Hey what is going on guys, in this video today
we're gonna be going over the best linear
sensitivity values for console Fortnite players.
And the way we're going to be doing that is
by looking at the sensitivity settings of
10 top console competitive players. Although
a lot of these players aren't super well known
unless you follow console Fortnite very closely,
they're all guys who consistently place really
well in platform competitive events. So I
think when it comes to things like sensitivity,
it's smart to look at the best of the best
no matter how many followers or subscribers
they may have. And I gotta give the quick
disclaimer that even though all of the sensitivity
data you're going to see is from within the
last 1-2 months, there is always the slight
chance that one of the players recently changed
something, but there's really nothing I can
do about that. So, without further ado, let's
get right into it.
Alright, so the first linear player that we're
going to be looking at is dannydrinks. In
the look sensitivity section he uses 43% for
both horizontal and vertical look speed, he
uses 0 for all the look sensitivity boosts
which I have a feeling we're gonna see a lot
in here, and he has instant boost while building
turned off. Then in the ADS sensitivity section,
he's rocking 8% for both horizontal and vertical,
and no boosts at all in the ADS section either.
Then for look dampening time, he's using 0.00
seconds which again is something I think we're
gonna see a lot. For the controller deadzones,
he uses 15% for the move stick deadzone and
then 10% for the look stick deadzone. And
last but not least for the building and editing
mode sensitivity multiplier he uses 2.3x for
both of those which I think is actually pretty
high honestly.
The next player on our list is KodyLZR. So
starting off with look sensitivity he uses
52% for both horizontal and vertical with
no turning boosts at all, and he has instant
boost while building turned off. Then when
you look at the ADS section he's using 8%
for both horizontal and vertical which is
actually the exact same as dannydrinks. However,
one difference is that he's using a 2% horizontal
and vertical ADS boost with a 0 second turning
boost ramp time. So it ain't much of a boost
but I guess it is something. For look dampening
time he's rocking 0.00 seconds and for controller
deadzones, we have 10% for the move stick
deadzone and 7% for the look stick deadzone.
Finally, he uses 2.0x for both the building
and editing sensitivity multiplier. So 52%
for horizontal and vertical is probably higher
than most people would prefer, but most of
Kody's other values are pretty normal overall.
Moving on to our next player we have cantholdcheema
or just cheema for short. For look sensitivity,
he uses 43% for both horizontal and vertical
speed with no boosts at all, and I believe
that's exactly the same as dannydrinks. Then
in the ADS sensitivity section cheema uses
11% for both horizontal and vertical with
no boosts. Yes I know turning boost ramp time
isn't 0, but since he's using 0% for both
the actual boosts, the turning boost ramp
time doesn't matter, hopefully that makes
sense because I wouldn't be surprised if we
saw that again at some point in this video.
For look dampening time he's using 0.00 seconds,
and he has both his look stick and move stick
deadzone at 10%. Finally for his building
and editing sensitivity multiplier, he's using
1.7x for both values.
Our next player will probably be the most
familiar name for most of you, Byzic. And
I think his values are extra interesting because
he used to be on exponential just a few months
ago, but he recently made the change to linear.
So for horizontal and vertical look sensitivity,
Byzic decided to go with 45% for both with
no boosts and instant boost while building
turned off. Then when we take a look at ADS
section, he uses 10% for horizontal ADS sensitivity
and 14% for vertical with no boosts. So, thus
far he's the only player to not use the same
value for horizontal and vertical in this
section. Then for look dampening time he uses
0.00, and for the deadzones 15% for the move
stick deadzone and 10% for the look stick
deadzone. Finally Byzic uses 1.9x for both
his building and editing sensitivity multiplier.
So overall, I think he picked some pretty
darn good linear sensitivity values.
Linear player #5 on our list is endlessTK.
