 
Welcome, TESLegends fans!
Izana here with a new video, and
we're still playing with the new cards from
the Tamriel Collection (I hope they're not the last of them T_T).
This time I want to test Strange Brew,
which, at firts sight,
you might say it's suited for this kind of
Assassin lists, a characteristic archetype:
Prophecy Assassin.
Strange Brews transforms a creature
in your hand
into a random creature that costs 2 more, reducing it's cost by 2.
Thus, it retains the original cost but
you might get a better creature.
How can we take advantage of this?
In this kind of lists, the worst scenario is
drawing Dark Harvester.
Playing Brew in Dark Harvester is a powerful play
considering we're playing a 9 cost
creature for 7 magicka! Perfect.
Another possible target is Assassin Beetle,
although it allows us to get Harvester from hand,
is a good option to play Brew.
On the other hand,
there are some cards that are not so good past early game,
like Mournhold Traitor or Slinking Jackal.
In this case, Strange Brew gives the cards a second chance to shine.
Strange Brew is a card I like to think has
 
a niché use in Prophecy Assassin
considering we're playing the random crature that costs X more with
Barilzar's Tinkering and Desperate Conjuring.
However, being a Blue card,
this card can win a spot in slower lists like Tribunal
where
we might want to play it on those creatures that can't trigger effects like
the Moose. Thus,
we play Brew and get a possibly better
option that costs 9. I rellay enjoyed this card's
design. It´s a shame it arrived at this dark moments.
Let's keep playing guys!
Next, I want to share a match where
I got
an interesting result from a Dark Harvester.
And, even if it wasn't
a key part of our victory,
it was really fun. As always, any doubt,
suggestiong, comment, etc., leave it in a comment below.
Until next time.
 
 
I think this meta will be
too controlish.
 
 
 
Maybe not?
 
I've managed to draw two Prophecies.
That's
tragic.
 
 
 
 
Really?
You spend a Lightning Bolt in that?
 
 
I think is quite a waste.
 
Even as a control move.
 
Quite a waste.
 
 
Brotherhood Slayer... This card gave life to Assassin back then.
 
 
Ok...this is Invade.
Full Invade.
Yes! Go face!
 
So we don't get any Prophecy.
I have two Dark Harvester and that sucks.
Damn, they didn't went face.
Really sad.
 
 
 
 
 
Two Harvesters in hand...
There's no reason for it to be this way.
Lol. This is big.
We don't get any advantage BUT is fun.
 
Well...YOLO.
 
That was fun.
This card makes the Dark Harvester issue a little
better.
 
Of course. The classic
Dawn's Wrath on turn 8.
 
 
 
I should have played Mulaamnir in the left lane...
 
But this list feels too
controlish for me.
The Initiate
made me think it is Invade...
and Dawn's Wrath is not played in these decks.
Maybe Control Invade?
Too complicated for my taste.
 
 
 
 
Go big or go home guys.
 
They're taking too much.
 
Really?!
Alternative uses for Barilzar's Tinkering.
 
 
