
Korean: 
그는 사상 최악의 게임을 해요.
어떤 게임이 부랄을 빠는지 알아보려고요.
Angry Video Game Nerd 가 왔어요.
몇년동안 지랄맞게 요청을 받아온 게임은
'보이 앤 히스 블롭' 입니다.
알아두셔야 할게 있는데 전 이게 나쁜 게임이라 생각하지 않아요.
그렇지만 사람들이 왜 힘들어하고 지루해 하는지는 이해가 갑니다.
여러분은 블롭이 따르는 한 소년을 조종합니다.
블롭에게 먹일수있는 여분의 젤리빈이 있는데
먹이면 블롭이 여러가지 도구로 변신하죠.
이 게임의 가장 재미있는 부분은 각 상황마다 어떤 도구가 제일 효과적인지 알아내는것입니다.
젤리빈이 뭘 하라고 알려주지 않는것이 짜증나긴 하지만
얼마안가 게임의 유머를 이해하실겁니다.
한가지 예로, 사과(Apple) 젤리빈은 블롭을 기중기(Jack)로 변신 시키는데요.
이해 가시나요? 애플 잭 이라는 말이죠.
커다란 추측 게임이에요. 많은 시행착오가 있는 게임이죠.
만약 여러분이 아래로 내려가고싶다면, 어디에 있어야 내려가는지 알지 못합니다.

English: 
KYLE JUSTIN: ♪ He's playing some games ♪
♪ The worst he recalls ♪
♪ He's gonna find out ♪
♪ Which ones suck the most balls ♪
♪ The Angry Video Game Nerd ♪
♪ Is here ♪
NERD: Another game that I've gotten requests up the ass for over the years
is A Boy and his Blob.
Here's the thing about it: I don't consider it a bad game,
but I can understand why many would find it frustrating and boring.
You control A Boy and the Blob character follows you around.
You have a supply of jellybeans that if you feed to the blob
they all turn him into different kinds of tools.
The whole fun of the game is figuring out what tool works best in the situation.
I know it's annoying that the jellybeans don't even tell you what they do,
but soon, you catch onto the game's humour.
For example: An apple jellybean turns the blob into a jack.
Get it? Apple jack.
It's a big guessing game and there's lots of trials and errors.
Like if you need to go down, you never know where exactly to stand

English: 
KYLE JUSTIN: ♪ He's playing some games ♪
♪ The worst he recalls ♪
♪ He's gonna find out ♪
♪ Which ones suck the most balls ♪
♪ The Angry Video Game Nerd ♪
♪ Is here ♪
NERD: Another game that I've gotten requests up the ass for over the years
is A Boy and his Blob.
Here's the thing about it: I don't consider it a bad game,
but I can understand why many would find it frustrating and boring.
You control A Boy and the Blob character follows you around.
You have a supply of jellybeans that if you feed to the blob
they all turn him into different kinds of tools.
The whole fun of the game is figuring out what tool works best in the situation.
I know it's annoying that the jellybeans don't even tell you what they do,
but soon, you catch onto the game's humour.
For example: An apple jellybean turns the blob into a jack.
Get it? Apple jack.
It's a big guessing game and there's lots of trials and errors.
Like if you need to go down, you never know where exactly to stand

English: 
until after you've fallen to your doom a few times.
The music is monotonous; there's not many enemies; there's lots of tedious running around,
but, it has a unique charm.
I like the puzzle solving, and that blob is a cool little guy.
Obedient like a dog.
The game may be flawed, but the creativity and originality shines through.
The Three Stooges. This has always been a huge request.
I've dreaded this moment for a long time.
What? Ghost Busters II?
GAME: Hey fellas! We're in the wrong game!
Hey, this looks like a kids game!
NERD: Now that's funny.
GAME: You imbeciles!
NERD: I've always been a big fan of The Three Stooges,
but the game's charm ends right after the title screen.
The plot involves an orphanage that's unable to pay it's mortgage,
so you're trying to raise money so that the kids have a place to live.

English: 
until after you've fallen to your doom a few times.
The music is monotonous; there's not many enemies; there's lots of tedious running around,
but, it has a unique charm.
I like the puzzle solving, and that blob is a cool little guy.
Obedient like a dog.
The game may be flawed, but the creativity and originality shines through.
The Three Stooges. This has always been a huge request.
I've dreaded this moment for a long time.
What? Ghost Busters II?
GAME: Hey fellas! We're in the wrong game!
Hey, this looks like a kids game!
NERD: Now that's funny.
GAME: You imbeciles!
NERD: I've always been a big fan of The Three Stooges,
but the game's charm ends right after the title screen.
The plot involves an orphanage that's unable to pay it's mortgage,
so you're trying to raise money so that the kids have a place to live.

Korean: 
여러번 지옥에 떨어뜨리고 나기전까지는요.
음악은 단조롭고, 적들도 그렇게 많지 않아요. 걸어다니는것도 지루하죠.
그렇지만 이 게임만의 매력은 있어요.
전 퍼즐을 해결하는걸 좋아하고, 블롭 이란 캐릭터는 멋지니까요.
강아지 처럼 순종하죠.
게임에 결점이 있다고 하더라도,  이 게임의 창의성과 독창성이 빛나게 만들죠.
스리 스투지스. 이것도 많은 요청이 있었죠.
이 순간이 올거라 오랫동안 공포에 빠졌었죠.
뭐야? 고스트 버스터즈 2?
"이봐 친구들! 다른 게임에 온거같은데?"
"이건 애들 게임 같은데!"
-이제 좀 재미있군요.
-이 멍청이들!
전 항상 스리 스투지스의 큰 팬이였죠.
그렇지만 이 게임의 매력은 타이틀 화면이 끝나면 바로 사라집니다.
게임의 주제는 융자금 지불을 못하는 고아원에 대한 것입니다.
그래서 여러분이 돈을 모아서 아이들이 살수있는 곳을 마련해준다는 것이죠.

