MARY: I have to put these
balls in this bucket.
Whew.
I wonder if you
could build a machine
to put balls in a bucket.
OVEJITA: [NON-ENGLISH SPEECH]
MARY: Great idea, Ovejita.
[SINGING] Yeah, yeah.
Want to know what
it's all about?
Ask a question and
let's find out.
Hey Liberty Science
Center, can I
build a machine to move a ball?
ALL: Let's find out!
MARY: Oh, boy!
WOMAN: What we
probably want to do,
Mary, is combine
these simple machines
to make a more
compound machine--
a whole bunch of machines
working together.
MARY: Yes.
We'll put all the
machines together
and make one big machine.
WOMAN: And we'll get that
ball into our bucket.
Let's first start off
with this piece here.
What does this look
like to you guys?
GIRL: Seesaw.
WOMAN: A seesaw.
MARY: Seesaw.
Yeah.
WOMAN: A seesaw is an
example of a simple machine--
MARY: How is it
a simple machine?
What kind of simple
machine is it?
WOMAN: It's a lever.
MARY: It's a lever?
WOMAN: Yeah.
It's actually something
called a lever.
We can use the seesaw
to lift things.
What about this piece here?
SAMANTHA: A slide.
WOMAN: Like a slide.
Maybe it can act like a ramp.
MARY: Will the
ball slide on that?
WOMAN: Let's try it.
MARY: It worked!
What about that thing by Chris?
Chris, what is that
in front of you?
What is that?
CHRIS: Like a drum that like,
if you like drop a ball,
it could like bounce.
MARY: [LAUGH] It totally
bounces, Samantha.
We'll be back to
design our machine.
But right now, check this out.
GIRL: We love the letter L!
Ooh, ooh, lever!
Lobster on a ladder!
Lemons!
Lips!
L-l-lion!
Log!
Lights!
Look.
The letter L!
GIRL: [LAUGH]
BOY: What's the most fun way
to get the ball from here
to all the way over there?
GIRL: Wheel.
BOY: Ramp.
BOY: Pulleys.
BOY: Lever.
GIRL: It really worked!
That was a quick way.
MARY: We're going to
design a machine that
takes a ball from here
all the way to here.
[LAUGH] Let's design.
WOMAN: So we have all
our materials here.
I even have some
tape here for you.
And what you guys
are going to do
is start putting
these things together
so we get that ball
into that bucket.
Let's start experimenting.
Go ahead and try.
SAMANTHA: I think we
should connect these.
BOY: THe table.
WOMAN: Why would you do that?
BOY: Because if we
connect them, the ball
will go straight
through, like a slide.
SAMANTHA: Yeah.
WOMAN: Think that'll work?
BOY: [INAUDIBLE] if you
like put it back a little
so it doesn't go too
fast and roll off.
MARY: We're going to keep
designing our machine,
and we'll be back
to test it out.
But right now, what's this?
KERMIT: Hello there.
Kermit the Frog, here.
And today I'm going to
demonstrate my new invention,
the What Happens Next Machine.
Well, the What
Happens Next Machine,
its purpose is to
turn on my radio.
I will show you.
Over here is my radio.
This stuff here is not my radio.
It's part of the machine.
But right here is
the radio, you see?
Now, I'm going to turn
on this radio using
the principle of
What Happens Next.
OK?
Now, I will next
demonstrate how this machine
is going to go
about doing its job.
Note this rope.
See this rope right here?
This rope goes up into the
air, and across there, and down
to that sandbag.
See the sandbag?
OK.
Now, first of all, I'm
going to cut this rope.
Now, when I cut the
rope, what happens
next is that the
sandbag is going
to fall down and land on
this end of the seesaw.
See that?
OK.
What happens next is
this end of the seesaw
goes down, which means that
this end of the seesaw over here
goes up.
OK?
So what happens next is
this rope right here,
which is tied to
lid of this box,
is going to make the box open.
OK?
So what will happen next is
this balloon, which is inside
the box-- see the balloon?
The balloon is going
to go up into the air.
And you will note
that the balloon
is tied to the
switch of the radio.
So when the balloon
goes up into the air,
it's going to turn on the radio.
See that?
OK.
Now you see, it
used to be-- it used
to be that I used to have to
walk all the way over there
to turn my radio on.
I did, indeed.
It would tire out my feet.
It would waste time--
but not anymore,
thanks to the magic
of What Happens Next.
And now, for the
first time anywhere,
the Kermit What
Happens Next Machine!
First of all, I'm going
to cut the rope, which
is going to drop the sandbag.
And here we go.
I cut the rope!
And-- and what happens next is
the sandbag is-- hey, uh-- uh.
I guess there's-- I guess
there's some sort of a tangle
or something up there.
