- Welcome to a new series of videos
that I'm going to be doing
called "Stream Report."
The idea behind this series
is that there is so much
going on in the streaming world today,
so many new announcements,
news, acquisitions,
things like that that I want
to still be able to tell
you guys about that news,
but they don't really deserve
their own separate videos.
So the idea behind "Stream
Report" is it's going to be
a collection of those
topics that I release
maybe once a month talking
through some of the big news
that's been happening
in the streaming world.
So in today's "Stream
Report" we're of course
going to be covering the news about shroud
moving to Mixer away from Twitch.
Also, the new Streamlabs
OBS update that allows
for selective recording.
OBS's hot fix that hopefully
has fixed those issues
that have plagued games like
"PUBG" and "Apex Legends"
to do a GPU utilization.
We'll also cover the new Twitch dashboard
now that that started rolling,
and everyone can get their hands on that,
as well as some features
that Twitch are going to be
removing from the VOD
platform specifically,
and much, much more.
All of that coming up
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So let's get started
straight away with the news
about shroud moving to
Mixer, is leaving Twitch,
and is going to be streaming
exclusively on Mixer.
He's not the first streamer
that this has happened to.
Obviously about two and a half months ago,
we had the big news that Ninja
was moving across to Mixer
for probably a huge sum
of money, but now I think
we get a real idea of the intent of Mixer
that they're going after these top,
top streamers from Twitch.
One interesting thing to note
here is that Ninja and shroud
together were the two top
streamers on Twitch in 2018.
Another thing to note is that
shroud is one of those players
that because of his professional
background in "CS:GO"
is incredibly tied into the FPS games.
So the announcement timing along
with the new "Call of Duty"
release just seems too perfect for me.
I think this must've been planned.
But one thing to note was that
on his first Mixer stream,
shroud hadn't got any of his
assets and overlays in chat
sorted with Mixer.
So there was a lot of empty space
in his intermission scene, for example.
So maybe they rushed this announcement out
just to coincide with the
"Call of Duty" release.
I think we really now get an idea
as to what Mixer's plan is here.
They are going after the
big streamers from Twitch,
people that already have
their own brand and audience.
Ninja and shroud are two
examples of people that really,
they're not assigned to a
team or anything like that.
They have their own merch, their own brand
that they can take
anywhere to any platform.
So they're not reliant on Twitch at all.
I put a poll out on
Twitter last night to see
who you guys thought Mixer
would be approaching next.
There's a lot of rumors about
people like DrDisrespect.
I'm sure all of the big streamers now
are really considering their options,
and if they've big money
on the table from companies
like Mixer, and we don't know
if Twitch are really offering
the same kind of thing.
The only that Twitch has
announced recently was that
signing of Nickmercs on some
kind of exclusive contract.
So we don't know if the big
streamers are also on things
like that, but they are
definitely having the negotiations
probably with Twitch, as well as Mixer.
As with the Ninja situation,
I imagine there's probably
going to be a bit of dip
in viewership for shroud
as he moves to a new platform,
but now that there's more
than one really large
streamer over on Mixer,
there're going to be lots
of different option for you
as a viewer to maybe stay over there.
So we're going to have to see
exactly how the move workouts,
but exciting news nonetheless.
Okay, so let's get started
with selective recording
in Streamlabs OBS.
So the latest version,
version 0.18 of SLOBS
allows you to do something
called selective recording.
Essentially what that is
is it allows you to have
a different list of
sources that you can record
compared to what you're streaming
whilst doing both simultaneously.
So you can removed things like
your alerts, your overlays,
your webcam if you want,
from the recorded VOD,
even though you're still
including all of those sources
for your livestream.
This is particularly
useful for those of you
that want to upload videos
to YouTube that don't have
your donation alerts or
your subscriber alerts
coming up on the screen
in the middle of it.
You just have your gameplay
or maybe you just have
your gameplay and your webcam.
That is what's actually
recorded to your hard drive
whilst your stream still all of the extras
that you want on top.
To enable and actually
use selective recording,
what you need to do is
make sure that you have
the latest version of
Streamlabs OBS installed.
Come down to the sources
window and click on
this new icon to toggle
selective recording.
Once enabled, you'll get a list
of new icons appearing next
to each of these sources
in your current scene,
and these icons, they will
tell you which sources
are visible in your
stream, which are visible
on your recording, and
which are visible on both
your stream and your recording.
Simply clicking on this
icon will cycle through
so that you can choose
which option you desire
for that specific source.
Before you actually go
live, I think it's worth
just quickly having a preview
of what you're recording,
as well as the preview that you have
of what you're streaming, and
you can quite easily do that
by right-clicking on the preview window
and selecting Create
Recording Output Projector.
That will open up a new window
just showing you exactly
what the view looks
like for your recording.
So that you can make sure
that you didn't miss anything.
Once that's done, you can
click Start Streaming,
Start Recording, and you'll
have two separate video feeds.
One that you'll be sending to Twitch
or wherever you're streaming,
and one for your VOD
that you can then upload to social media.
One thing that is worth noting about this
and new selective
recording feature is that
it is still using two separate encoders.
So the workload on your PC,
especially if you're
using two X264 encoders,
is going to be more.
So if you're not on the strongest PC,
this might be a difficult
feature for you to run,
but the only way to be
sure is to try it out.