English: 
That's sad. That's not a fun video game concept.
It takes the idea of something that's too real.
The game itself is nothing more than a bunch of mini-games.
You have no control over which one you play; you can't cancel them.
Whatever you land on, you're forced to play it, and you can get the same one over and over again.
It always seems like I end up getting the one where you eat the live oysters.
GAME: (OBNOXIOUS SCREAM)
NERD: All you do is move the spoon and scoop up the oysters.
The spoon moves way too slow;
it doesn't give you enough time before the oysters disappear and Curly makes an obnoxious sound.
GAME: (OBNOXIOUS SCREAM)
NERD: I can't even describe how much this all irritates me.
I'm sick of playing it! I'm sick of looking at it! I hate staring at those oysters!
They don't even look like oysters, they look like assholes!
I'm not even trying to be funny. They really look like dogs' hairy assholes rising in the stew!
What else could it look like?
GAME: (OBNOXIOUS SCREAM)
NERD: Then there's the part where you're in the hospital collecting red crosses.
Mindless, but playable.

English: 
That's sad. That's not a fun video game concept.
It takes the idea of something that's too real.
The game itself is nothing more than a bunch of mini-games.
You have no control over which one you play; you can't cancel them.
Whatever you land on, you're forced to play it, and you can get the same one over and over again.
It always seems like I end up getting the one where you eat the live oysters.
GAME: (OBNOXIOUS SCREAM)
NERD: All you do is move the spoon and scoop up the oysters.
The spoon moves way too slow;
it doesn't give you enough time before the oysters disappear and Curly makes an obnoxious sound.
GAME: (OBNOXIOUS SCREAM)
NERD: I can't even describe how much this all irritates me.
I'm sick of playing it! I'm sick of looking at it! I hate staring at those oysters!
They don't even look like oysters, they look like assholes!
I'm not even trying to be funny. They really look like dogs' hairy assholes rising in the stew!
What else could it look like?
GAME: (OBNOXIOUS SCREAM)
NERD: Then there's the part where you're in the hospital collecting red crosses.
Mindless, but playable.

Korean: 
너무 슬프잖아요. 이건 재미있는 비디오 게임의 컨셉이 아니라고요.
아이디어가 너무 현실적이잖아요.
게임 자체는 그냥 미니게임이 여러개 있는것 뿐입니다.
어떤 게임을 할지 정하지도 못합니다. 취소도 할수 없어요.
그 게임이 걸리면 그 게임을 강제로 플레이 해야합니다. 그리고 또 같은게임이 또 걸릴수도 있어요.
저는 항상 살아있는 굴을 먹으려는 게임으로 시작해요.
 
여기서 하는거라곤 숟가락을 움직여서 굴을 파내는것 뿐입니다.
숟가락은 더럽게 느려요.
굴이 사라지기전에 행동할 시간을 주지않고 항상 컬리의 불쾌한 소리나 듣게되죠.
 
제가 지금 얼마나 짜증나는지 설명할수도 없습니다.
벌써 신물이 난다고요! 쳐다보는것도 지쳤고 이 굴들을 쳐다보는것도 지쳤다고요!
심지어 굴같이도 보이지 않아요! 그냥 후장 같아요!
웃기려고 하는것도 아니에요. 진짜로 강아지의 털복숭이 후장이 스튜 위로 올라오는거 같잖아요!
그거 말고 다른게 보이십니까?
그리고 병원에서 붉은 십자가들을 모으는 단계도 있어요.
병신같지만, 플레이는 가능합니다.

English: 
There's the classic pie fight and the slapping thing.
Self-explanatory enough. I don't know what all that shit is at the top.
If it wasn't there I assure you I wouldn't be confused.
This is what you'd expect to see from The Three Stooges,
but obviously the whole game couldn't just be The Three Stooges slapping each other in the alley the whole time,
so they tried to give it some variety.
The best part is the trivia, but what happened with the controls?
You have multiple choice answers. To choose A, you hold left on the D-pad
while pressing either the A or B button at the same time.
To choose B, you hold up or down and hit the button.
To choose C, you hold right and hit the button.
Why couldn't it just be a simple selection screen? What kind of knuckleheads programmed it like this?!
Was this game actually made by The Three Stooges?
The most annoying game of all is the one based on a specific Three Stooges short, called 'Punch Drunks'.

English: 
There's the classic pie fight and the slapping thing.
Self-explanatory enough. I don't know what all that shit is at the top.
If it wasn't there I assure you I wouldn't be confused.
This is what you'd expect to see from The Three Stooges,
but obviously the whole game couldn't just be The Three Stooges slapping each other in the alley the whole time,
so they tried to give it some variety.
The best part is the trivia, but what happened with the controls?
You have multiple choice answers. To choose A, you hold left on the D-pad
while pressing either the A or B button at the same time.
To choose B, you hold up or down and hit the button.
To choose C, you hold right and hit the button.
Why couldn't it just be a simple selection screen? What kind of knuckleheads programmed it like this?!
Was this game actually made by The Three Stooges?
The most annoying game of all is the one based on a specific Three Stooges short, called 'Punch Drunks'.