Ugh.
Well, I guess what
happens next when
you've got a tangled
rope is-- is nothing.
So, uh, we'll just skip the
sandbag portion of my invention
and get right on with
the seesaw portion.
I'm going to give the
seesaw here a push.
Ugh.
Well, I guess it-- ahh.
Well.
Well, the seesaw seems
to be stuck here.
So what happens next is that
we ignore the stuck seesaw,
and we'll move right
over here to the box.
And what do you bet
the lid won't open?
Let's see.
OK.
And now, we raise
the lid on the box.
Hey.
There you go.
And what happens
next is the balloon
is going to float
up into the air
and it's going to turn
on the switch and radio.
Uh, come on, balloon.
Hey, balloon.
I'll give it a couple of kicks.
Hey, listen.
Listen you balloon, I've
had enough trouble today.
You float up in
that air right now
or I won't be responsible
for what happens next!
[MUSIC PLAYING]
Hey!
There you have it, a
masterful invention--
when I get it all working-- a
chain of What Happens Nexts,
which will enable me to turn
on my radio from all the way
over-- from all
the way over here.
And I don't have to worry
now about where I am.
I don't have to worry about
where my radio is ever again,
because I know that what happens
next is-- what happens next is
that I have to
get another radio.
[WHIMPERS]
MARY: It's time for--
OVEJITA: La gente in su barrio.
MARY: Yes!
The people in your neighborhood!
[SINGING] Who are
the peeps that you
meet when you're
walking down the street?
Oh, who are the people
in your neighborhood?
Gotta say right
away without delay?
They're the people
that you meet each day.
OVEJITA: [HUMMING]
MARY: Oh, excuse me, sir.
JOSEPH: Hello.
MARY: Aww, are you one of the
people in our neighborhood?
JOSEPH: I am.
MARY: What's your name?
JOSEPH: Joseph.
MARY: Oh, Joseph.
Well, what do you do
in the neighborhood?
JOSEPH: I'm a kinetic artist.
MARY:A kinetic artist!
What's a kinetic artist?
JOSEPH: It's someone that
makes art that moves.
MARY: [GASPS] Art that moves.
How can art move, Joseph?
JOSEPH: I'll show you.
MARY: Let's see!
Wow.
Did you see that?
Ooh.
Joseph, do you think you could
show us more about kinetic art?
JOSEPH: I sure can.
MARY: How did you
become a kinetic artist?
JOSEPH: Well, I've been
making machines like this
since I was six years old.
MARY: Really?
JOSEPH: I use everyday objects.
For example, a soup spoon
is not just a soup spoon.
MARY: It's not?
JOSEPH: It also makes a
great track for a ball.
Here's a bottle.
A bottle isn't just a bottle.
It also rolls.
And then you've got
to think about how
to connect them with movements.
MARY: Movement.
Oh, right-- kinetic movement.
JOSEPH: So watch this.
MARY: Let's see.
Ooh.
So that made the bottle roll.
What's your favorite
kind of kinetic art?
JOSEPH: I love making
Rube Goldberg machines.
MARY: What's a Rube
Goldberg machine?
JOSEPH: It's a machine that
performs a simple task--
MARY: Yeah?
JOSEPH: --in a very
complicated way.
MARY: Do you think maybe you
could build one of those today?
JOSEPH: I sure can.
MARY: Ooh.
What could you build?
What kind of machine
can you build?
JOSEPH: Well, we could
do a simple task,
like watering a plant.
MARY: Yes.
We'll make a plant
watering machine.
We're going to see
Joseph's plant watering
machine in action.
Ready, Joseph?
JOSEPH: Ready.
MARY: Start the machine!
JOSEPH: Yes!
MARY: Wow!
[LAUGH] Did you see that?
That was amazing!
I love to meet
peeps in the hood.
BOY: One.
MAN: Coo-coo.
Coo-coo.
Coo-coo.
Coo-coo.
BOY: Two.
Three.
Four.
Five.
Six.
Seven.
Eight.
Nine.
10.
11.
12.
13.
14.
15.
16.
17.
18.
19.
20.
MARY: It's almost time for Elmo.
But right now, we
finished our machine!
The ball is going to go through
that tube, down the ramp,
into the lever, through
the aluminum foil,
down down to the drum,
and in to the bucket.
All right.
Here we go.
Let's test our machine!
Put the ball in, Samantha.
Boo-ya!
Great design, you guys!
Our machine worked,
and just in time!
ELMO: Oooh.
Ooh.
What school is this?
ALL: [INAUDIBLE].
ELMO: Oh.
What are we going
to learn today?
WOMAN: We are going to
learn to dance Flamenco.
ELMO: Oh boy!
We're going to dance Flamenco!
