
Angel 5 mana for a 5/5 powered flyer
that also has life link it's got some
extra stuff very cool
same thing with a dragon or jamocha
we've got rocks cool reverb hats flying
this time is double strike for only
having three powers so the idea is here
with these Flyers we can attack with
them we can block with them and we can
gain some life from there this one will
also be able to draw some cars whenever
we gain life we've got hard Capuchin
went beginning of our upkeep will be
gaining like equal to number of cards in
somebody's hands so if the opponent has
like seven cards in their hand we'll be
gaining seven life every turn pretty
crazy
sort of war and peace' kind of the same
deal except now we we're gonna get left
with number of cards in our hand
the renewer really great if we go up
against a topi deck because we can pick
whatever color the tokens one it deals
common damage to a player and gain that
much life not bad
fencers Journal told you we'd see
another journal in here fencers also got
his manly manly Journal this was going
to give us no maximum hand size and
we're in it again game one line for each
card in our hand so now that we know
that we can gain some life there's a big
problem sometimes it's good to gain
light but if you've been hit for a lot
of you know damaged your I mean how are
you gonna get up to fifty life that's a
crazy amount so in addition we've got
some extra weights besides our commander
to prevent damage being dealt to us
that's also gonna work really well with
it swords elocution we've got ether eyes
which I guarantee I might pronounce it
as etherized by mistake same thing with
either spouts might say aether spouts
are Borya
we've got comeuppance we've got
crumbling sanctuary which is also nice
against combo decks we can start exiling
some of their combo pieces from their
graveyard
we've got cyclonic rift we've got
lighthouse chronologist we've got Magus
of the moat
we've got Mito may the ageless we've got
nation the mine cage we've got moat
we've got mystic barrier we've got
paradox haze and we've got settle the
wreckage now you might be looking at me
Tomei and lighthouse chronologies and
say wait a second how are those
preventing common damage to us well not
technically but they are giving us at
return so that we can get extra time to
gain life with our upkeep triggers we've
got we can take counters off of
celestial convergence we can get closer
to winning the game from 50 life we can
get more counters on azure zelich you
ters not bad so now that we know that we
do have some cards in here that we'll be
doing stuff with counters like a Zelda Q
ters we've got dark steel reactor in
here and sometimes we can you know mess
with heal its pinnacle the question is
how can we put some extra counters on
that on those cards without really you
know kind of bending the with you know
while we're bending the rules that's
what we've got contagion engine we've
got dekes deep glow skate aka bubbling
season which is a joke off of the card
doubling season we've got that in here
as well
we've got Gilder ban which we don't know
how is going to
we might be great might be bad we'll see
we've got inexorable tide and we've got
Varela of the whole play so now you
might be asking okay that's cool I kind
of get the idea but there's still a
couple of wind conditions you know how
are these cards gonna really work with
it approach to the second sign sure it
gained some life but what other than
that well that's we've got some combos
for approach as well we've got dig
through times so that once we put
approach seven from the top we can get
it back with dig through time maybe even
cast in the same turn we've got failure
to return it to our hand which is going
to work because it doesn't matter if the
first time resolves it just matters with
the second time resolves and the second
time it's going to see that we even cast
it doesn't matter who it result or not
so we cast approach in response failure
our own approach bring it back to the
hand and then cast it again to win the
game we've got remand the same deal
we've got shrine a piercing vision same
idea as digs for time to dig down to get
our approach back up son substantiate
and a fencer same idea with the with
remands we'll be able to put the
approach back into our hands and we got
venture so it's nice to be able to have
him and his journal so we see that
there's a couple more we got just to
hear that we haven't talked about what
we're gonna do for those we've got helix
pinnacle and we've got mechanized
production well with mechanized
production I can't show you yet because
I've got everything ordered by the
categories once we're done here
well I'll go ahead and order it by color
that way we can take a look at all the
artifacts that we've got for helix
pinnacle though we want to untap all our
lands as much as possible that's why
we've got awakening we've got bare Umbra
which won't necessarily always make our
creature die even though we do have some
Flyers we will be able to put bare upper
on any creature and then use Angus
Mackenzie to make sure that combat
damage won't kill it and we've got
Seabourn muse so we don't have a ton
here of what we can get with helix
pinnacle but that's okay because as long
as we have lots of turns that works for
us as well so extra turns living long
lengths due to preventing combat damage
and gaining life all that's gonna work
really well with helix pinnacle so now
we've got our combos we've talked about
some of the things that we're gonna use
to try to win we've got to protect our
pieces okay we cannot let our pieces be
denying all the time that's what we got
some production we've got ley line of
anticipation which is gonna work really
well with awakening and the serum use we
just went mentioned
but giving our stuff flash means that we
can get it in at our opponents in Sep
and if we got an upkeep trigger that
will win us the game we get it right
then so we got some flash we've got a
haste and shroud so that's something
that for example meta might be able to
attack right away that's gonna let our
commander be able to tap three right
away to prevent comment damage all while
giving sure out to whatever we keep
equipment to privileged position giving
hex proof is everything we control
certain grow same thing but only to our
enchantments we can also use this to
tutor sweet very nice we've got stuff of
boots hex proof a nice key same kind of
deal as like degrees and then Vidal can
already same kind of deal as Laila
anticipation so we've got our protection
now let's talk about what we're gonna do
to make sure that we have lots of cards
in our hand not always to draw all of
our pieces but also to make sure that we
get triggers like Venters journal really
getting a lot of life for us we've got
our kandacy omnipotent
we've got consecrated Sphinx we've got
whistling study we've got sensei's
divining top which we do have a lot of
shuffle effects in here in the mana base
be able to abuse since the divine top
we've got Sylvan library which we might
even be paying eight mana or eight life
rather a lot of times because we're
gaining so much life in this deck and
we've got well of lobster who's gonna
work really well with our life gank able
to draw a bunch of cards card draw is
gonna be really great but it's not
always gonna get there sometimes we're
gonna need to find exactly the right
piece that's what we've got I feel like
tutor to be able to search for any
champions we've got land tags to get
