- [Bob] So Bob here and
I am at Pointe Orlando
and I'm gonna show you
a demo of Holodeck VR...
- Where am I going?
- [Bob] Which is amazing
and I'm just gonna let
it speak for itself.
- [Kids] Three, two, one...
Dive baby.
(children playfully yelling)
(children playing)
- So anyway, these guys
are playing Fruit Splash
and I'll show you what they're...
I'll show you the output
of what they're doing.
So you can see they're running around
and they're splat...
They're shooting lemons and tomatoes,
trying to cover the
walls with their color.
And there's like little bugs
that run around and you shoot.
And there's power ups and a blender
And whoever covers the
walls and floor and ceiling
with their cover,
the most percentage of their cover,
wins the game.
And so this is...
It's a casual, fun, family-friendly game.
Literally, you just put on a
mobile headset with a tracker,
and you're in the game immediately.
There's no backpack
There's no controller.
There's nothing.
And so...
And so what I tell people
is if Zero Latency,
and THE VOID, and
Nomadic, are Call of Duty,
then this is Candy Crush.
So it's casual.
It's easy to get in.
It's easy to get out.
They're short games.
They run three, four minutes.
It's a couple of dollar experience.
So for high volume places,
like trampoline parks,
with lots of kids,
where you wanna get a
lot of people through
in a short period of time.
When you wanna do big birthday parties
in a one thousand square foot space,
you can easily fit 10 people.
And in a two thousand square foot space ,
you can fit 20 people.
And, and...
What?
- They're happy without guns.
- And they're happy without guns.
Like yeah.
Great Bill Zustin.
Awesome, like they're not...
You know?
And so it's fun
and it's light, and it's casual,
and they're playing again.
Here they go.
- [Man] Just, they don't wanna get out.
(children playing)
- So anyway, this is the holo--
you saw that game.
There's a couple of other games.
They have a haunted maze,
which is kind of cool.
They've basically...
VR coaster built that product
and what they did is
they took the engineerium
from Zero Latency maze,
where you're walking on the
walls and on the ceiling,
and they built a horror maze around it,
with, you know, some ghost and goblins.
And at one point you walk up to a wall,
and you shrink down
really small,
so the room gets really big.
It's a really cool effect.
And there's these little spiders,
that now are huge,
and you have to crawl through this hole,
and this giant spider's there
and it spits green goo at you.
And it's just the right level of,
kinda fun and creepy and scary.
And then there's a new game
that I just tried tonight,
called Energy-something Arena.
And it's kinda like you shoot,
but by jumping instead of with a gun.
And so it's kind of like a puzzle game,
with some shooting mechanics.
It's still early,
but I think this is a really...
It's really unique.
It's really cost-effective.
You know, you're talking about
between seven and 12
thousand dollars per player
for free world VR,
which I think is really cost-effective.
So, anyway, Holodeck VR
a big fan of it.
I think it makes a lot of sense
in the right types of locations.
And yeah, more to come.