Korean: 
고전적인 파이 싸움과 싸대기를 때리는것도 있고요.
보기만해도 어떤 게임인지 아시겠죠. 저 위에 있는건 저도 모르겠어요.
저게 없었다면 덜 헷갈렸을겁니다.
이런게 바로 스리 스투지스 하면 생각나는것이죠.
그렇지만 게임 전체를 스리 스투지스가 길가에서 지들끼리 싸대기만 때리는걸로 채우지는 못하니까
여러 종류의 게임을 넣은것이죠.
제일 재밌는것은 상식퀴즈 입니다. 근데 조종 하는데 무슨일이 생긴겁니까?
여러개 답중 하나를 고를수있는데 A를 고르려면 왼쪽 십자키를 누르고 있는 동시에
A나 B버튼을 누르고 있어야되요.
B를 고르려면 위나 아래를 누르고 있으면서 버튼을 눌러야하고요.
C를 고르려면 오른쪽을 누르면서 버튼을 눌러야합니다.
그냥 간단한 선택화면으로 만들수는 없었나요? 어떤 병신새끼들이 이따구로 만든겁니까?
진짜로 스리 스투지스가 이 게임을 실제로 만든겁니까?
제일 짜증나는 게임은 스리 스투지스의  실제 쇼였던 '펀치 드렁스' 에 기반한 게임인데요.

Korean: 
실제 쇼에서는 모는 컬리를 링에 출전시키려는 복싱 매니저인데 컬리의 정신적 문제를 해결하기 위해서죠.
그 정신문제는 컬리가 사람들을 때려눕힐때마다 "빵! 족제비 나가신다" 라는 노래가 들리는것이였죠.
래리는 모에게 고용되어 링바깥쪽에서 바이올린을 연주해서 컬리가 싸움에서 이길수있게 도와줬지만
바이올린이 망가져서 컬리가 다른 방법을 찾는다는 것입니다.
재밌는 쇼였지만 이 긴 설명이 게임에서는 어떻게 설명됬을까요?
아무것도 설명 안해줘요. 유일하게 알법한건 래리가 부숴진 바이올린을 들고있는 것과
래리가 라디오를 찾기위해 뛰어다니는것이죠.
사람들이 해결 못하는것도 이해가 가는군요.
스리 스투지스가 익숙한 80년대 애들도
1934년의 특정 쇼를 알만한 기회가 있었을까요?
여러분은 아래의 래리를 조종합니다. 왜 컬리가 위에 있는지는 아무 설명도 없고요.
위를 올려다볼 이유는 시간제한 뿐입니다. 그치만 너무 난잡하고 시간이 너무 정교해요.
차라리 복싱 하는 부분을 플레이하고싶게 만들죠.
래리가 달리다가 아무데나 쳐박는것보다는요!

English: 
In the short, Moe is a boxing manager who puts Curly in the ring to take advantage of his psychological complex
that causes him to knock people out whenever he hears the song "Pop! Goes the Weasel".
Larry is hired by Moe to sit ringside with a violin and play the song so that Curly can win the fight,
but the violin breaks and now Curly has to go running to find an alternative.
It's a great short, but with all that explanation, how much does the game tell you?
Nothing. All you get is a shot of Larry holding the broken violin
and then the game starts and Larry's running around trying to find a radio.
It's no wonder why nobody knew what the fuck to make of this.
Even if kids in the '80s were familiar at all with The Three Stooges,
what was the chance of them knowing a specific short from 1934?
You control Larry on the bottom. There's no telling why Curly is at the top.
The only reason any of this is up there is to show the time limit, but it's too elaborate and distracting.
It only makes you wish you were playing the boxing part,
instead of Larry running through an alley slamming into everything!

English: 
In the short, Moe is a boxing manager who puts Curly in the ring to take advantage of his psychological complex
that causes him to knock people out whenever he hears the song "Pop! Goes the Weasel".
Larry is hired by Moe to sit ringside with a violin and play the song so that Curly can win the fight,
but the violin breaks and now Curly has to go running to find an alternative.
It's a great short, but with all that explanation, how much does the game tell you?
Nothing. All you get is a shot of Larry holding the broken violin
and then the game starts and Larry's running around trying to find a radio.
It's no wonder why nobody knew what the fuck to make of this.
Even if kids in the '80s were familiar at all with The Three Stooges,
what was the chance of them knowing a specific short from 1934?
You control Larry on the bottom. There's no telling why Curly is at the top.
The only reason any of this is up there is to show the time limit, but it's too elaborate and distracting.
It only makes you wish you were playing the boxing part,
instead of Larry running through an alley slamming into everything!

Korean: 
하는건 이것뿐입니다! 보이는 모든것에 다 쳐박고 다녀요!
이건 세가 제네시스로 나온 백투더 퓨처 3의 첫스테이지와 똑같아요!
근데, 길가에 누워있는 발가벗은 남자는 누구죠?
제가 뭘 하던 자꾸 기둥이나 박스에 부딪혀요!
그리고 달리면 안됩니다. 앞에 뭐가 오는지 모르니까요.
좆같은 게임 같으니
슈퍼 닌텐도 구역으로 가보죠.  한번 아빠
 뭐하세요를 해볼까요?
맞아요. TV쇼에 기반한 게임이죠.
어떻게 패밀리 시트콤을 비디오 게임으로 구현했을까요?
뭐, 게임은 팀 더 툴맨 테일러가 그의 쇼인 툴 타임 에서 시작합니다.
쇼 안에 쇼 기억하시나요?
그리고 그의 도구가 사라지고 그걸 찾기위해 다른 쇼에 가서 찾는다는 것입니다.
보아하니 툴 타임의 옆쪽 방에서는 공룡 쇼를 하고있었나보군요.
그래서 첫 스테이지는 전형적인 공룡 배경의 플랫포머 입니다.

