
Chinese: 
本次，我将展示如何使用Rough Animator
我觉得这也是iPad上最好的动画应用程序
Rough Animation刚打开界面就是这样
可以看见我之前做的项目
我们这次就建立一个新项目
这里就可以对尺寸和帧率进行设置
新项目打开就是这样
最顶部的就是时间轴
它和大部分动画软件的使用方法一样
目前暂时只有一个图层和背景
将第一个图层命名为“草图”
这个矩形就代表着一帧
笔刷已经选定
要做出经典的反弹动画，我们先为画一个圆圈
点击下面这个按钮就可以创建新的一帧
再画一个圈
也可以通过选定这里的“添加图画”和“复制图层”
目的就是简单的复制图层
点击这里的洋葱皮即可查看先前绘制的帧的淡出视图
可以通过选定套索工具来对复制的图层进行编辑
在它周围进行粗略的选择
这就会显示出一些转换工具

English: 
I'm gonna show you how to use rough
animator my pick for the best animation
app on the iPad
here's what rough
animator looks like when it's first
opened you can see all of my projects
that I've worked on but let's create a
new project here we can set the
dimensions and the frame rate here's a
new project at the top we've got a
timeline which works like most animation
software so far we've got one layer and
a background up here let's rename layer
1 to roughs and this rectangle here
represents one frame our brush is
already selected so let's draw a circle
for a classic bounce we can create a new
frame by clicking this button down here
and let's draw another circle we can
also select add drawing up here and
select duplicate layer which you guessed
it duplicate that layer and we can turn
on onion skins down here to view a faded
view of our previously drawn frame we
can edit this duplicated frame by
selecting our lasso tool making a rough
selection around it and this brings up a

English: 
few transform tools that we can adjust
its position its scale and its rotation as well
let's make one more frame and
with that brush selected let's get a
tool options over here we can see our
brush color save any colours that are our
favorites and also eye drop from our
canvas as well
here we can change the brush tip shape
there's a softer edge one we increase
the brush size to see that a little bit
more clearly let's zoom in you can zoom
in and rotate with a two finger pinch
any kind of snaps to a tricular view
there's also a textured brush as well
which is pretty nice to get a nice
greeny edge to your shapes we're also
going to opacity spacing and smoothing
options for our brush as well and the
option to select when that brush draws
in front behind or inside what's already
on that current layer and some onion
skin options as well so you can see how
many onion skins we can view from our
previous and upcoming frames let's zoom
back out you can undo all of that with
this button here and redo it as well
the
eraser tool has the same features and
we've got a fill tool to fill in our
shapes as well let's come back to this
previous frame and fill in that circle
you'll notice we get this sort of

Chinese: 
我们可以调整它的位置，缩放和旋转
再添加一帧
选定笔刷后，打开“工具选项”
这里就能看到笔刷颜色了
将喜欢的颜色保存下来
点击“滴管”图标
这里可以改变笔刷刷头的形状
这是软边的笔刷效果
改变笔刷大小，效果更明显
放大
用两根手指捏住任何任意图像
即可转到整体视图
带纹理的笔刷效果也不错
可以增加砂砾感，粗糙感
也有“不透明度”，“间距”与“平滑度”选项来调整笔刷效果
也可选择让画笔在当前图层的上面，下面或内部来绘制
还有一些”洋葱皮“选项
这样就可以看到我们从之前和即将出现的帧中可视图层的数量
缩小一下
这里的这个按钮可以撤销或恢复之前的操作
橡皮擦工具也有相同的功能
填充工具可以为形状填充颜色
回到之前的一帧并进行颜色填充

Chinese: 
但是这里会出现一圈这种很难看的填充像素
我们可以先撤销这一步
可通过增加填充扩展到大约3个像素来阻止这种情况的发生
这样再进行填充时，效果好多了
最好是在另一个图层上添加的填充来进行每一层的改进
那就先撤销刚才那一步
”填充模糊“选项也可以制造处柔滑的填充效果
这个功能有时也挺管用的
公差和采样也可调整
我们现在再继续画几帧来完成弹跳
趁要做反弹的时候
我们可以重用这些已经绘制的帧中的一部分
回到这一帧这里
选定“添加绘图”和“在此之后复制”选项
这将会创建在中间创建两个与此同样的帧
要把它带到时间线的末端
可以通过点击上放这里的图标
它会与它右侧的帧调位
我们来多点击几次
旁边的这个图标就是与它左侧的帧相调换
这样这些帧就是以向上弹跳的趋势排列的
我们再对最开始的几帧进行同样的操作
这样小球就能弹跳了
按下这里的“播放”按键来看看怎样
不错
绝对达到showreel标准了
下面的这些按钮也可以在时间线里进行向前和向后的移动

English: 
horrific-looking band of pixels on the
fill though so let's undo that and we
can stop that happening by increasing
the fill expand to around 3 pixels now
when we fill we've got a nice clean edge
it's best to do a clean pass where we
add the fill on another layer so let's
undo that as well and fill blur will
give us a softer fill as well
not sure why you did that but it's here
if you do and of course some options for
tolerance and sampling let's go back and
draw a few more frames to finish our
bounce
now the bounce is heading back up
we can reuse some of these already drawn
frames so let's scrap back to this frame
and here we can select add drawing
duplicate after which we'll create two
instances of that frame here in the
middle to bring that to the end of our
timeline we click on this button up here
which swaps it with a frame to its right
so let's click that a few times and this
button here swaps it with a frame on the
left so now that a frame appears as we
bounced up and I'm gonna do the same
thing for the first few frames as well
now we've got a bouncing ball here is a
play button so let's give it a watch
wonderful definitely one for the show
reel and these buttons down here also
there you go forward and backwards in

