you've played dota 2 for thousands of
hours but you always wanted something
more reason to fight a deeper meaning to
your battles but know the history of
dota 2 must go on an adventure of a
lifetime an adventure into the lore!
at the end of part 1 we talked about
kunkka tidehunter and maelrawn and how
their entire lives were entwined with
the theft of the gem of truesight
however they may not be the only ones
who were affected who stole the gem in
Remember the slithereen guard and the deep
ones?
Naga siren was banished from her people because
of her failure at the battle of cray, a battle
where Leviathans attacked the sunken city
of cray and despite being defeated, a lone
chalice was stolen, meaning naga had failed
and was cast out until she found the missing
chalice.
A chalice by the way is a fancy cup, typically
made fancy by being decorated or build around
gems.
Now we know only 1 leviathan in this game,
and we know that he fought for his god who
at one time owned the gem of truesight.
You believe in headcannon boy?
You better, because you're about to get some!
We mentioned earlier that slark was a slithereen,
but he was more physically on our scale human
than fish…much like a tiny little leviathan.
What if the attack on cray by the leviathan
was a distraction, a big battle with the lumbering
leviathans to distract the slithereen guard
while one, sneakily little leviathan infiltrated
cray in the chaos and stole the one thing
malerwan desired…the chalice adorned with
the gem of true sight.
The only thief that could bypass the deep
ones’s gaze (slardar ult) and make it out
under shadow and darkness.
That is, what slark was after all.
A thief.
Able to hide in the shadows, leap around and
escape.
Dark reef prison made the thief a killer,
but originally he was just good at being in
the shadows.
But more on him later.
Slark steals the chalice of true sight during
the battle of cray to bring it to malewran.
Naga siren is banished until the chalice is
found.
Slardar, friend of naga (according to voice
lines) follows her to the surface, as deep
ones are permitted to journey away from the
sunken treasuries so long as they are in relentless
pursuit of anyone who had stole from it.
In short, slardar hunts slark who he knows
took the gem from the deep, returning the
gem would end naga’s exile and allow her
to return, but unbeknownst to them the gem
was already delivered to Maelwran, who extracted
it and shoved it into a beast for safe keeping.
A beast who kunnka’s crew found and removed
the gem from, escaping to shore as tidehunter
chased them.
All 5 of thesehese characters connected to
one, special object.
Hooo.
What a story.
Headcannon’s over.
But what is the deal with the gem of truesight,
and why is it so special?
This is the real mystery, the mystery of maelwran.
So let’s get into the lore behind the big
guy himself.
Maelwran the Tentacular is a extremely confusing
figure in the lore.
He is described as a cthulian like beast,
a creature with massive tentacles who resides
in a gigantic whirlpool of his own creation.
New busts of a tentacled face creature have
appeared lately in game, and i would assume
that these depict the face of maelwran.
Pretty scary right?
An abyssal god whose very body can be summoned
by his devout followers, with tidehunter’s
ult calling upon a weak version of him and
tide once calling on the god himself to show
and destroy kunnka’s fleet.
A god whose followers raid entire cities for
tribute to him, like what happened at Crey.
Yet strangely, this cuthulian god...might
not actually be a bad guy.
You remember this guy, your guide in siltbreaker
act 1 who everyone denies?
When he sees you, he says “praise malewran”,
as if he is saying “thank god” you made
it.
Praise maelwran?
The cthulian beast?
WHy would anyone praise maelwran?
Perhaps because malewran isn’t inherently
bad at all.
Malewran is the god of the seas, in fact he
may be responsible for them.
Naga talks a lot about hunting down and killing
maelwran, for good reason as she is swornsword
to protect against his followers.
But she has a strange line where she states
that “he who cracked the world shall hear
her song and weep”.
Now of course out of context that sounds like
she is hunting elder titan, but she wants
the one who cracked the world, not shattered
it.
Interestingly enough verodica, of nature’s
prophet’s lore, the god of creation and
life, was said to pull water from the rocks
of the planet, pulling waters buried below
the crust.
Perhaps, malerawn isn’t just a god of the
ocean, perhaps he was the one who created
the ocean itself, cracking open the shell
of the planet and letting water seep through
to the surface, creating the deep waters that
all Meranth life live in.
This would also explain the great whirlpool
of where he resides, as he transferred the
vast waters beneath the planet to the surface
and resides in the hole he created, preventing
the water from returning via the crack he
had created.
If this is the case, then maelwran is not
inherently evil, in-fact he is basically the
personification of the sea itself, the god
of the waters as Verodicia is the god of the
forest.
But unlike the forest which is calm and nourishing,
the seas are known to be as cruel as they
are beautiful, and maelrwan may be just the
same.
Giving life to all those who call the sea
home, but who secretly is as turbulent as
the waves.
Which is why the gem of truesight is so important:
control.
Imagine if you will that you could control
the very god of nature.