some basics not necessarily getting a
combo piece but still pretty good here
counted it as part of the mana base and
then working which can get any
permanence of mana cost X so now that
we've got an idea of the tutors let's go
into the very last package that you'll
usually usually find in almost every
deck and that's ramp
we've got mana reflection to double all
of our man out we've got mine stone we
can always trade it in for a card draw
later on murari's wakes also gonna buff
our creatures or Oakland will die will
help us dig deeper into our library as
well soul ring everybody knows this
everybody loves this and then trend
dynamo for mana for three men ramp
immediately as well it's going to be
really tough to be in
so now that we've talked about these
let's talk about a little bit all the
non basics we've got just a non basic
you know non-basic lands in here so that
we can always have the colors that we
need right away we've got stuff that's
gonna eat green and/or whites on turn 5
we'll need 3 of that we'll need 3 blue
on turn 6
we'll need green or blue on turn 3 we'll
need we'll need a bunch of stuff there's
always gonna be some color requirements
here some some some colors being asked
of us so that's why we have this not
these non-basic lands in here to be able
to fix our colors we've got ash Barrens
which is basically another evolving
wilds we've got bad rivers some slow
fetch lands we got some shock lands
canopy Vista we got that one entangled
in in our colors we got command tower
evolving wild exotic orchard gonna be
nice
flood plain another fetch we got glacial
fortress somebody lands we've got
grasslands we've got hallow fountain
we've got Internet Harbor corrosive
virgins another copy of myriad landscape
except this one can grab chalk lands we
got Mountain Valley we got me really an
scape we can grab basics with that we've
got Nimbus mains basically another buddy
land for one blue we've got prairie
stream we've got oh we have another
tangle and I forgot we have those we've
got reflecting pool basically another
command tower we got strip mined to be
able to deal with badlands that we don't
want to we don't want to deal with we
got another shock land and we got
terrific expands after that we've got
four forests for island and for plains
and before we finish up the deck deck
let me just show you how many artifacts
we have I want to sort by color here go
over to the colorless section which is
here in the lands and we've got a ton
here we have these are these are our
artifacts that we have so let's go ahead
and put this over here just so we can
see what we've got we've got let's fix
this real quick
we've got 15 artifacts in here we worn
went through them contagion engine
ventures Journal mind's eye crumbling
sanctuary will of lost dreams the Malkin
horror III and dynamo dark steel reactor
sort of warm piece Swiffer boots trying
a few sting vision mid mother mines no
lightning grieve soul ring and
all these are gonna be pretty good to
have with the blue card that was over
here we're gonna go mechanized
production I cannot find it there it is
mechanized production this is gonna make
artifacts that are tokens that are
copies of the whatever artifact to be a
chance as soon as we have eight of them
we win the game
always it can be great to have multiples
of I don't think any of these are
legendary if I remember correctly you
none of these know much Barry looks like
they are all non legendary artifact so
that's gonna work out really well plenty
of cards to be able to copy and that's
the deck tech guys I will see you in the
gameplay hey everybody welcome to the
blood all the show but we try to defeat
not one not two but three opponents in a
game of Ultima humanity this is the
first game of season 3 we will want to
play first first game of season 3 and we
are playing yeah boy Angus Mackenzie we
got 3 lands in the hand this community
color that's one of any colors will keep
keep this all right cool very cool
we will keep this hand let's think a
little bit about Angus Mackenzie as is
true with all Angus we are definitely
raising the stakes with this game or
what we're trying to do is we're trying
to win with some ultimate win conditions
and that's the that's the name of the
game the name of the game is actually
magic but what we're trying to do is
we're trying to get some alternate
conditions what I say all right I don't
upkeep let's just play the evolving
wilds and let's pop it and let's grab
let's grab I don't know if I should
ground here blue or white I think we'll
be able to play down Gerard first let's
grab the white first so let's go
evolving while it's for our planes put
into play tapped and then it'll be on to
our next turn looks like someone got a
ley line down ley line is on the battle
field or the Leo Magus opponent they got
a Leila anticipation we got this card in
our deck as well very very cool
we'll see you love people run this
without really needing it needing to
have it but maybe their deck is so now
that we know what Angus what the deck
does let's talk about what he does three
mana for a two to human cleric with pay
three and tap him to prevent all come
and dementia we dealt this turn active
in disability only before the combat
damage step and as the flavor text says
you can be manly and you can have a
beard and have a diary okay
so shut up Greg okay so we've got we've
got it's an Angus Mackenzie
we've got him we're ready to go we might
end up if we drop into either a blue or
green source we're going to play a
command tower and play him down on turn
three but if now that's fine I mean he's
great but not necessary for the deck to
function what you see what's going on
from our next opponent we prefer our
first one rather streamer s4 is playing
Mathis fiend seeker three mana for a 3/3
vampire with menace that says the
beginning of your ends that put a bounty
counter on target creature and opponent
controls but as long as that creature
has a bounty counter on it it has when
this creature dies each opponent draws a
card and gains two life very cool very
cool
Leo Magus is playing our food margin the
shifting flame either that or our our
whom we go to our turn we will draw a
card here
we draw on two inexorable type not
really helpful we'll just play command
tower and we will pass the truck we have
transferred trans unsubstantiated not
trans substantiate we got
unsubstantiated in the hand ready to be
cast but I doubt we're gonna use it for
anything really this is great for
protecting our combos or for comboing
with approach with the second side other
than that though not really gonna be
using it for counter spells unless
someone's gonna you know try to win
right here in which case yeah we'll be
doing this we can use as an unsummon -
not bad enlighten tutor yep that sounds
good
could be pretty afraid of this Mathis
ponent they typically have a curse build
where they have curses
so as long as we don't look like the
biggest threats that we find I think
here at the table though idea I'll be
afraid of this deck over here let's go
ahead and read origin or our hoon did
they go for land tax is that what they
revealed let's take a look at that's
what they revealed ah they did reveal
that so they're going for going for land
tax that way they can get some basics
and not have any mana problems ever
again
Leo Magus is turn they're going to
they're going to draw a card here
finally we'll talk about the Archon six
mana for a 5/5 flying six five five
sinks wizard with flying for the head