English: 
That's all you do! You hit everything in sight!
It's the equivalent of the first stage of Back to the Future III on SEGA Genesis!
By the way, who's the naked guy lying on the sidewalk?
(GRUNTS ANGRILY) No matter what I do I always hit the pole or the boxes in the background.
And you can't run, or else you'll never see what's coming!
Fuck this game!
(SIGH) Moving into Super NES territory, let's take a look at Home Improvement.
Yeah that's right, based on the TV show.
How do you take a family sitcom and turn it into a video game?
Well, the plot starts out with Tim "The Tool Man" Taylor on the set of his show 'Tool Time'.
Remember the show within the show?
So his tools go missing and he has to go onto the sets of other shows to find them.
Apparently in the sound stage right next to 'Tool Time' they're filming some kind of dinosaur show.
So the first stage is just a generic dinosaur platformer.

English: 
That's all you do! You hit everything in sight!
It's the equivalent of the first stage of Back to the Future III on SEGA Genesis!
By the way, who's the naked guy lying on the sidewalk?
(GRUNTS ANGRILY) No matter what I do I always hit the pole or the boxes in the background.
And you can't run, or else you'll never see what's coming!
Fuck this game!
(SIGH) Moving into Super NES territory, let's take a look at Home Improvement.
Yeah that's right, based on the TV show.
How do you take a family sitcom and turn it into a video game?
Well, the plot starts out with Tim "The Tool Man" Taylor on the set of his show 'Tool Time'.
Remember the show within the show?
So his tools go missing and he has to go onto the sets of other shows to find them.
Apparently in the sound stage right next to 'Tool Time' they're filming some kind of dinosaur show.
So the first stage is just a generic dinosaur platformer.

Korean: 
이게 쇼이고 공룡들이 진짜가 아니면, 어떻게 저것들이 공격하는겁니까?
아마 저것들도 분장한것들 이겠죠.
그러니 뭐.. 꽤 웃긴 컨셉이에요. 그렇다고 칩시다.
적어도 게임플레이는 정상적으로 되겠죠?
네. 아닙니다. 무기는 죄다 병신이고, 이 바위들을 지나가는것도 중노동이에요.
너무 가혹하게 어려워요. 다른 사람들도 첫 스테이지를 통과 못했어요.
그렇지만 다른 스테이지도 진부한 TV 세트장이라고 하더군요.
있죠, 만약 진짜 쇼를 기반으로 했으면 멋질거같지 않아요? '패밀리 매터스'나 '풀 하우스' 아니면 '공룡' 같은것들이요.
아니.안돼.안돼. 공룡은 더 안돼.
차라리 이랬으면 더 쩔었을텐데요. 아빠 뭐하세요 세트장으로 가는겁니다. 와우!
팀 알렌이 이 게임을 해봤을지 궁금하네요. 그 사람도 이 스테이지를 깰수 있을까요?
팀 알렌이 이 게임을 얼마나 깰수있을까요? 정말 궁금하네요.
설명서를 읽을수있으면 이 게임한테 기회를 더 줬을텐데요.

English: 
If it's a show and the dinosaurs aren't real then how are they attacking?
I guess they're supposed to be animatronic or something.
So, okay, it's a pretty ridiculous concept. We got that out of the way.
At least we can hope the gameplay is decent, right?
Yeah, it isn't. The weapons all suck and breaking through these boulders is always a chore.
It's relentlessly difficult. Not many people have seen passed this first stage,
but it said that they're all generic TV sets.
You know, wouldn't it be cool if they were sets to real shows? Like 'Family Matters', 'Full House' or 'Dinosaurs'.
No, no, n-no, no. No more dinosaurs.
You know what'd be awesome? If you went onto the set of 'Home Improvement'. Whoa!
Wonder if Tim Allen ever played this game. Do you think he could beat this stage?
How far could Tim Allen get in the Home Improvement video game? That's a question that needs answering.
I'd give this game a better chance if I could read the instructions.

English: 
If it's a show and the dinosaurs aren't real then how are they attacking?
I guess they're supposed to be animatronic or something.
So, okay, it's a pretty ridiculous concept. We got that out of the way.
At least we can hope the gameplay is decent, right?
Yeah, it isn't. The weapons all suck and breaking through these boulders is always a chore.
It's relentlessly difficult. Not many people have seen passed this first stage,
but it said that they're all generic TV sets.
You know, wouldn't it be cool if they were sets to real shows? Like 'Family Matters', 'Full House' or 'Dinosaurs'.
No, no, n-no, no. No more dinosaurs.
You know what'd be awesome? If you went onto the set of 'Home Improvement'. Whoa!
Wonder if Tim Allen ever played this game. Do you think he could beat this stage?
How far could Tim Allen get in the Home Improvement video game? That's a question that needs answering.
I'd give this game a better chance if I could read the instructions.

Korean: 
설명서가 도움이 되겠죠? 그쵸? 네. 맞춰보시죠. 그런거 없습니다.
없는거나 마찬가지죠. 설명서를 열면 가짜 스티커가 페이지위를 덮어씌우고 이렇게 쓰여있습니다.
"진짜 사나이는 설명서 따위 필요없다!"
참 재미있군요.
다음은 핏 파이터 입니다.
대부분이 "똥 파이터" 라고 알고있죠. 왜냐면 가라데 챔피언 이후로 가장 똥같은 격투게임 이니까요.
이 게임이 오락실에 나왓을땐 엄청 멋져보였어요!
실제 사람을 디지털화 해서 플레이 가능하게 만든 최초의 게임이였으니까요.
진짜로요. 이때 당시엔 엄청난 기술이였죠.
마치 "와! 진짜 사람처럼 보이잖아." 같은 반응이었죠.
뭐, 오락실 버전이 가정용 콘솔에 먹혀지고 배설된 버전은 이꼴입니다.
마치 잘려진 사진들이 싸우는거같잖아요.
왜 지면 흑백으로 변할까요?
색깔있는건 살아있다는 뜻이고 흑백은 죽었다는 뜻인가봅니다.
얼마 안가 모탈 컴뱃이 나오고 바로 이게임을 퇴물로 만들었죠.
이 게임의 큰 문제점은... 적어도 슈퍼 닌텐도 버전은요.  너무 어렵다는겁니다.

