Hello and welcome back to the Gallant Goblin.
I'm Theo and today we're here to look at the
Guildmaster's Guide to Ravnica
Maps and Miscellany pack.
This contains 20 card stock dry erase pages
that you can use
with your campaign that you set in the Ravnica universe.
Let's take a look at exactly what's inside.
First you're going to have 7 city maps.
These are bird's-eye views of the overall Tenth District
and then there's one map each
for each of the 6 precincts therein.
Next you have 10 location maps, 1 for each guild.
In the "Guildmasters' Guide to Ravnica" source book,
each guild has its own iconic location.
And it gives you inspiration for adventures you may have there.
So those locations are:
Arrester Station
Safe House
Legion Garrison
Rubblebelt Encampment
Undercity Mansion
Grand Basilica
Experimental Workshop
Vernadi Center
Notorious Nightclub
and Growth Chamber.
On these maps, if you're not sure which guild is associated with it,
there's a little icon in the corner to help you remember that.
Also it's good to know, each of these maps
is a Dyson Logos map—
if you're familiar with them, they have a Patreon you can check out—
very good, functional maps.
Next you have 1 major location for the little adventure
they include in this book for a fellow named Krenko.
So there's a location where an adventure takes place with him
and has information on that page for that adventure.
There's also 2 perforated pages of charm cards with art 
of the corresponding guild members on the other side,
and we'll talk more about those in a minute.
So that's what's inside the package.
Now this is a little bit of a different product than the Maps and Miscellany pack that came with Dungeon of the Mad Mage
since that was a campaign and
this is a campaign setting source book.
So the use of these maps is going to be different
and what they include in here is a little different.
So let's take a look at it and at the end,
we'll talk about how you can use this and
if we think it's a worthwhile product.
The map pack includes pages that represent
the 6 Precincts of the Tenth District,
which is the heart of Ravnica.
On one side of the page you have a bird's-eye view
of that particular Precinct.
On the back of the map, you have the information from the book about that Precinct.
So this shows you
what affiliated guilds are located there,
what the neighborhoods and landmarks are,
what goods and services are available,
and it gives you a table that you can roll on
to find people that you may encounter on the street.
So this is a good reference to have on hand
when your players are in that particular Precinct.
Also included in the pack are locations that are iconic to certain guilds.
On one side of the page you have a player's version of the map
which is not labeled and that you can photocopy and enlarge,
present on the table and use as a battle map.
On the back you have the Game Master's version of the map
that has all the labels, the description of the location,
and a table you can use for inspiration for adventures.
This page shows guild charms.
A guild charm is a magical effect placed on
an otherwise mundane item.
These charms are often given to favored members of the guild or people entrusted with important missions.
Each guild in the book has 1 charm associated with it
and these pages give 1 or 2 copies of the same charm that you can use—
you can separate and hand out to the players who get these charms.
On one side of the page you have the charm,
and on the opposite side, you have artwork
depicting a member of that guild.
To my eyes, this artwork is not actually in the book anywhere.
Also, these cards are not presented this way in the Ravnica book.
This is something unique to the map pack.
The charms are described in the book,
but they are not in card format.
This product isn't as easy to recommend—for me—
as the Dungeon of the Mad Mage map pack.
That was a campaign that had a very set number of maps for the levels of the dungeon
and you can use the maps very clearly to plan out your campaign through the adventure.
This is just a campaign setting.
You may or may not use these locations.
You may or may not visit every Precinct of the city.
So you may not get use out of this as well as you would "Dungeon of the Mad Mage."
Also the purpose of the maps isn't as clear.
They have some that are clearly meant to be used by players,
but you can't just put them on the table because they're the wrong scale—
you would have to take them to a store,
get them blown up,
so extra level of work for you.
But on the back, they have some information, but it's information that's not necessarily for that location
and the adventure they're doing there, but it's a table to give you ideas for running adventures there.
So again it's just a little bit unclear on how you're supposed to get the most use out of these.
Also of note that the scale of the squares on each page isn't consistent.
So if you need to blow up the map, you're going to have to do a little bit more calculation to know
exactly how much to blow it up to get those
1 inch squares that you need for a battle map.
The cards are all well and good;
I love the charm cards.
So those are great.
But as a $25 product, it's a little bit harder to recommend.
Perhaps in looking at these pages, you are able to get some ideas of what you would do with it.
If you have some more ideas that I didn't share,
please leave them in the comments below because I'd love to hear from you.
Otherwise, you know...
if you think it's useful go ahead and check it out.
If you have any questions or comments or concerns,
please leave them in the comments section below.
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And we'll be looking forward to seeing you next time
here on the Gallant Goblin.
