Hey Wisecrack, Jared here.
I wanna introduce you guys to one of the star
writers here at Wisecrack - Alec.
He’s worked on some of my favorite episodes,
like the Philosophies of Rick and Morty, South
Park season 19, and Deadpool.
Today we’re asking a question that’s near
and dear to my heart: why is the apocalypse
so awesome?
Whether I’m watching the pandemonium unfold
in The Walking Dead, or even making dumb zombie-preparedness
plans with my friends- FYI, mine is looting
Korean BBQ with Woody until the undead come
-
I, and probably you, can’t get enough of
the end of the world.
Thankfully, Alec has a theory of WHY we can’t
get enough.
So, because he’s our resident Walking Dead
expert, I’m going to pass it off to him.
Thanks, Jared.
I did a bunch of reading on this and believe
it or not, this obsession is kind of new.
I don’t mean the idea of the apocalypse
is new.
You’ve got films like Omega Man, Night of
the Living Dead and people have been rambling
about the end of days since they figured out
how to write.
But apocalypse is certainly having a moment
in popular media, and I’m going to argue
that it has a lot to do with what we all secretly
believe about our current world.
Welcome to this Wisecrack edition on The Walking
Dead and Apocalyptic fiction.
But first, I want to thank the team over at
Next Games and The Walking Dead: No Man’s
Land for sponsoring this video.
They saw the original Philosophy of the Walking
Dead and Philosophy of Negan videos, and they
asked if we had more smart stuff to say about
zombies.
I’m going to suggest that, despite ostensibly
being about the hellscape that the world will
become when civilization collapses, most apocalyptic
fiction is really just repackaged utopia.
Stay with me - I’ll get there in a bit.
In apocalyptic fiction - we get two scenarios:
surviving, and rebuilding.
Survival fiction includes Dawn of the Dead,
in which our survivors hunker down in a mall;
28 Days Later, where our protagonist seek
sanctuary from a virus and This is The End,
where our celebrities have to avoid
being swallowed up by hellfire.
But we also have “rebuilding” as a component
of apocalyptic fiction.
The Walking Dead starts with “survival”
and kind of veers off to rebuilding : Rick
Grimes wakes up well after the world has collapsed
and has to fend off Walkers as he searches
for his wife and son.
But as the show progresses the surviving zombies
part becomes kind of easy: if anything it
becomes a chore.
Killing off walkers becomes no more significant
than say, remembering to get your brake pads
checked.
So, the later seasons focus on piecing society
back together, and fighting off fellow humans
that threaten this new society.
We get to question the merits of democracy
as the gang rebuilds in the prison, the importance
of public health policy, the joys of gardening
and the subtle art of diplomacy.
As the show progresses, it becomes less a
battle against flesh-fueled monsters, and
more a battle for the very soul of humanity.
In his forthcoming book “The Playstation
Dreamworld,” philosopher Alfie Bown argues
that The Walking Dead and other apocalyptic
fiction provide a “sustained escapism from
our own reality.”
But unlike other forms of escape, like drugs
or fidget spinners,, doomsday fantasies offer
a unique glimpse into what we think of our
own society.
For instance, the fact that apocalypse is
so popular instead of, say, utopian science
fiction, is telling.
The 1940s, 50s and 60s were the “golden
age of science fiction,” and despite the
fact that we could have been annihilated by
nuclear war at any second, shows like the
Jetsons or Star Trek imagined a future with
flying cars, robot maids, teleporters, and
space travel.
Humanity would pull out of its petty nonsense,
and focus on the real problems it faces: like
inventing an on-demand all-you-can-eat buffet
in space.
And while Science Fiction is certainly still present, we've long since ended our media romance with jetpacks and utopian futures.
And that’s because, to paraphrase Bown,
it’s far easier to imagine the end of the
world than the end of our current economic
reality.
If The Walking Dead has had such enduring
success, perhaps it’s because it taps into
why people fantasize about the end of the
days.
One theory: We feel impotent in the world:
working jobs we hate, participating in a political
system that seems broken, and binging on avocado
toast to forget that we’ll never own a home.
The Walking Dead provides a reset, in two
important ways: by presenting a world where
people are in control of their destinies,
and offering us “pastoral serenity” once
you brush away the hordes of undead, of course.
Let’s start with personal agency, or control
over one’s life.
A prevailing theme in the Walking Dead is
that the apocalypse, is a fresh start for
its survivors.
Carol was the victim of an abusive relationship
at the start of the series, but now she’s
a murdering machine who answers to no one.
Daryl and Merle were the poor refuse of a
society that wanted nothing to do with them
- they were disposable.
Growing up poor with abusive parents doesn’t
do you any good in today’s world.
But after the apocalypse, these tragic events
translate into survival skills that now mark
Daryl as a leader, an essential part of society.