Okay, the next thing we're
going to be talking about
is OBS GPU allocation fix.
So this in the latest version
of OBS Studio version 24.0.3
includes a fix on Windows that
helps fix the low frame rate
or render lag issues that
were caused by GPU allocation.
Now this issue really
became notable for me
around the release of "Apex
Legends," but apparently
this has been around for
a couple of years now,
particularly prevalent in games
like "PUBG" and "Overwatch."
What has been happening
is that Windows has been
prioritizing your game over
every other application
that it's running on Windows,
which is obviously great
because you want those
high frame rates in-game.
What isn't great though,
the unintended consequence
is that Windows wasn't
allowing or really reserving
any of your GPU resources
for OBS, which is obviously
required for compositing
and rendering your scenes.
So what occurred was
that your game would run
at these really high frame rates,
and it would look great for
you, but it'd be utilizing
over 95% of your GPU's resources.
So OBS would be forced then to
drop frames due to render lag
so your stream would appear
chopping for your viewers.
So the OBS devs along with
NVIDIA have worked really hard
on this, and they believe that
they found a temporary fix.
The reason it's just
temporary at the moment
is because there are a few caveats.
For example, for this new
version, version 24.0.3,
you need to be running
OBS as an administrator
to be able to enable this
fix, and it's also recommended
that you're on Windows
version 1903, and you're now
enabling the game mode in Windows.
Of course, the OBS devs and
NVIDIA devs are investigating
ways to make this fix available
without the need to run
OBS as an admin, but right
now, because it's just treated
as a temporary hot fix,
they're really just looking
to gather data from more
users to see how it performs.
I'll definitely be doing
a full video on this topic
once the feature is fully
tested and implemented,
but for now I just wanted to get this out
in this "Stream Report"
because I know there's probably
loads of you that are playing
these games like "PUBG,"
"Overwatch", "Apex
Legends," and having these
high GPU utilization issues,
and apparently from testing
this looks like it might be the fix
that everybody has been wanting.
Right, next up, we have the
Twitch dashboard updates.
I mentioned these in my video
about Twitchcon announcements.
But it's now available
for all streamers to try.
So all you need to do
is head to your current
Twitch dashboard and click on
this blue bar up at the top.
Now the new dashboard has been
renamed to stream manager,
and it's a much more modular system,
meaning that you can move and
resize each of these elements
to suite your needs.
By default, up top you have
some stats for the channel
showing how long you've
been streaming for,
as well as your current viewer count.
And one of the really nice
additions here is that
if you want to hide any of these stats
whilst you're streaming,
you can simply click on them
and they won't show.
So this is really useful if
you don't want to concentrate
on your viewer count, for example.
You also have these quick
actions here down on
the right hand side or wherever
you've positioned them,
which you can customize,
and they allow you to easily
control your stream with just one click.
So you can pull in whatever
quick actions you want.
And you customize exactly
what settings each action has.
Now speaking of viewer counts,
Twitch in the last week
announced that they have made
some changes to better detect
and remove artificial views,
specifically from third-party
sites designed to inflate
some people's numbers.
So this looks like it's
going to be targeting
fake engagement, people
that are view botting,
Follow4Follow, Lurk4Lurk
groups, as well as
third-party sites designed
to reward lurking behavior.
Twitch also reiterated in their statement
that normal lurking will still be counted.
So if your viewer that's
watching but not chatting
or you're watching with the
stream or the browser tab muted
or maybe you watch a handful
of different streamers
simultaneously, your viewer
count will still count.
Finally, Twitch have
announced that three features
are going to be discontinued
in the next month.
They are premieres, chat
rooms, and VOD commenting.
Premieres was that way of
being able to watch a video
live with your audience, a
video that you've uploaded,
live with the audience,
all at the same time,
exactly the same as YouTube premieres,
but obviously it wasn't very popular.
And that's being taken down
on the 12th of November.
Chat rooms are also being discontinued.
That's a little bit earlier,
the 30th of October.
And then users being able to
send chat messages on past
broadcasts or VODs is being removed
on the 12th of November, also.
I'm really keen to hear
what you guys think about
the first episode of "Stream
Report," and if it's something
you want to continue
seeing on this channel.
I'm probably only going
to do them once a month.
There obviously has to be enough news
in the streaming industry
for me to write an episode.
But if you have any ideas
for the next episode,
do hit me up on YouTube,
Twitter, Instagram, email,
just reach out to me however you can.
Just before we go, I
have been working hard
on a new section of the
website where you can find
my streaming build recommendations.
That's been something that I've been doing
for a couple of years now,
and people have found really helpful.
I've actually now moved
these across to my website
which allows me so much
more freedom in terms
of being able to add images and videos
and really as much description as I want
for each of the parts chosen.
So I still have the three builds.
Budget build, professional
build, and ultimate build,
depending on your budget.
But now I have versions for
both AMD and Intel variants.
So which ever processor
you end up wanting to get.
If you're new to the Gaming
Careers YouTube channel,
I'd highly recommend checking
out the other content
that we have, built
specifically for streamers.
And as always, I would like
to give a massive thanks
to the Patreons of the channel this month.
These people support the Gaming
Careers' YouTube channel,
and I am very thankful for that.
I'll see you guys in the next video.
Peace.
(upbeat music)
