if you've ever wondered how scenes like
this were made
well they used a
multi-plane camera nowadays it's done
digitally more on that later but before
they used to have this massive
contraption and there's different like
levels in it and on those different layers
there was panes of glass put that had
oil drawings on them of the different
sections of a certain frame and
basically the machine would be able to
move the different panes left and right
they'd move up and down to create the
zooming effect rather than the camera
just zooming into them so this helped to
give a look of depth as well as make
zooming in more realistic and more close
to how it would be in real life so for
example with this shot of the moon when
the camera zooms in on a normal 2d image
the moon will obviously grow big because
the camera is zooming in on it but with
the multi-plane camera the moon doesn't
physically move it stays on its layer at the
bottom whereas the rest in the scenes
move up so it looks like they're being
zoomed in to and also because the
planes can move left and right this
gives a really nice parallax effect
where the first layer would be moving
left faster than the second layer and
then the third would be going even
slower in the bottom or might not be
moving at all and it gives a really nice
look a look that just would not be
possible with a normal 2d image as time
went on other people started adopting
this technique and there's a pretty
interesting video that I saw by Howcast
that used this sort of method for
stop-motion and that's a pretty good
idea I think for this too and as I said
this method is now done digitally so
they don't need the huge contraption
they can just do it on an app such as TV
paint and what this will do is it'll
basically add the different layers where
you can add in photos and what you get
is this kind of virtual multi-plane
camera where you can move the different
layers in a 3D space and yet have them
zoom in at different speeds and do all
the same things basically that you could
do with the multiple cameras and it
basically simulates a physical
multi-plane camera setup this gives it
the same parallax effects although just
digitally so yeah this is accessible to
everyone now and they can use however
they want it's been used really simply
for the moon example that I gave earlier
as well as a really complex scene such
as the opening to Pinocchio but yeah
that's how the multiplane camera
works if you have any questions be sure to ask
them down below and if you liked this
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well as other animation videos like this
one so yeah
I'll see you on the next video okay have
a good day bye