whenever you cast a spell put the cards
in your hand on the bottom of your
library in any order
then draw their mini cards very cool
very very cool I've seen this quite a
few times but I feel like I've never
seen anyone really make it work it seems
great but I just takes a little time and
then I'm not even sure how to pronounce
it
oh do a little bit of research and how
to pronounce argent it is now our turn
the other form of play down prismatic
lines we draw in to failure and
basically another one substantiate and
yeah we'll just play this land that
we've got after that we will pass a turn
hopefully we draw to another land to be
able to play this three in dynamo
otherwise we will be in kind of a pickle
so yeah that's the origin the shifting
flame the next opponent and the last
ponents under 25 is playing musics of
the is Magnus for mana for a 2/2 goblin
wizard that says whenever you cast an
instant or sorcery spell with converted
mana cost greater than the number
experience counts you have you get an
experience counter right now they have
no experience and I'm sure they're an
experienced player they just have no
experience counters you know what I mean
so the next part says instance and
sorceries you cast cost one less the
caster each experience County you have
well that uh you know that's that's
where it gets really crazy is where it's
starting to make its where that first
part start to have an effect and without
that second part it wouldn't do anything
so with the second part
aka the only ability that really matters
yeah this is this is a deck that can
definitely go into some really crazy
incident sorcery combos could go into
some really create crazy storm
interactions yes that can do it all I
can do a lot of stuff here alright it is
now to Leo's turn they already have the
hot missile down so they can get a lot
of card in their hand they'll be they'll
be cycling through the deck even faster
if we oh we do have Gerrard nice so
because we have Gerrard in the hand if
we can pass that at some point here in
the near future we will be able to gain
gain life equals number of cards in Leo
Magnus's hand if they can draw more
cards this opponents you know going for
their basics with land tax they'll
probably have either a seven or or more
than seven pretty often so we'll be able
to gain seven or more from this opponent
as well this point down to six cards so
we've still got a lot of a lot of stuff
to do here
if we don't draw into a land what we'll
be discarding probably failure because
at least then we can use the comply from
the graveyard on our next turn don't
know what we would choose but we could
choose something good
Malthus it was not a big deal Arjuna is
not a big deal well seem able just
leaving the graveyard to use it whenever
it's it's best for us we might even go
for unsubstantiated to return this
musics to their hand that might be even
better yeah we don't draw into a land
here so let's just go for
unsubstantiated
just to unsubstantiated is ms-excel we
got nothing else to do so yeah that's
gonna be it
sorry mana screwed so I can't do
anything else except discard yeah we'll
just pass through the tourney year ah
Leo and streamer both said hi guys good
luck have fun that's what they both said
just streamer said hi guys that's fine
um yeah under super sorry bro but or gal
but yeah we don't really have anything
else to do here and this is only for
creatures and you're the one with a
creature out so sorry hopefully though
we drop into another land I actually
want to grab this Oracle multi go ahead
and hit it down that way if we see
another lay on top we can go and play it
right away
yeah Oracle will dial is gonna be really
great for us to get down probably better
than Thor and dynamo here although they
both are really great they are both
fantastic options
we are pretty far away on a lot of cars
like this is nowhere close to being cast
yet no reason to cast this yet you know
at this early on in the game these are
all five drops these three right here
then I got two four drops so in terms of
what we are what we're looking for as
soon as you draw a land like our whole
hand becomes activated and able to be
played but that's all we need just one
land and we kept the hand with three
cards so it's crazy that within you know
four turns we drew no lands yeah that's
that's crazy to drive for non lanes in a
row don't know the probability of that
is but it's probably not like fifty
percent it's probably not that
especially in a strip mine going for our
strip mined yeah that sucks so we do not
have any options here we'll have to draw
into a bunch more lands yeah we'll see
what we go for three cards in the
graveyard we'll need three more if you
want to be able to cast as you dig
through time you'll need other features
built EP use it yeah sort of warm peace
coming down for our opponent it's gonna
be nice with someone having a lot of
cards in hand which may be us leo Magnus
we're gonna go and pass through their
turn as well hey man
why'd you do that why the turn for
strip-mined
[Music]
we're gonna put the the face not upset
by confused yeah so let's see what's
going on here we got grip monolith
coming down for the argent player does
that mean that they can catch Arjun
right now it looks like they could yeah
they could cast Arjun if they wanted to
but we'll see if that's what they go for
fly five five nothing to sneeze at
either so let's see what happens under
Stern now let's go and talk about what
we think was going on this is probably a
curse deck probably was gonna be but I
mean we haven't really seen too much to
kind of push us in that direction or
into another version so it could be a
control deck it could be an aristocratic
deck could be something I mean who knows
arjun deck probably some kind of draw
synergy deck they're gonna want to draw
a lot of cards and get advantages like
whenever you draw card X happens it's
definitely a spell slender deck okay so
we draw in two soul ring meaning that
we'll have three men at this turn and
format an extern let's go ahead and play
that and I guess we'll just hold up this
failure see what happens if they try to
go blow up our soul ring that I wouldn't
mind failure ring just because we need
the mana yep yep so with no green deck
so I was gonna say here maybe yo you
could have gotten rid of the guy's
cradle but no they couldn't have there's
no green decks except for us and we are
not playing it we don't want people to
think we're playing it we are actually
not playing it what are some good blue
black or not blue red lands that though
it might be afraid of mmm no that I
could think of yeah not really nothing I
can think of just a trade off yeah I
guess that's fine I was thinking you
know it's very good to always say
something in the chat when you can
this chat I keep it open for a reason
it's definitely a part of the game it's
a part of the game in that you can
everybody Fecteau so we'll let that
resolve it's a part of the game and it's
going to let you modify the perspective
of your opponents have about you your
commander and your deck so if we can if
we can say something that makes us go
down on the scary radar basically we
want to make ourselves look as you know
as unscary as possible and we want to
also
paradox engine or the origin deck this
might be the card that you know an
archer deck needs didn't really go off
here we're okay with it not being with
it not being failure because they would
just play it again but let's see what