English: 
The instructions might help, right? Yeah, guess what. There is none.
Technically not. The manual opens up to a fake sticker printed over the pages that says
"REAL MEN DON'T NEED INSTRUCTIONS"!
Very funny.
Next up: Pit Fighter.
Commonly known as "Shit Fighter" because it's the shittiest fighting game next to Karate Champ.
When this game came out in the arcades, it looked awesome!
It was one of the first games where the playable characters were real life actors who had been digitized.
I mean really, this was a big deal at the time.
Like, wow! They look like real people.
Well, when the arcade version was eaten up and shat out onto the home consoles it ended up looking like this.
It's like cutout photographs fighting each other.
And why do they turn black and white when they lose?
I guess colour is life and black and white is death.
As soon as Mortal Kombat came out, it made this game obsolete, instantly.
The big problem with it - the Super NES port at least - is that it's way too difficult.

English: 
The instructions might help, right? Yeah, guess what. There is none.
Technically not. The manual opens up to a fake sticker printed over the pages that says
"REAL MEN DON'T NEED INSTRUCTIONS"!
Very funny.
Next up: Pit Fighter.
Commonly known as "Shit Fighter" because it's the shittiest fighting game next to Karate Champ.
When this game came out in the arcades, it looked awesome!
It was one of the first games where the playable characters were real life actors who had been digitized.
I mean really, this was a big deal at the time.
Like, wow! They look like real people.
Well, when the arcade version was eaten up and shat out onto the home consoles it ended up looking like this.
It's like cutout photographs fighting each other.
And why do they turn black and white when they lose?
I guess colour is life and black and white is death.
As soon as Mortal Kombat came out, it made this game obsolete, instantly.
The big problem with it - the Super NES port at least - is that it's way too difficult.

English: 
After each match it doesn't replenish your health, nor do you get any continues. Nothing!
One chance. One life meter. That's it.
So you have to fight everybody in one, long, lucky streak of button-mashing madness.
As a kid, I never made it passed the second guy.
Even as a rental, it only made for about fifteen minutes of play-ability, if that!
Before you turn it off and take it back to the video store.
And I know it has to give you your health back at some point, but I've just made it to the fourth opponent and still,
they don't give you any health back.
This is the worst Super NES game I've ever played!
Worse than Super Noah's Ark 3-D; worse than Shaq-Fu; worse than Wizard of Oz; worse than Lester the Unlikely.
I'm dead fucking serious.
Even B mode Double Dragon was better than this and that was on NES.
Sure it gets monotonous and awkward at times, and you can only play as the same characters fighting theirselves,

English: 
After each match it doesn't replenish your health, nor do you get any continues. Nothing!
One chance. One life meter. That's it.
So you have to fight everybody in one, long, lucky streak of button-mashing madness.
As a kid, I never made it passed the second guy.
Even as a rental, it only made for about fifteen minutes of play-ability, if that!
Before you turn it off and take it back to the video store.
And I know it has to give you your health back at some point, but I've just made it to the fourth opponent and still,
they don't give you any health back.
This is the worst Super NES game I've ever played!
Worse than Super Noah's Ark 3-D; worse than Shaq-Fu; worse than Wizard of Oz; worse than Lester the Unlikely.
I'm dead fucking serious.
Even B mode Double Dragon was better than this and that was on NES.
Sure it gets monotonous and awkward at times, and you can only play as the same characters fighting theirselves,

Korean: 
각 경기가 끝나도 체력을 채워주지 않아요. 계속하는 기능도 없고요.
목숨과 체력바는 단 하나뿐입니다. 그것뿐이에요.
그러니 이 광란의 버튼누르기를 이기려면 연속으로 운이 좋아야합니다.
제가 어렸을땐, 두번째 녀석도 못꺴어요.
빌려서 하더라도 한 15분쯤밖에 플레이 할건덕지가 안되요.
그전에 이미 비디오 가게에 가서 다시 돌려줬을테니까요!
일정 지점에서 체력을 채워주는 구간이 있는건 알고있지만, 전 방금 4번째 상대를 이겼는데도
체력을 안채워준다고요.
이 게임은 제가 해본 슈퍼 닌텐도 게임중 가장 최악이에요!
슈퍼 노아의 방주 3D 보다 구리고 샥푸 보다 구리고 오즈의 마법사보다 구리고 가망없는 레스터보다 더 구립니다.
전 씨발 진지합니다.
더블 드래곤의 B모드가 더 나아보일 지경이에요. 게다가 이건 NES 게임이라고요.
물론 금방 단조로워지고, 어색하고, 상대랑 같은 캐릭터로만 싸우지만

English: 
but it has much more fluent control, and is way more fun than Pit Fighter.
And next up, a game that is probably my biggest request.
- Aside from that other one about the fucking alien that falls in the pits. No, no. -
I'm talking about motherfucking Bubsy 3D.
I don't even know who the Hell Bubsy is.
It's just some generic cat that doesn't wear pants.
Not that cats wear pants anyway but, he's got a shirt, so where's his pants?
Bubsy was clearly intended as a mascot character, like Sonic or Mario, but failed miserably.
Nevertheless, a whole series of games was made and he crossed over to multiple consoles.
SEGA Genesis, Atari Jaguar and Super NES which even got a sequel.
But the biggest cat turd in the litter pan was the PlayStation version.
The character's first venture into 3D, because everybody else was doing it!
GAME: So, you want to be a video game star?
NERD: As the game begins, you're walking around collecting atoms. That's it.