On the surface things aren’t that bad, a
tornado here a earthquake there, but generally
speaking we have plenty of ways to manipulate
nature’s forces.
But if you lived under the sea, you would
be at the mercy of the water at all times,
it could choose to let you be or destroy your
city with violent torrents at its will.
The only way to be safe, truly safe would
be to control the oceans yourself, which is
to say, control the god of the oceans and
bring him under your society’s heel.
This is the secret of the gem of trusight.
Malerawn is the lurker in the whirlpool, unable
to be seen but his effects are felt across
the oceans and even the land from his disciples.
If a object existed that could show the god,
then the god could be fought.
Perhaps even controlled.
Perhaps this is the code of the slithereen,
their entire society a offshoot of meranths
who are dedicated to the battle against maelwran,
not to destroy him, but to control him, and
ensure their race’s safety.
The treasures they hoard are not gold and
silver, but weapons of war which can aid them
in their fight.
The gem of truesight, hidden in a goblet,
the most powerful new weapon of them all.
A weapon which could actually reveal the physical
form of their enemy for the first time.
So malewran had to act.
Steal the gem and keep it safe.
He sent his loyal leviathan army to Crey to
distract while one of his most loyal followers
was sent in the back lines.
Slark.
Remember how we said slark was referred to
as a slithereen but didn’t physically look
as fishy as the others?
Perhaps that’s because he is a mix between
a slithereen and a leviathan.
Bipedial legs, hands, fishy face, he seems
to be something in between, and he is also
blessed with the powers of maelwran to call
forth when he sees fit, just like tidehunter.
Slark’s shadowdance may be a power from
malewran - just like ravage - an inky cloud
much like what a cephalopod would discharge
to stay hidden.
You can even hear slark chanting while he
uses some spells.
Is this what clouds the whirlpool, and why
the gem is so desperately needed to find the
sea god?
Sure, the gem can see slark when you have
it, but you only hold it for so long, we know
that long exposure to the gem can produce
exponential benefits as we saw with kunnka.
The gem of truesight is the one weapon that
could not be allowed to remain in slithereen
hands.
So there you are, the story of the god of
the sea, his subject’s war to control him,
the loyal followers he used to steal their
weapon, the sailor who found it, and the monster
who hunts them down.
All of these characters connected by one,
powerful relic, the gem of true sight
Wait wait wait, you say, why the hell are
we talking about this as a prequel to siltbreaker?
Because my friends, the siltbreaker might
just be the missing piece out of all of this.
We have covered everything from the poem,
all of the characters except for one.
The creature in which the gem was hidden,
the large beast that kunnka’s crew bore
through to claim the gem.
For the first time the creature has been revealed.
It is the Siltbreaker.
Check out these pictures of the beast, in
each one you can clearly see a giant hole
in it’s chest, and if you have been paying
attention, you know what it was from.
Maelrawn decided the best way to protect them
gem as to hide it inside one of his most fearsome
beasts, but the beast was defeated and his
body beached on shores where he could be plundered by a group of sailors.
This is confirmed as lore.
But my theory is that siltbreaker was that
creature, and this is why our mission is so
important.
Does the siltbreaker campaign take place before
the gem was extracted, and we play as the
heroes who defeated him and left his corpse
on the shores of that hidden beach?
Or has the gem already been taken, and his
body regenerated as slithereen are known to do?
Or am I wrong on both? Was he a weapon created by the Conclave, a group of Slithereen extremists by infusing the gem with one of their own who became lost in his own power?
Well, you will need to tune in to the next
episode, where we discuss the lore we discover
in Siltbreaker itself!
But with this info, you know enough to get
us started with the world under the waves.
Raise your sails, and ready yourself, for
and go out in the great big ocean of LORE!
Thanks for watching loregasm.
it's always a pleasure and a fun video that
we had this time we have a lot of silt breaker
stuff to go through I cannot wait.
A personal moment here, I’d like to say
thank you to valve for making this great world
that we get to interact with and expand upon.
I know most your dota players don't care.
It’s all the competitive aspect with them
but for me, and I know others mostly who are
watching this video being able to be in this
universe see the stories just makes playing
the game so much better so shout out to them
for doing a lore themed campaign and a big
shout out to our patreon members who helped
make the videos possible and who actually
physically helps make the video Scott Ward
and Randall Reid a big shout out to you guys
for helping with the editing and adding in
some stuff after the script was finished they
were able to see that script by being on the
patreon so if you want to help make loregasm
better go ahead and do that and you do just
what they did.
also of course shout out to our fantastic
editor Kazimir Jones everybody else associated
with the slack content team now david the
graphics guy who likes to make us beautiful
graphics so thank you David alright thank
you for watching loregasm if you would like
to be part of it check out the patreon and
if you like viewing it only just go ahead
and enjoy the show see you guys next time
for the next loregasm