happens that here they might be going
for something a little bit different if
they go for something like
untap all their lands or something yeah
I think I would not be afraid of going
for this failure yeah what we're trying
to do that with this chat we're making
ourselves look even though up to being
like we're were your friend you know we
and sometimes truth like if there's
opponent that's really scary like
paradox engine player we might say you
know hey guys it looks like we're all
playing archenemy on a strip for a strip
out of context if if that's taken out of
context that I'm interesting so yeah
with the with the flash here there's no
reason for us to cast anything quite yet
so we're gonna go to Xander's turn
they've got red and they're a spousal in
your deck so we might see one of their
spell slinging destroy all the artifacts
which with paradox engine down we
actually might not be to left of that
pirates fries draw two and create a
token that's fine by us
no problem they're gonna create a and
we're gonna create an experience go up
to one experience and they're gonna
create a treasure so they can cast a
three-drop here if they need to or to
draw up or a one drop but they'll only
get they'll only get experience off of
two and three drops at the moment let's
see what they go for they go for their
tapping copy something they're playing
deserts gambit so they're gonna draw two
cards and proliferate yeah that's fine
no problem draw two more cards they'll
be up to nine cards and I think they
played Atlantis turn although they might
not have they might have not played at
land if they do play land after drawing
two cards they'll be able to play a
three-drop named gained experience
they're up to three experience and they
also proliferated so looks like that's
it for them
we're gonna go ahead and go to our next
turn here we're gonna play the oracle
meld ayah and hopefully hopefully that's
what I'm hoping for
now everybody else says it's kind of
tough talk so for this argent player
it's on to our upkeep let's see what
happens we draw into grasslands so let's
go ahead and play Oracle multi let's see
if we find something on top green from
the main tower
so if we can get into this game at all
you find a lot on top so we'll play it
like that and then gild their Baron on
top so we'll just play grasslands and we
passed a turn who we're back in the game
here it looks like so we've got we can
use this to grab a Bluegreen land which
I believe we can we can grab breeding
pool with this grasslands we'll be back
here in the game well have six-man that
we'll be able to thank two men of any
one color we can make white white green
green blue blue white White's we just
cannot make green green of loanable left
so if something is Brian you're three
blue or three green or three of green
and or blue we won't play with this
Gilder bando and the nice thing about
this grasslands is we can also crack it
right when it's most beneficial because
of the Oracle of malaya so if we want to
if we don't need to use the next turn we
can not we can you know keep it on
sacrificed
you know unused well then just use a
little at a later time let's see well
like I said we'll have 6 min next turn
we might go down for the what's what's
really at the moment what is the problem
the problem is that there are a lot of
cards being put into our opponents hands
all three volumes drew a bunch of cards
okay maybe not this one maybe not this
you know how this neck but they will be
they will be drowned a lot of cards I
drew they just got a bunch of lands
thanks to the lanterns here I'm afraid
of the paradox engine unfortunately
though we don't have a lot to deal with
it and that's because most the time you
will be at risk of dying vindicate going
on the line of anticipation kind of an
interesting choice here but definitely
can understand I mean both these two
together are definitely a problem this
is going to let them advance the board
state whenever they don't mean to use
counter spells and they might use the
counter spell right here to save their
Leila anticipation if that's the case
they'll have some more man nope they're
going for Arjun so they're gonna untap
these artifacts with the paradox engine
trigger get Arjun down and then the lay
that I'm a dissipation will be gone
let's see if we're dead and or close to
done here yeah well we'll take a look
lay a lot of anticipation going into the
graveyard we can make our library a
little bit smaller and you know what
we've got a little bit of downtime here
let's take this opportunity to figure
out how to pronounce this and I can kind
of go through a little bit of you know
what I use to figure out the ways to
pronounce them like for example for the
longest time I used to say meadow mine
for the minima that I have here in the
deck however the correct pronunciation
is actually me Tomei based on how a
Greek person would pronounce them so
let's take a look we we first need to
find where our June is from so let's
find the lure of arch Arjun lore let's
see now it is a Sphinx oh we know it is
from someplace that has Sphinx creatures
let's see we found a page here on MTG
salvation let's go for our final page
it's not on the page so I don't know why
this quino's result here origin
let's go shifting flame add some more
here yeah Arjun the shifting flame lore
yeah here we go on the magic on the
mothership they got down the fever
vision doesn't be good cool for us we're
okay with that
on the
[Music]
story
oh what a minute see this let's go back
box Opel coming down for this point they
have bunch of colors manna in their hand
let's see manners yeah here we go
origin we want to click on the mind of
his Fink's is a living puzzle ever
shifting maze of enigma and paradox we
in the wisdom of the ages in the obscure
corner of the multiverse the space Arjun
called the shifting flame shares that
wisdom with the school of philosophers
who levira as a god-like being so let's
go a DG vici so that it's not really
helping us let's go to the wiki for
maybe they have something for ooh looks
like it's from Ecuador let's take a look
at that that's the case thunders turn
you're gonna pasture this turn as well
let's see
Archer is not on this page unfortunately
I don't know a lot of pages that are
coming up without we do have some pages
here but nothing that's staying where
it's done
well let's see if argent is a real name
it might be a real name and that's how
it's that's how it's used it's an Indian
name looks like it's an Indian name so
we're gonna go to this web page see how
it's pronounced we have a bunch of our
June now I don't have the IPA
unfortunately I love to see the IPA here
IPA okay looks like it is our our June
our June a male given name yeah it's an
Indian name yeah our June and looks like
the the accent is on the second our June
fire minds foresight we might see the
combo here and unfortunately I think we
can do about it if that's the case
yeah it's pronounced our June because it
is a real real thing cool so this
opponent did a bunch of stuff but then
they didn't really do anything other
than advance their board state they've
got some mana rocks the paradox engine
they got our June on the field they've
got two cards in the hand you might have
two lands and so that's why they were
stuck they couldn't really do anything
else
reality spasm to untap all their
permanence let's do the reveal they
revealed stroke of genius reality spasm
and fall the Titan see so if they had