Negan was a used car salesman, and can now
use his manipulative talents for something
a little more ambitious than selling extended
warranties.
If we love these stories it’s because deep
down, it’s easier for many of us to imagine
being reborn in the ashes of the world than
say, getting affordable health insurance.
Not that we’d actually fare better, if you’re
like me and spend most of your day watching
YouTube videos, let’s be honest, we’re
going to die first.
Don’t believe me?
Case in point: I’ve spent dozens of hours
playing The Walking Dead: No Man’s Land.
Here I am building a new settlement, going
on a scavenging run, and raiding some schmuck’s
outpost.
I keep beating Todd at the weekly challenges,
and it really gives me the illusion that I’ve
got some control in my life.
Playing with characters like Daryl and Glenn
reminds me of the badasses I’ll never be
anything like, and hey, they’re even releasing
The Governor and Merle, so I can pretend to
be a villain too.
And if you’re sadistic, you can unlock Negan,
but I’ll tell you more about that, and the
game, later.
Anyway, I digress.
While people like Carol and Daryl have finally
found control of their existence in the new
world, The Walking Dead also sells us the
fantasy of having control over our political
existence.
Regardless of your political affiliation,
it’s easy to feel out of control in 21st
century America: long gone are the days of
meaningful political engagement with your
community.
now we have 24 hour news cycles, lobbyists,
and partisan politics.
And, unlike former generations that saw unfathomable
shifts in our global reality like the rise
and fall of fascism, the civil rights movement,
or the end of the Cold War, today’s youth
has seen a somewhat stagnant political reality,
with a few exceptions.
And while the politics of Rick’s survivors
aren’t always ideal, at least the characters
have a tangible impact.
In Alexandria, Rick can use persuasion and
sometimes a little bit of violence to get
his way.
The leader of hilltop may be a coward, but
at least he’s a guy you can go and talk
to.
The survivors even dabble with direct democracy.
In other words, individuals still are afforded
power in their political climate, a sentiment
foreign to many people today.
And economically, the Walking Dead offers
us this same fantasy.
There’s a sort of “pastoral serenity”
offered to us first on Hershel’s farm, and
later in the prison and Alexandria.
We forget our alienated modern lives of constant
distraction, and enter a nostalgia for a
quiet community where one can work the land,
put in an honest day’s work, and reap the
benefits of their labor.
Unless you live under Negan’s feudalistic
economy - but hey, that’s why he’s the
bad guy.
So, to get back to the Jetsons and our loss
of utopia- well, it’s not really gone.
Bown notes: “The problem we are faced with
is not so much a lack of utopia, because this
is really what dystopic dreams are: the enjoyment
of a chance to re-start in a more simplified
world thinly veiled by the apparent horror
of dystopic collapse.”
And it’s not just The Walking Dead.
Between Bear Grylls, Naked and Afraid, and
Survivor, the “shock” of living a simpler
existence provides the same kind of escape
as space travel did 50 years ago.
So what do you think?
Is our love of Walking Dead a resignation
to the hopelessness of it all?
Or do we just love seeing zombies get stabbed
in the brain?
Speaking of stabbing zombies in the brain,
let’s check out some more of The Walking
Dead No Man’s Land.
Here’s my camp, you can see how much time
I’ve been putting in meticulously organizing
it.
You can upgrade buildings to get more resources,
and level up your equipment, armor and people.
I’ve been dumping all of my experience into
Daryl because he can mow down rows of walkers.
Now I’m going to put him on my team for
this story mission
So it looks like I have to get into these
supplies and get out.
So clear those guys out.
Ah, it looks like I have to protect Abraham
while he opens it.
This is my favorite part.
Now time to get out without dying.
And, safe at last.
I got some experience for completing the mission,
and they made a pretty fun game of opening
boxes for some random rewards.
They also just released these new highlight
missions.
Let’s play one.
It looks like you get to relive Rick and company
securing the prison.
I have to block these entrances where walkers
keep spawning.
And, you know, make sure they don’t murder
me in the process.
So I’ve got to get that dumpster blocking
it, then this.
fence.
And now over here.
And...that’s a ton of walkers in my way
I guess this is home sweet home now?
So thanks again to Next Games for sponsoring
this video and be sure to check out The Walking
Dead: No Man’s Land on the App Store or
Google Play.
Download it using the link in the description
below before June 28th and you can unlock
Negan for free!
They’re also doing a special event called
Midsummer Mayhem where if we all collectively
kill 1 billion walkers everyone gets a Golden
Lucille.
And, you can play with us.
Join Wisecrack’s “Hyperion Guild” with
me - I’m SlavojZizek, and Todd is Farkin
Basteege, which I’m told is a botched reference
to some movie.
There’s 17 slots left in the guild, so hurry
on up.
Don’t forget to subscribe and ring that
bell!
Thanks for watching, Wiscrack!
