"What's the one thing players should know
before jumping into your games world?"
A little bit of Lovecraft knowledge would
help them understand the story a little bit,
but it's not a requirement, and also
a kind of love for adventure games with
puzzles. That's all. My brother is
responsible for sound design, so we
think that it would be awesome to create -
very crucial to create a
realistic sound design for a game like
this, because player will immerse
themselves in this story more and more.
We are just trying to create as much
realistic sound effects as possible. Also,
we try to record ourselves some some
samples from the outside world to
incorporate them into the game and
that's all.