the other cup of peace which is going to
return reality spasming from their
Gregory to their hand normally though I
do see the reality spasm combo being
like reiterate while it's on the stack
it looks like that's not where they're
going for here they got they got dig
through time yeah that would've been
that would've been a really quick game
they've been it turned six killed
definitely a super fast game there yeah
we're down here with the the argent
explanation so let's let's just keep
seeing what's going on I'm here in this
game yeah kicking off this game with
Arjun definitely pretty cool I you know
if if they do get a combo down and they
and they come about don't worry I won't
be mad I won't have any beef with them
especially no Angus beef with that's
part of the game you know and this is
definitely a bad matchup for us but
we'll see in the previous games like I
said go take a look at those watching if
you haven't but if you have watch them
as you know that you know in the
previous games we haven't seen any combo
ducks and I know that when you guys
watch this you'll notice that I've
started already three games all right
they're gonna top the prismatic they've
got their own paradox engine thanks to
the friction metamorph if you notice in
the previous seasons we haven't finished
those previous seasons we've got driving
toward sylvan gar and de tolly both
unfinished so why would I start a third
season well this is on purpose I am
purposely staggering the season so that
I don't start a new season only when a
previous one is finished I kind of go
through a whole month because I'll be
posting that video every Saturday so
every month I'll be playing four games
but between those
or Ganges from a different manner and so
at any one time they'll be four seasons
oh I don't think we'll be ever at
Footwear 25 but they may sometimes
without me but we will we'll be playing
for different manners every game so we
go rocky we are alive we draw into the
Gilder Barrens we've got coastal birds
on top so let's go ahead and play that
and we've got consecrated Sphinx on top
of our library so let's go ahead and
shuffle it away that is okay with us we
don't have double move yet anyways and
we would love to grab the lamp off the
top
let's grab reading pool and taking a
look at where the top we will choose
whether to take your life or not we've
got one two three four five six mana we
could play this down and that would
leave us with six mana total we don't
really have a sixth drop that we move
this bill for five drops so we will not
pay to lie it we will let it enter town
and then we will play Tran dynamo we
will only be able to play a four drop my
mistake we should have let that come
into play whoops well I've seen worse
things I've seen worse things and maybe
it's best that we keep this failure up
but yeah that was definitely a punt
there I guess
punt city got represent punt City born
and raised declare attackers
now well we could actually you know what
let's attack is under I doubt they're
gonna want to trade if they do want to
trade yeah we'll be happy with that but
if they don't want to trade I mean
there's no reason for us to here they
could attack us but we've got plenty of
life game to be okay with that and
they've got very small commanders we're
not really afraid of damage from them we
are relatively afraid from Arjun and not
really a briefing Malthus although I
mean to be fair three damage will be
we've got lightning greets in the hand
now we'll just pass through the turn we
could get the failure you know on the
staff here but I'm really afraid of the
two players with paradox engines if they
can go for a warm-up on all artifacts
that would be great if they can go
vandal blasts or shattering spree I mean
I would love to get rid of these two
paradox engines they can get rid of our
Thorian dynamo and solar if they want I
mean we're okay with that at this point
we can go with crocin verge I think your
drive wanna grab two islands islands are
gonna be pretty heavy
or actually I was thinking to disappear
like that's all this is this is coaster
burgers so here we can grab a we can
grab a green-white from the forest and a
white balloon from the plane so we can
grab I think since we have two plans we
can grab the white blue tango land and
then we can go for the green white tango
land that'll be pretty great
do these put these into play tops yeah
they do my little girl for the for the
shock lands then if that's the case we
got to basics already anyways morale is
in the in the hand as you can see we've
got a lot of options that we can go for
into gaining some life we just got to
get it down next time we'll have 5 6 7 8
9 10 mana that we can use if we don't go
for the crow submerge that would be
Venters Journal and Girard Capuchin
although we could go in example time
once we get some reasons to have some
counters on stuff at the moment though
not really these two don't really have
an effect quite yet here so we'll have
to wait to draw into those dig through
time could be good but not super
relevant lucky beans could be good with
Angus Mackenzie be pretty good to stop
some common damage coming through will
be really nice yeah we will definitely
see what's gonna go what's gonna go on
there tapping some mana did they play
something that I missed
[Music]
let's see what they did they drew a car
with Airbus that's what happens they
they drew a card here with airboats they
lost your life drew a card let's see if
they go down for amethyst they haven't
played this yet so it's still three mana
yeah we'll take a look streamer says
nice combo leo leo says thanks and in
relation to the paradox engine with
Romano life and thought muscle and their
commander
they've only got two cards in the hand
so not gonna be great until they can
draw into a bunch more femur visions
will help them get there but it's
helping all of us so not super bad fever
vision kind of reminds me of dictate
aver bows in that it is an effect that
lets everybody draw quick but at least
it gives you the first draw so it's not
just horrible for you Blackstone's
Xena's putting - - - encounters on every
creature that's gonna get rid of this
board and our Oracle of Medea
so you know we'll draw into Varela we
won't have anything else available to us
no land drops so we'll have three mana
we can pay three for Krause and Virge
not really I don't really think that's
really gonna be relevant here so let's
go
I think next turn here we're gonna be
playing Gerard kappa-chan and fencers
journal because we could play actually
you know we could play Gerard caption
hand light degrees and pop crocin
virgins let me just double-check that I
can do it
let's it we'll use this and that for
Krause and Virg we will use this for
light degrees of this one call this one
two three four five yeah we will have
just enough sweet and then we'll have an
attack well we can attack with Giroux
this Gerard but I don't really know that
it's gonna be relevant this Arjun a lot
less scary now down to three so it's a
turn seven o'clock if they decide to go
seven turns in a row to hit us but I
doubt it really dot
they're going for mine while so another
effect like that they've got enough
instance in their deck they can
definitely keep the combo going I get
some some water here getting a little a
little strained on the voice I don't
know if you can tell but it it happens
every now and then
[Music]
yeah I definitely like going for Gerard
we got an empty board here so Borah