Korean: 
이게 좀더 부드럽게 조작되고 핏 파이터보다 더 재밌어요.
다음 게임은 아마 제가 지금까지 제일 많은 요청을 받은 게임일껍니다.
그 시발 외계인이 구덩이에 빠지는걸 제외하면요... 아니.. 아냐...
제가 말하는건 씨발롬의 법시 3D 입니다.
법시가 뭐하는 새끼인지도 모르겠는데요.
그냥 진부한 바지벗은 고양이 잖아요.
고양이가 바지를 입지는 않지만, 셔츠는 입었잖아요. 그러면 바지는 어딨죠?
법시는 분명히 마스코트 캐릭터로 설계된게 분명합니다. 소닉이나 마리오 처럼요. 하지만 비참하게 실패했죠.
그럼에도 불구하고 이 게임의 모든 시리즈들이 여러 콘솔로 개발되었죠.
세가 제네시스, 아타리 재규어, 그리고 심지어 후속작이 존재하는 슈퍼 닌텐도 까지요.
그렇지만 가장 큰 냄비에 올려진 고양이 똥은 플레이스테이션 버전입니다.
법시의 최초 3D 작품이죠. 왜냐면 다른 게임들도 3D로 만드니까요!
"그래서, 비디오 게임 스타가 되고싶은거야?"
게임이 시작하면 여러분은 걸어다니면서 원자들을 수집하고 다닙니다. 이게 다에요.

English: 
but it has much more fluent control, and is way more fun than Pit Fighter.
And next up, a game that is probably my biggest request.
- Aside from that other one about the fucking alien that falls in the pits. No, no. -
I'm talking about motherfucking Bubsy 3D.
I don't even know who the Hell Bubsy is.
It's just some generic cat that doesn't wear pants.
Not that cats wear pants anyway but, he's got a shirt, so where's his pants?
Bubsy was clearly intended as a mascot character, like Sonic or Mario, but failed miserably.
Nevertheless, a whole series of games was made and he crossed over to multiple consoles.
SEGA Genesis, Atari Jaguar and Super NES which even got a sequel.
But the biggest cat turd in the litter pan was the PlayStation version.
The character's first venture into 3D, because everybody else was doing it!
GAME: So, you want to be a video game star?
NERD: As the game begins, you're walking around collecting atoms. That's it.

English: 
There's some enemies to kill but, not many and they don't move.
Basically, all you're doing is getting the atoms. Much like flying through the rings in Superman 64.
The first thing you'll notice is how boring the graphics look.
There's no style, no taste, no creative design whatsoever. Just flat colours and bland scenery.
If you stare at it for more than two minutes you get immediate sensory deprivation.
You'd rather stare at a blank wall!
About these atoms. You'd think it would be easy. Couldn't you just walk through them?
Like Sonic or Mario going through coins or rings. No, no, no, you can't.
To move, you're not allowed to simply hold the D-pad or joystick in that direction. No, no, no.
You have to painstakingly, turn yourself from a standstill and then move in the direction you're facing.
When trying to do something as simple as getting the items is a chore, then you really have a problem.

Korean: 
죽일수 있는 적들이 있지만, 많지도 않고 움직이지도 않아요.
기본적으로 할일은 원자들을 모으는겁니다. 마치 슈퍼맨 64의 고리를 통과하는것 처럼요.
먼저 이 게임을 보면서 알게될것은 얼마나 그래픽이 지루하게 보이는가 입니다.
스타일도 없고 멋도 없고 창의적인 디자인인가 뭔가도 없고 그냥 바닥에 색칠하고 밋밋한 배경밖에 없어요.
2분동안 계속 지켜보고 있으면 여러분은 그 즉시 감각 상실에 걸릴겁니다.
차라리 아무것도 없는 벽을 쳐다보고 말죠!
그리고 이 원자들 말인데, 보기엔 쉬워 보이나요? 그냥 걸어가면 될거같죠?
소닉이나 마리오가 동전이나 고리를 모으는것 처럼요? 아뇨. 아니죠. 그렇게 못합니다.
그냥 원하는 방향으로 십자키나 조이스틱을 누르는게 아니에요. 아뇨. 아니죠.
여러분은 고통스럽게 캐릭터 방향을 멈춘상태에서 바꾼뒤에,  가고싶은 방향으로 가야되요!
아이템을 얻는 간단한것들을 하는것도  중노동이라면, 정말로 문제가 있는거죠.

English: 
There's some enemies to kill but, not many and they don't move.
Basically, all you're doing is getting the atoms. Much like flying through the rings in Superman 64.
The first thing you'll notice is how boring the graphics look.
There's no style, no taste, no creative design whatsoever. Just flat colours and bland scenery.
If you stare at it for more than two minutes you get immediate sensory deprivation.
You'd rather stare at a blank wall!
About these atoms. You'd think it would be easy. Couldn't you just walk through them?
Like Sonic or Mario going through coins or rings. No, no, no, you can't.
To move, you're not allowed to simply hold the D-pad or joystick in that direction. No, no, no.
You have to painstakingly, turn yourself from a standstill and then move in the direction you're facing.
When trying to do something as simple as getting the items is a chore, then you really have a problem.