English: 
the timeline and this little slider can
do that as well we can also label our
frames this frame here is an extreme
pose where it's at its lowest and most
squashed so I'm going to label that by
clicking drawing label up here and
selecting X the first frame is in
extreme pose as well so let's do the
same for that and this is handy to do so
you can quickly tell how many frames are
in between them so you can make sure
that their right number and you can also
mark particular frames that might need
redrawing or just keeping track of in
your workflow this is just how I use
them if you need to delete a drawing you
can click that up here and I'll get rid
of it thankfully we can undo that and if
you want to edit multiple frames you can
click edit multiple up here and that
brings up this selection over the layer
in that timeline so you can drag that
over the frames you want to edit let's
add these back for here it'll show them
all at once down here in our canvas and
from here we can draw over all of them
at once or even select them and move
them around
when we press play we can see those
back full frames all have this squiggle
present and they've all be moved up in a
bit to the right as well let's undo that
too over here in modify layers we can
choose to add an empty layer duplicate

Chinese: 
与这个滑动的小条功能一样
我们也可以进行帧的命名
这一帧是运动达到极致的一帧
也就是位置最低，且被压扁的幅度最大
我会点击“绘制标记”，并选定X来对此进行标记
第一帧也是极致的一帧
我们也为它进行标记
这一步很容易
这样我们就可以快速分辨出这两个标记帧之间有多少帧了
有助于我们对帧数的判断
还可以标记可能需要重绘或只是在工作流中跟踪的特定一帧
这只是我的使用习惯
可以点击上方此处来删除内容
也可以进行恢复
可以点击上方的”编辑多个“来对多个帧进行修改
这会打开时间轴中的图层选项
这样就可以将其拖动到要编辑的帧上
我们先把它添加到这里
在画板这里就会全部显示出来
这样我们可以在整体效果上来绘画
或者将其选定并移动
重放一下就能看出
最后4帧都带这种不规则曲线
而且也都稍稍向右移动
将这一步撤销
在这里的“图层修改”处
可以选择”添加空白图层“、

Chinese: 
”复制该图层“和”在空白绘图上复制该图层计时“
选定后者
这会用我们所有的标记和所选图层的相同帧数来创建一个新图层
但都是空白的图层
在此图层上，将其命名为”利落“
我将画一个利落的小球弹跳草图
首先要降低该草稿图层的不透明度
向下滑动此滑块即可
选定笔刷
我换了一个颜色
再增大笔刷大小
用这个草图的图层作为向导来画一个新的圆
绘制完成后
返回并使用填充工具将它们全部填充
这样利落的图层就完成了
但在播放期间，分辨率不是很高
而且圆圈的边缘还不是很平滑
不必担心，这只在播放期间会有
导出后就好了
仔细检查并放大
其实一切都很好，很干净
没有被选定的图层看起来也会粗糙，不清楚
我们这里的草图看起来有点参差不齐
但当我们选定草图层后，
它们就看起来平滑整洁多了
动画被渲染后看起来就会正常了

English: 
that layer and duplicate that layer
timings on blank drawings and let's
select that and what that does is
creates a new layer with all our
markings and the same number of frames
of the layer we had selected but these
are all blank on this layer let's
rename that to clean I'm gonna do a
clean pass at this bouncing ball the
first thing I'll do is lower the opacity
of this rough layer by sliding down this
slider
select my brush I might use a different
color and I've increased the brush size
too and then draw a new circle using this
rough layer as a guide
now that I've drawn now
I'm gonna go back in and use the fill
tool to fill them all up
and then we've
got our clean layer
you might notice during the playback the
resolution isn't quite as high and looks
like there's some aliasing issues around
the edges of our circle don't worry
that's only in the playback when you'd
export that that is all fine you can
check and zoom in and you'll notice that
it's all nice and clean
also layers that you don't have selected
look a lot more rougher and low
resolution as well our roughs look a bit
more jagged here when we select our
rough's layer they look smooth and that
cleans look rough just be aware your
actual animation when it's rendered will
look fine we can also use these arrows

English: 
to change the order of our layers so
let's put our roughs on top and we can
also extend the duration of a frame by
selecting it and just dragging it to the
right now this frame holds for three
frames at the moment was set to
independent which means we can extend
each layer independently if you want
these to sync up we can click up here
and select sync layers that way when we
edit one it add it's all about layers
over here in this hamburger menu we can
also import images import audio and even
import video teams the frame rate
background you know and even resize it
to export your video click here and you
can export as an HD or MOV or gif
even a PNG sequence also you can
download a script from their website
which allows you to import the project
directly into After Effects which
translates each of these layers into a separate comp
I made a short playlist of
some related videos that'll think you'll
enjoy if you've made it this far I'll
see you in the next video and please
consider subscribing if you'd like more
of these videos every week
Subtitle: Zoe J Marriott

Chinese: 
可以用这里的箭头来调整图层顺序
比如把草稿放在最上面
也可以延长每帧的长度
将其选定并右拉即可
这样这一帧内就包含了3帧
目前的设置为独立
意思就是每一个图层都可以单独地被延伸
若想让它们同步
可以点击这里的”同步图层“
这样通过编辑一个图层就可以达到对多个图层编辑的效果了
在这里的“汉堡包”样式的菜单中
可以导入图像，音频，甚至是视频
也可以改变帧速率，背景，并调整大小
点击此处来导出动画
可以以H.264和MOV，GIF和PNG形式导出
也从他们的网站下载脚本
这就可以直接将项目导入After  Effects中
它会将每个图层单独转换成不同的合成
我在Youtube上制作了一个视频列表
如果你已观看至此，我认为你一定会喜欢
我们下周见
如喜欢此频道，请考虑订阅
字幕：Zoe J Marriott