shouldn't be happening for at least for
a little while
this could be pretty good but I think
they're trying to hold on to it until
they win with it or at least makes a
really good place with that I mean this
this could be born wide central to that
would not be a bad way to take math
that's either especially if you can
figure out a way to give it me the
shrimp and we do have a God here and the
way to protect from red so you know that
was safe from red war wipes know what
this might be a white white black red or
wipe control deck
they've discarded so many lands here
that's what they got with latex they
just drew those lands and then put them
into the graveyard they're getting down
locusts God so now I'll be able to make
some insects that does not sound
fantastic for us but it could be worse
definitely definitely could be worse I
don't know if we are the ones that
seemed the most threatened there either
not a 4/4 flyer on the battlefield now
does not have pace though they are out
the locus that they make will at least
but they will not they've got one card
in the hand this might be a land here we
will definitely see when they go for it
they skip their combat they're not gonna
attack with Arjun and keep it up it's
blocker sounds fair enough
locusts God creating a 1:1 off of the
draw from future visions all right we
have to keep in mind that we'll be
drawing an actual part here too so will
we want to will we want to will be able
to play tool and we will be playing to
let two cards here so we'll be fine we
won't to discard after a few fevered
visions finishes but that fever visions
is gonna make sure that we are being
we're gonna be drawing 7or gonna be
gaining seven or more life from that now
this opponent has 11 cards in the hand
and do they have do they have no maximum
hand size if not why did they draw those
cards I'm missing something
oh they have a reliquary yeah so they
did draw a bunch of cards from some
stuff I guess the game yeah we can go
Gerrard kappa-chan into gained 12 that
sounds really nice so let's see what
we're drawing to here we're drawing into
royal very cool well play down well
let's start off first with crocin verge
we could have gotten rid of that morale
now that I think about it the better up
keep another punch from the punt master
himself well maybe I'm not the punt
master you know I'm not even I'm not
even good I'm not even good enough to be
the punt master let's grab the temple
guardian
we will not pay to life okay and let's
go for the hallowed fountain there
alright and we will not pay to life okay
very cool we will get down
Gerard that's with this mana here this
way we can keep up counter spell just in
case someone wants to counter spell our
Gerard let's see if they if they do that
got man at the counter at nope they
don't they don't decide that Gerard's
worth taking out we'll go ahead and play
down the lightning Greaves yeah this is
one of those cards it was like yeah
whatever that's a crappy card but in our
deck this is really powerful so we're
gonna go ahead and equip it up now we've
got a three four that we can block some
stuff unfortunately the only creatures
on the field all have all flying so it
doesn't really we're not really gonna be
able to block anything anyways let's go
for another attack here twelve cards in
the hand that's I mean that's just crazy
they got paradox engine I mean like yeah
I mean oh we can't let that last for it
much longer here so let's hit them this
might be the wrong move but at this
point this looks like the best thing to
do here and it's only up for three
that's just three damage they do have
eight experience though so uh nothing to
scoff
[Music]
we'll draw an action card we draw into
or gate okay now we can be a little bit
more relaxed here on the yielding since
we're tapping out for the first time
this game and we could tap out in
previous turns but I feel like the
effect that it has on our clock is
actually less than the effect it has on
our opponents in trying to calculate you
know what they cast but they can't cast
it's we're a blue deck getting some more
water
yep next time we will have let's see 1 2
3 4 5 6 7 8 9 10 11 will have 11 mana it
depends if we drawn to a card here or
not but we'll have 11 mana we've got six
cards in the green yard so we could go
for this dig through time for just two
blue mana and then cast Venters Journal
however we'll need to be casting two
more cards if we don't want to be
discarding off of the extra few
revisions and we do have war gate as
well so let's take a look at our deck
see if we can war gate for something
this is a sorcery so nothing super crazy
but we're gonna be getting a lot of Life
me we're gonna go for
[Music]
you know what maybe we could go for
something that will make all these
counters cards good so let's see our
when conditions approach could be okay
the source pellacutis seems okay
celestial convergence I don't know about
waiting seven turns though dark steel
reactor waiting twenty turns is even
worse followed our sovereign we could
wait one turn we could play it we could
get followed our sovereign we have a
little bit minute yeah that's enough for
a fella our sovereign and then move
lightning views over that could be what
we go for or a brass coming down with
haste we if they attack us we'll be
losing life equal to the cards in our
hand but I don't think that those who
they want to do they probably hit this
opponent with twelve cards in the hand
so that they lose twelve life seems like
the right way to go here we might be
seeing MS x9 very quickly here however
they do have twelve cards in hand they
experience and paradox engine on the
field with some rectification so if we
let them have a turn they may actually
win just out of nowhere
hopefully they don't scoop it up
[Music]
on our next turn I'm really liking the
idea of going war gates into thought our
sovereign with lightning reads onto it
because we'll be up if this opponent
does get to go through the turn will
have 12 extra life otherwise we'll have
5 X 5 so it'll be up to 41 we might be
enough you know I had a high enough life
total that it'll be okay with the attack
and they're attacking they're actually
attacking with us that means that we're
most likely gonna be able to get 12 most
likely we're gonna be able to get life
off of Gerrard Kappa Shen bringing us up
to 48 however we might want to go for a
dig through time first to see if we can
just not to drop into the the filling
our sovereign because then we'll have 3
min up available we can go for failure
and keep that up so yeah we'll probably
go for that otherwise I mean either way
we're gonna have too many leftovers so
let's see we'll have blue blue blue blue
blue we have 3 blue available so if we
go for digging through time we will have
enough blue for working so if we know
that our three blue lands are coming for
blue we will have a green for the war
gate duty temple gardens or double white
for fellow-sufferer yeah we have just
enough mana we are really cutting it
close if we had one man unless of
anything except for this plaintiff the
plains was any land otherwise it'd be
okay but if any of these lands were a
basic of any kind
we would not be able to do this actually
I guess if these blue lines were Island
says we're basically turning into
islands anyways but if this were an
island actually if this were a Plains we
beat a problem if this were a forest
we'd be fine
I guess it's not so bad I was looking at
our mana situation saying you know oh