Korean: 
적 위로 점프할때는 더 심각해요.
점프를 할때마다 카메라가 각도가 아래쪽으로 바뀌어요. 더 정확히는, 카메라 시점 조종이 불가능해요.
여러분이 보고있는 방향으로 카메라가 고정이되죠. 개발자들에겐 아마 당연한 기능이라고 생각된거같은데
3D 게임은 이렇게 만들면 안돼죠. 카메라를 조종할수있게 해야합니다.
그리고 맞을때마다 카메라가 빙빙돌아가서 엉뚱한 방향으로 기울어지기때문에 또 적에게 맞게되죠.
차라리 회전하는 의자에 앉아서 다른사람이 의자를 돌려주면서 여러분 면상을 때리는게 더 재밌겠네요.
그게 바로 법시 3D 를 플레이하는 기분입니다. 회전 의자에 앉아서 쳐맞는거요.
마치 최초의 3D게임 처럼 만들어졌어요. 근데 슈퍼 마리오 64는 이것보다 더 전에 나왔는데 완벽하게 플레이된다고요.
여기선 대체 뭔일이 일어난겁니까?
여기있는 이 블록도 파서 닌텐도 64 로고를 만들수 있을거같네요.
그냥 제 머릿속에 슈퍼 마리오 64가 각인되서 그런것 같습니다. 왜냐면 차라리 그걸 하고 싶거든요.
그리고 더 짜증나게 법시가 계속 말을합니다.

English: 
It gets even worse when you're trying to jump on enemies.
Every time you leap, the camera goes into a downward angle. In fact, you can't control the camera at all.
It usually locks into whatever direction you're facing, which may have seemed self-explanatory to the developers,
but 3D games don't work that way. You need to control the camera.
And whenever you get hit, the camera spins around to face you, which only causes you to get disoriented and get hit again.
It would be just as much fun to sit in a swivel chair, while someone spins you around and keeps punching you in the face!
That's what playing Bubsy 3D is like. Like getting punched on a swivel chair.
This seems as if was the first 3D game ever made, but Super Mario 64 came before this, and that played perfectly.
What happened here?
Even the blocks look like you can carve them out to make an N64 logo.
Maybe it's just that I have Super Mario 64 on the brain, because that's what I'd rather be playing!
And to be even more annoying, Bubsy keeps talking.

English: 
It gets even worse when you're trying to jump on enemies.
Every time you leap, the camera goes into a downward angle. In fact, you can't control the camera at all.
It usually locks into whatever direction you're facing, which may have seemed self-explanatory to the developers,
but 3D games don't work that way. You need to control the camera.
And whenever you get hit, the camera spins around to face you, which only causes you to get disoriented and get hit again.
It would be just as much fun to sit in a swivel chair, while someone spins you around and keeps punching you in the face!
That's what playing Bubsy 3D is like. Like getting punched on a swivel chair.
This seems as if was the first 3D game ever made, but Super Mario 64 came before this, and that played perfectly.
What happened here?
Even the blocks look like you can carve them out to make an N64 logo.
Maybe it's just that I have Super Mario 64 on the brain, because that's what I'd rather be playing!
And to be even more annoying, Bubsy keeps talking.

English: 
GAME: Look, an arrow! Aren't these game designers wonderful?
NERD: Yeah, I bet they thought they were clever.
Overall, this game just feels unfinished, and what I really mean,
is that it's like it was barely started at all.
I thought this was a prototype of some sort, not an actual finished game that got released in stores.
It's a pile of junk!
Most of the game I own are junk.
I'm hoarding junk!
I surrounded myself with fucking garbage!
Alright, one more game and then it's happy holidays and good-fucking-night.
Let's end with Spider-Man: Maximum Carnage on Super Nintendo.
Everyone says I should play this one, as if I haven't already played enough Spider-Man games.
They're all terrible! But, maybe this one's okay.
After all, I'm not sure how I missed it because it's one of the only Super NES games that's red.
Anyway, let's give it a try.

Korean: 
"봐! 화살표잖아! 이 게임 디자이너들은 정말 멋지지 않아?"
네. 자기들은 창의적이라 생각했나봅니다.
결론은 이 게임은 미완성인 느낌이에요. 더 자세히 표현하자면
마치 개발 초기의 게임같아요.
전 이게 무슨 게임의 프로토타입 버전인줄 알았어요. 완성되서 가게에서 파는 버전이 아니라요.
이건 그냥 고물덩어리에요!
제가 가지고 있는 게임도 거의다 고물이죠.
전 고물들을 모으고있어요!
좆같은 쓰레기들로부터 둘러 쌓여있다고요!
좋아요. 게임 하나만 더하면 행복한 휴일이고 좋은 씨발 밤이 되겠군요.
한번 슈퍼 닌텐도로 나온 스파이더맨 맥시멈 카니지를 해봅시다.
모두들 한번 이걸 플레이해보라고 하더군요. 마치 제가 스파이더맨 게임을 덜해본것 처럼요.
다 끔찍하다고요! 그래도 이건 괜찮겠죠.
애초에 이 게임을 왜 못해봣는지도 궁금하네요. 왜냐면 유일하게 빨간색으로 된 슈퍼 닌텐도 게임이니까요.
아무튼, 시작해봅시다.

