{Voiceover} Hey, welcome back to this week's
episode of RUSH!
We've got a lot to cover today, so there's
no time to meme here in the intro.
As a quick correction to the last video, Mario
Odyssey's 2D Skip [Skip] was partially theorized
by roblox8192 on their Discord server, while
Rockin and MiiWii created the reference images
for how to perform the trick.
While this new skip hasn't been used yet in
runs due to its precision, Mitch and Tyron
have continued to lower the any% world record,
slowly inching towards that sub 58 minute
barrier.
Mitch currently holds the world record with
a time of 58:13.
As a quick fact, Mitch and Tyron are the only
two players to have achieved a sub 59 minute
time.
They have also gotten more personal records
under 59 minutes than there are players with
times under an hour.
I hope you like Mario because the massive
records aren't over yet.
Cheese has held the Super Mario 64 120 star
world record for nearly two years, first claiming
the record with a 1:39:28 in June of 2017,
and now unofficially holding a 1:38:51.
Or rather, he *was* the world record holder.
We kinda dropped the ball on this one...
On March 31st, Liam put an end to Cheese's
reign with a world record time of 1:38:43.
While viewers were initially concerned over
the livestream being about as high quality
as a PowerPoint presentation...
{Liam} and my internet's fucking deaad!
{Voiceover} ...the local recording suffered
no such issues, so his months of grinding
have placed him at the top of the leaderboards.
{Liam} What the fuck, dude?
Oh my god!
Wh-what the fuck?
{Voiceover} And the Mario records just don't
stop coming this week.
In the middle of Weegee and JJsrl's feud to
become the first person to beat Super Mario Sunshine
in under an hour and 14 minutes, Guy2308 came
in to snipe the world record with a time of
1:14:04, a 23 second personal best.
Though, his description of it being a mediocre
run with standard RNG and excellent play shows
that there is just yet more time to be saved.
{Guy2308} World record!
World fucking record!
World fucking record dude, holy shit.
I got 100% return on my stocks.
I-I can't believe it, I can't fucking believe
it.
I don't care that I'm not the first 1:13, but
like, Jesus Christ.
{Voiceover} Paper Mario: The Thousand Year
Door had a TAS released by Malleo around 7
months ago that just barely missed the mark
of it being under 2 hours.
However, thanks to a new handful of tricks
showcased by Malleo, his in progress TAS of
the game will easily be able to break that
milestone.
The first new trick discovered by Really_Tall
is a new method of getting to the teleporter
room early using the unspin clip, which saves
10 minutes from skipping Flurrie and breaks
the 2 hour barrier on its own.
{Malleo} It's important to look at the collision
of the teleporter room walls, specifically
right next to the door.
There's a bit of an indentation in the wall
around the doorway of the room.
Right against the left edge of the indentation
is a small gap between walls.
Walljumping out of paper mode, we still retain
Mario's smaller hitbox size for some time.
If you jump unspin at a *very* precise angle
towards this gap, Mario's hitbox is small
enough to allow Mario to pass in between the
collision edges, allowing him to land directly
inside the room.
{Voiceover} That wasn't the only trick discovered,
however.
PistonMiner, Zephiles, and SolidifiedGaming
have theorized a new, much faster version
of the Palace Skip using EFF Overflow, which
could allow Mario to walk through walls if
this trick can be performed.
This is just the tip of the iceberg for new
strats in this game, but we will be sure to
update you with new discoveries once the TAS
is complete.
Super Mario Bros.: The Lost Levels has seen
a massive migration of top Super Mario Bros.
runners looking for something fresh, adding
several new records within the past month.
Tecate, a long time runner and world record
holder, currently sits at the top of the leaderboards
with a time of 7:56.415.
A small controversy arose as well over a runner
with a history of cheating earning what was
originally believed to be a world record.
Several oddities and suspicious behavior were
present in the stream, and though the run
was later retimed to show it barely missed
the world record, there was nothing conclusive
to 100% say that the run was cheated.
The moderators chose to err on the side of
caution and rejected it, and established that
[his] rules must be followed in the future.