this is the only way like we are very
close to not being able to cast but now
we got it we got enough yeah going for
Rosenberg's to grab two blue sources
definitely super necessary we have we
have just enough blue sources to go for
that and then after that we have just
enough green sources to go for game in
case we don't find fill out our
sovereign with dig through time we've
got a bunch of hasty tokens look like
they attacked oh no they're going to
attacks now why are these tapped they
play something no didn't play anything
that I saw
with something making them injured in
the battlefield tapped oh yes it is it
is so they must have played some things
that draw some cards and then you know
paradox engine untapped a few of them
but not all of them so they drew a card
from the fevered visions and it kind of
fate they created a locust tapped this
argent of the emergent attack it looks
like it looks like it attacked streamer
s4 here so we will not be able to gain
life I forgot our bows on the the
battlefield has another effect besides
so I don't even know if we should we
should probably go for a totally
different effect here unfortunately
Airbus kind of stopping our game life
plant here we'll still go for a dig
through time to try to find something
that we can we can do because I'd rather
use the more gauge once we know what we
can grab rather than right now we have
so many options of things that we can
grab so might as well just wait they go
for treasure cruise they tapped a bunch
of man in flight
let's see with a sunburn implication
into play streamer goes yeah and wanted
to keep it fun by not the strength under
right away that's why they attacked Leo
Magus now I don't know if that's the
right thing we might be losing here
anyways I'm gonna go here hopefully
hopefully is under doesn't kill us all
right away partly million coming down
for thunder they've got their community
to play they were able to cast this for
one man it without any dull because of
their commander that's why their lands
are tapped as well
primal emulator have effect yet streamer
s4 says he can't I say alright another
turn another turn
where well here comes cyclonic rifts so
not really going to be super great for
us I took that away from him two turns
ago says streamer s for these more
colors
okay let's see what they grabbed Huff up
some verification this cyclonic drift
that's not gonna be hurting us here
we're gonna be playing two cards in our
hand
I'm sorry for prisoner again so we all
will see what you do I guess the best
way to do is they will bring into play
for dynamo try to play our hand as much
as possible that way we don't need to
discard we are up to 11 cards in our own
hand
we might see a airboats come down again
if that's the case hopefully not the
case
[Music]
relevant for us to play look we've got
mystic barrier in the hand let's take a
look at what we want to catch soul ring
first that's for sure absolutely we're
on a capsule ring first and then for
sure we want to cast three 9mo next so
we're gonna leave up all our blue mana
just in case so we got all our blue mana
available we've got one two three four
five six mana and we've got ten cards in
the hand so we've got to see if we can
cast if we can cast three cards here
this is costing two and then it looks
like we will not be able to nope we
won't be able to we'll have to discard
at least one card here so let's just
cast if we cast this we'll be left with
4 min available that's better so we only
discard one card so what's a for what
group we cast for 4 mana that would be
best
I'm gonna say let's go lightning Greaves
playing to that and then we'll play our
commander down no that's not gonna do
anything that's gonna still leave us
with an extra card in the hand we have
two choices we've got Guler baron and
we've got Burrell for metal at least is
at least got a bigger button so we can
block the music's more easily so we got
to get blue here and green here okay
then we'll put lightning Greaves on to
ver el put that up to Burrell oh I guess
if we had gone for Venters journal we
would have had no maximum hand sighs oh
boy well we did not play that correctly
however I think we'll be okay discarding
Gilder baron we don't have anything with
counters anyways at the moment so do we
want to go ahead and go for an attack no
I think we want to go for a taste for a
blocker here and then we'll discard
builder baron not super relevant so
Gilder baron go to the grave you right
we don't need you
all righty next turn we will have 1 2 3
4 5 6 7 8 9 10 11 mana a lot of mana we
can do a lot of stuff if they get down
the margin here which they probably will
be going for they can get the Arjun down
will they be able to play a car to be
able to you know
cycle that 12 those 12 cards through
maybe we will see I think what they're
gonna want to do is they're gonna want
to get something down so they can have
no maximum hand size first that's gonna
be what they want we're gonna want to go
for first yeah we could have got we
could have got that Venters Journal down
now would have been a really more bit
more relevant play there because that
way we can gain life on our next turn
save you know you know save ourselves
from dying from stuff other than from
kind of damage or from combo shield rate
coming into play that's gonna make a
sacrifice on Burrell and this music is
gonna be hitting their bid but we're
okay with that let's see if there's
anything in here that's gonna be really
scary for them to reanimate land-tax
coming back into play
Laurel loyal retainers will be able to
save their shield route if it ever tries
to get removed so we've got one turn to
remove it before it becomes really
difficult that's the one thing they can
return going on to Leo's turn sure says
his experience counters don't work
without his commander can play that's
what they said I did took that away from
him two terms ago
[Music]
granolas coming down for the archer
player that's not even an extra man
they're probably gonna go for the
thought vessel and then into argent a
bit more
oh they tap for the paradox engine I
guess they can cast well no they can't
the one of mana Oh mocks hopeful turns
out that they'll be able to eat enough
for ah yeah they'll be able to create
enough mana for everything that they
want now they can tap this for blue and
the Reds there's they can put arjun
right now and then they can play discard
however they will be cycling through
their whole deck here playing thought
vessel first so that's gonna on tap
these cards yep they're having one they
have one blue in their mana pool yep so
I won't have to cycle through because
they'll be fine with Arjun in play one
two three four five looks like it might
have enough for Arjun without the the
grim model might as well kasa is what
they're thinking you know might as well
know no reason not to but they did tap
this for blue Oh sapphire medallion
alright cool they're doing something
else they're uh they're putting so
they're chaining some uh some rocks
together humor says looks like you need
more experience leo streamer says that
thought vessel should have been free
with the paradox trigger I don't know
what's going on but we will be finding
out relatively soon five mana in the
pool stepping out these artifacts again
a paradox engine definitely a scary card
wish there was someone that could
destroy our world all artifacts
Schumer says tap every nine before each
caste regardless yep hopefully they
learned they learn what they're doing