English: 
GAME: Look, an arrow! Aren't these game designers wonderful?
NERD: Yeah, I bet they thought they were clever.
Overall, this game just feels unfinished, and what I really mean,
is that it's like it was barely started at all.
I thought this was a prototype of some sort, not an actual finished game that got released in stores.
It's a pile of junk!
Most of the game I own are junk.
I'm hoarding junk!
I surrounded myself with fucking garbage!
Alright, one more game and then it's happy holidays and good-fucking-night.
Let's end with Spider-Man: Maximum Carnage on Super Nintendo.
Everyone says I should play this one, as if I haven't already played enough Spider-Man games.
They're all terrible! But, maybe this one's okay.
After all, I'm not sure how I missed it because it's one of the only Super NES games that's red.
Anyway, let's give it a try.

English: 
Well, the comic book cutscenes are quite nice.
The gameplay: Well, it's a beat 'em up game.
Monotonous, but fun.
The controls are responsive and the hit detection works fine.
The sound effects are good.
The punches and grunts you hear all lend themselves to the fun, stress-relieving nature of these kind of games.
GAME: (PUNCHES AND GRUNTS)
NERD: It just feels good when you hit things.
You can climb up on buildings which offers some variety and breaks up the monotony.
It can be a little frustrating, but not too bad, and the music is upbeat and energizing.
GAME: (ROCK MUSIC PLAYS)
NERD: And what do I hear?
GAME: (ROCK MUSIC CONTINUES)
NERD: It's 'The Mob Rules' by Black Sabbath!
I don't mean it just sounds similar. It's the same song, just a 16-bit rendition.
It even does the solo!

Korean: 
만화책 컷신들은 꽤 잘만들었군요.
게임플레이는... 뭐.. 비뎀업 게임입니다.
단조롭지만 재미있죠.
조작감도 반응이 빠르고, 타격 판정도 작동이 잘되는군요.
사운드 효과도 좋고요.
이런류의 게임은 주먹질을 하며 적들이 쓰러지는 소리를 들으면 재미있고 스트레스가 풀리는 게임이죠.
 
때릴때마다 기분이 좋아지죠.
건물을 올라가는 단계도 있죠. 이러면 단조로운 느낌도 덜주고 다양성도 주고요.
조금 어려울수 있어도 그렇게 나쁘진 않아요.  음악도 사기를 올려주고 힘을 주는느낌이죠.
 
그리고.. 지금 들리는게 뭐죠?
 
블랙 사바스의 "The Mob Rules" 잖아요!
소리가 비슷하다는게 아니에요. 진짜로 똑같은 노래에요. 16비트 버전일 뿐이지
기타 솔로 파트도 있어요!

English: 
Well, the comic book cutscenes are quite nice.
The gameplay: Well, it's a beat 'em up game.
Monotonous, but fun.
The controls are responsive and the hit detection works fine.
The sound effects are good.
The punches and grunts you hear all lend themselves to the fun, stress-relieving nature of these kind of games.
GAME: (PUNCHES AND GRUNTS)
NERD: It just feels good when you hit things.
You can climb up on buildings which offers some variety and breaks up the monotony.
It can be a little frustrating, but not too bad, and the music is upbeat and energizing.
GAME: (ROCK MUSIC PLAYS)
NERD: And what do I hear?
GAME: (ROCK MUSIC CONTINUES)
NERD: It's 'The Mob Rules' by Black Sabbath!
I don't mean it just sounds similar. It's the same song, just a 16-bit rendition.
It even does the solo!

Korean: 
 
제 생각엔 아마 블랙 사바스의 허가없이 노래를 베낀것같아요.
그래도 듣게되서 기분이 좋고, 게임을 더 즐겁게 하게 해주네요.
맞아요. 좋은 스파이더맨 게임을 찾았어요.
아예 못 찾은것보단 낫죠.
엄청난 대작급은 아니지만 그래도 빌려서라도 하면 시간낭비는 아니고요.
누가 만든거야?
 
세상에.
세상에...
얘네들이 해냈어!
드디어 얘네들이 극복해냈어요!
오 세상에!
드디어 김이 나는 똥덩어리가 아닌 게임을 만들었어!
세상에!
얘네들이 해냈다고!

English: 
GAME: (ROCK GUITAR SOLO)
NERD: I think it was just a ripoff and that they never got Black Sabbath's permission,
but it's still welcome to hear and adds to this game's enjoy-ability.
That's right. I found a good Spider-Man game.
Better late than never.
It's no masterpiece or anything like that, but it would've definitely been worth a rental at the very least.
Who made this game?
♪ EPIC MUSIC ♪
Oh my God.
Oh my God.
They did it!
They pulled through!
Oh my God!
They made a game that's not a steaming pile of fucking shit!
Oh my God!
They did it!

English: 
GAME: (ROCK GUITAR SOLO)
NERD: I think it was just a ripoff and that they never got Black Sabbath's permission,
but it's still welcome to hear and adds to this game's enjoy-ability.
That's right. I found a good Spider-Man game.
Better late than never.
It's no masterpiece or anything like that, but it would've definitely been worth a rental at the very least.
Who made this game?
♪ EPIC MUSIC ♪
Oh my God.
Oh my God.
They did it!
They pulled through!
Oh my God!
They made a game that's not a steaming pile of fucking shit!
Oh my God!
They did it!

English: 
They made a game that's not shit!
I found the gold at the end of the rainbow.
Maybe it's not gold maybe it's bronze or something but,
they made a game that's not shit!
It's not shit!

English: 
They made a game that's not shit!
I found the gold at the end of the rainbow.
Maybe it's not gold maybe it's bronze or something but,
they made a game that's not shit!
It's not shit!

Korean: 
똥이 아닌 게임을 만들었다고!
무지개 끝에서 드디어 금을 찾아냈어...
아니 금은 아닐지몰라도 동 쯤은 되겠지 그래도...
똥덩어리가 아닌 게임을 만들었다고!
똥이 아니라고!!!