To end our Mario block, a short segment of
Record RUSH on some impressive world records
we didn't have time to cover: New Super Mario
Bros. by SpicyNoodles in 22:40, and Super
Mario Galaxy 2 120 stars and 242 stars by
HardcoreGaming07 in 5:48:13 and 9:11:58, respectively.
Zoast has spent the past few months grinding
Super Metroid any%, trying to beat Behemoth87's
record set in April of 2019.
On March 6th, Zoast tied Behemoth's time of
40 minutes and 56 seconds.
Then on April 24th, he earned the untied world
record by a second, an impressive record for
an optimized game.
{Zoast} Can't believe it.
Oh, I did get it, okay I thought that said 40:56.
(groan) those steams!
(laughter)
{Voiceover} The recently released Ori and
the Will of the Wisps has seen a lot of records
set across the leaderboards, most notably
the Any% category which uses out of bounds
exploits to complete the game in 19 minutes
and 52 seconds by Ikewolf.
Many massive exploits have been discovered
since its release, so let's quickly go over
some of the notable ones.
One of the first tricks you'll see in the
game is the Torch Hover, which uses a torch
weapon to hover in midair for a considerable
time by repeatedly attacking up in the air,
skipping various sections in the early game.
Next is the Sentry Jump which involves the
precise use of the sentry with an upslash
to send you flying very high.
Last but not least is the out of bounds clipping,
which is primarily done by dashing and using
your sword from a specific location and timing.
This is used to skip almost the entire final
dungeon and several other screens in the game.
The out of bounds areas aren't fully safe
as they have a lot of areas that void you
out and send you back to the last save point,
but this can be abused if you can access a
savepoint to warp back inbounds without clipping
again.
As this speedrun skips multiple abilities
you would've normally gotten during the game,
the final boss includes several difficult
manuevers, such as damage boosting over a
large pillar during the escape sequence and
dodging attacks in mid-air during the final
phase without helpful abilities like bash
or glide.
The indie game that took the speedrunning
scene by storm, Celeste, has probably seen
its final minute barrier breakdown.
After months of grinding and achieving three
separate times of 27 minutes flat, including
one that was literally one frame away from
breaching the barrier, Marlin finally scored
a time of 26 minutes and 57.635 seconds on
April 1st of 2020.
To the surprise of the Twitch audience watching
the livestream of the locally recorded run,
expecting an April Fool's joke, Marlin really
did pull off the time, and that's where the
record sits as of today.
What's this?
An XBox game featured on RUSH!?
That's right, we're giving a shoutout to the
recently finished Halo 2 Legendary segmented
speedrun project by Cryphon and Rocats which
completed the game in 1 hour, 7 minutes, and
52 seconds.
This time was over 20 minutes faster than
the segmented project from over a decade before,
and the creators provided excellent commentary
explaining the tricks used throughout the run.
We're getting live intel from community member
Willis Greyman on updates for The Elite community.
First up is Lake Demon achieving a Defense
Perfect Agent 1:29, tieing Big Bossman's previous
record on the stage, which was the last remaining
untied record set in 2017.
Perfect Ace has continued his domination in
Perfect Dark, achieving 4 untieds within the
past month, out of his 13 total in the year.
He currently holds 18 out of 20 Agent world
records in Perfect Dark, and has now held
a world record on each Agent stage across
both Goldeneye and Perfect Dark at least once
in his career.
A bit of drama broke out in the community
as well, with a player codenamed zxc [claiming]
to have tied an untied set by Karl Jobst.
They claimed to have been using a complex
strategy developed by the TASer and researcher
Ted by using the 2.3 controller style, a control
variant that uses dual controllers.
However, no video was attached to this submission,
and 48 hours later, it was backrolled due
to lack of proof.
Arguments broke out on the Discord discussing
whether or not it was legit, but it ended
up with the player in contention announcing
on the forums that they were leaving the community.
Well, that's all we've got today.
Hope you enjoyed the video.
This script took a few days to write, a lot
of major events were covered today.
Remember to join our community Discord to
talk about speedrunning, the channel, and
comment%, and join our Patreon if you'd like
to see more content, every cent helps.
We're working on making more regular episodes,
especially when there's a lot of news, so,
stay tuned for more content.
Later!
♪ Yoshi's Island - Athletic Theme ♪