So in the look sensitivity section he's rocking
a 39% horizontal look sensitivity and 36%
vertical look sensitivity with no boosts,
and those are the lowest look values we've
seen so far. Then for ADS sensitivity, he's
going with 6% for both horizontal and vertical,
which is actually really low, and again no
boosts here since the 0.2 second turning boost
ramp time doesn't matter. For look dampening
time endlessTK uses 0.00 seconds like most
other people. For deadzones, we have 10% for
the move stick deadzone and 15% for the look
stick deadzone. Finally, he uses a 2.2x build
sensitivity multiplier and then a 2.3x editing
sensitivity multiplier. So overall these are
some slightly weird sensitivity values in
my opinion. Nothing too insane, but it just
seems like he uses much lower values than
most other players, but based on the fact
that he just got 1st in the NA East platform
cash cup a few days ago it obviously works
really well for him.
Continuing onward our next linear player is
jays. For look sensitivity, he uses 46% for
horizontal and vertical with no boosts and
he also has instant boost while editing turned
off. Then in the ADS sensitivity section,
he's using 9% for both horizontal and vertical
with no boosts here either. Then for look
dampening time he's yet another player using
0.00 seconds, and for deadzones he is going
with 5% for both the move stick and look stick,
and I actually believe that's the lowest you
can go with those values. And then for building
and editing sensitivity multiplier jays uses
1.7x for both of those.
Player #7 that we're going to be looking at
is spud lite who actually won the NA East
duos console FNCS grand finals last season,
so shout out to him for that because that's
dope. So getting into his sensitivity, in
the look sens section he uses 41% for both
horizontal and vertical with no boosts at
all and also instant boost while building
turned off. Then in the ADS section, he uses
11% for horizontal and vertical ADS sens with
no boosts at all here either. He uses a 0.00
second look dampening time, 12% for his move
stick deadzone, and then 7% for his look stick
deadzone. He's also using 2.4x for his building
sensitivity multiplier and then 2.1x for his
editing sensitivity multiplier.
Next up on our list is apostle who is definitely
one of the more well-known top console competitive
players. So for look sensitivity, he uses
47% for look horizontal speed but then 39%
for look vertical speed, and that's definitely
the biggest gap between those 2 values that
we've seen so far. And not like it should
be surprising at the point but he's also using
no boosts at all in this section. Then in
the ADS sensitivity section these values are
a lot more normal with 10% for both horizontal
and vertical with no boosts. Then for look
dampening time another 0.00, his move stick
deadzone is 12%, and his look stick deadzone
is 6%. Then for building and editing he's
using a 2.6x building sensitivity multiplier
and a 2.0x editing sensitivity multiplier,
so another pretty big gap between those 2
values just like we saw in the look sensitivity
section.
The next player on our list is Jayz with a
Z who is a totally different player than jays
with an S. So starting off in the look sensitivity
section he's using an even 40% for both horizontal
and vertical with no boosts at all. Then in
the ADS section, he's using 10% for both horizontal
and vertical ADS sens, again with no boosts.
For look dampening time he's using 0.01 seconds
for some reason, but I'd pretty much just
consider that 0.00 honestly. For deadzones,
he's using 5% for both move stick and look
stick, and then finally in the building and
editing sensitivity section, he's using 2.5x
for both of those values.
The 10th and final player on our list is pureshxn.
Starting with the look sensitivity section
he's rocking 39% for both horizontal and vertical
with no boosts. Then in the ADS sensitivity
section he's using 11% for both values with
no boosts in here either. For look dampening
time surprise surprise he's at 0%, and for
his deadzones he's using 6% for both the move
stick and the look stick. And finally, in
the building and editing sensitivity section
we have 2.1x for both values.
So there you have it, that right there was
the sensitivity settings of 10 of the absolute
best console Fortnite players who use linear.
I think we saw a ton of similarities there
especially with things like look dampening
time and boosts, aka pretty much nobody used
them. But then some of the other values like
building and editing sens were a lot more
all over the place.
So, I hope you guys enjoyed this video and
if you watched the entire thing be sure to
let me know with a comment down in the comment
section below. I just mentioned building and
editing sensitivity as the values that had
the most variation among these players, so
I wanna know, what building and editing sensitivity
values do you personally use? Be sure to leave
a like, leave a comment, subscribe, turn on
post notifications, do whatever the heck you
want, and I, will catch you guys next time!
