So it immediately jumps you to the world,
the other mapping world when
you walk into the truck.
Instead of taking an hour, hour and
a half drive to the field site,
[LAUGH] which we do in real world,
we can just jump right there.
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The students need to have water and
food while they're out in the field,
otherwise their health drops.
So, we have water that they
can pick up in the field and
keep maintain their virtual
health in the field.
And then, if they've forgotten their maps,
they can pick them up here
at the truck with these hyperlinks.
So I'm going to wander through
the field here like a student would and
we'll go to some of the first
locations that they'll start.
You can see these little cotton
balls going into the air,
these are smoke signals in the game.
I found that those were sort of
the best way of having a location,
a reference point for the students to go
to, that you can see from a distance away.
So they might start here at this
location in the field area where I've
also put up signs that give them further
descriptions of the rocks beneath them.
So this one says you're
standing on soft erodible
dark gray brown shale within
ripple laminated sandstones.
So they can use that information
to help them figure out what
geologic unit they're in and
map that on their map.
And then I've also put in hyperlinks or
web links to pictures in the field.
So this jumps them to a 360 degree
image of that spot in the real world.
>> Cool.
>> Yeah, and then you can zoom in and
look for the real lock.
It's just some resolution there.
And again,
more information to help them map where
they are geologically in the field.
So I actually took these pictures for
the past two,
three years with the 360
camera out there and
I'd never expected to have to use
this situation but here we are.
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