[Music]
nearing here an hour on the recording
and looks like we're pretty good we've
only made three punts and goddamnit this
is only my second time playing with this
neck
but that said I played deck similar to
this and you know it should be pretty
easy to kind of figure out what place to
go for although it's just gonna take a
while for me to understand that this car
has two abilities you know reading is
just so hard and I see I saw this
picture with a book and that made me
already a little bit nervous about you
know having to go for cards being read
so that's you know that's basically
what's going on here they go for the
mine mile down that got Lopez got
already down so looks like they'll be
able to get down there commander here
and then a bunch of this this turn very
combo we after the cyclonic grift it
might actually be a better position than
what they would have been able to go for
otherwise because there were so few
cards in the hand
who knew cyclonic rift who knew that
cyclonic rift could help your opponent's
could help an opponent
who knew that cyclonic risk could
actually help in a point they're making
some insects they're getting down arjun
they'll be able to have more man in
their mana pool they can cast one of the
five cards in their hand that they they
see new now they've got Arjun on the
field and they have the mine Electric
resolved yep let's see what they go for
and there's no air boss in place so if
we had played ventures Journal we would
have at least been gaining eight life
here Jace is archivist coming down they
don't have a way to give it haste quite
yet but once they get a way to give it
haste they will definitely be able to
actually will they have enough insects
here to kill the whole table that
actually might be what happened what's
happening here we might see Leo killed
the whole table thanks to the cyclonic
rifts from the sunder yeah remember when
I said Leo had a nice combo hey yep
hello ow
they might be we might be dead here with
the paradox engine and double mind oil
the only thing that they're losing is
cards in their hand but they're drawing
not exponentially more but exponentially
less so like four and then three into
that one so it's going down but they are
being able to create a bunch of insects
a bunch of locusts when they do that
let's see what they go for mine's a glow
they're gonna make everybody draw 13
cards that's going to let them elite
power out this thing we don't have mana
to cast this failure and even if we did
they would have enough blue to play it
again
okay they're putting cards on the bottom
drawing in two more cards and making
more insects barns a blow probably going
to be putting it away from this game do
we want to pay an extra mana here I
don't think we do but let them pay mana
and who knows maybe we'll draw into
something that's gonna be relevant I
don't think we have anyone drops that
are irrelevant here in this deck let's
take a look what one drops do we have go
back where the mana cost
they're tapping all the mana that they
can tip of that land
hopefully they miss play here and they
don't leave enough colorless manna in
their management be able to cast the
next spell because they've already
resolved the paradox engine combos here
yeah 18 cards are gonna make them draw
an extra one yeah that's okay eighteen
is fine we'll draw eighteen no problem
no problem
they will create 18 insects we're at 36
so we you know I don't know if they'll
be one to to go for us and get rid of us
but yeah maybe we should have gotten
down the mystic what's it called mystic
barrier because then that way they can
only kill one of their opponents to
their left or to the right and really
that that would have been able to let us
force them to make us be last
that point that they kill all right
they're gonna play spell book from their
hand that's gonna mine moil on tap all
their land all their artifacts this
might be the end of the game here
you only have you have the only deck I
haven't figured out yet magical could be
the shufflers fault I think says
streamer I was mana screwed and then
strip mined and then see rifted all
before the game ending on turn
that's a-ok didn't see that coming from
the spellbook
you better end the game now leo says
streamer
yeah we're probably dead here on the
bright side though that means that I get
to rest my voice and yeah so it looks
like we're we're dead not starting off
the season to a great start but hey you
know what we can still go for two more
losses and if we win that fourth one
that will still be an average win rate
so not necessarily a bad spot for us to
be in maybe by the next time we play
this deck we will see if there's
anything we want to change out from this
deck but I don't think so I don't know
if there's anything in that one area
that would be super relevant for this
deck but we'll see there might be there
definitely might be if we do somehow
crazily
happen to survive until our next turn
which like I said don't see how that's
happening they've got so they've got to
send 35 here 25 there and 36 at us that
is 60 96 that they've got to make at the
moment they've got 10 20 30 40 50 60 70
80 or not not quite 80 yet so a little
bit less than 80 if they got one more
activation though if they can cancel
we're card yep they're casting one more
card that is that is definitely the game
yeah but in all fairness magical era
started first so losing mana shouldn't
have set you back more than
unless the shelter screwed me
I say you got screwed because I don't
see any white cards well I did play
Kappa Shen I did play
Kappa Shen Gerard Kappa Sheng however I
did also make a few punts along the way
however the biggest thing though is that
I didn't get to play that many cards do
too
the mana screw logo is God creating more
insects here with alcohol coming into
play
[Music]
Thunder going head and scooping it up I
think this is okay to upload just
because at this point they have more
than enough insects in order to kill
everybody and Moulton psyche actually
Moulton psyche actually will be enough
most likely to kill everybody right away
we're at 36 so if they can kill us they
would have killed sunder so if they kill
us right now with this Moulton psyche
this can see doesn't actually matter
counter decks are usually green blue and
maybe black as well why it doesn't have
anything to tribute that anyway
Leo had enough to finish in one turn
yeah it's fine I'll make an exception
and and add this to the game just
because it's obvious that the concession
doesn't really change anything here this
opponent definitely has the game
regardless of whether or not is under
concedes from the game and same thing
for stream let's see if it kills us if
it kills us then it's enough to kill us
all and they're at 33 minutes on the
clock so they're never they're not gonna
run out of time here at all sure says
anyway leo has enough to finish in one
turn GG out time is precious
sorry putting cards back takes forever
says the Omegas no problem no problem
I'm actually going to yeah yeah this
sounds this sounds pretty good we're
gonna get attacked with all of them and
there's definitely more than 36 that's
lucky we don't get killed by this and we
are killed very good
all right good game lots of fun
see you guys next time and thank you
guys for joining me for this first
season for the first episode of season
three with Angus Mackenzie next time I
hopefully will be raising the stakes
even higher and I will see you next time
[Music]
