- There's another subclass
that is another element
of dunamancy, which is the graviturgist,
and I can immediately understand
what that's all about.
I expect this is the
manipulation of gravity
around everything in the
material plane and such.
Tell me how this is
interesting and then effective.
- So graviturgist deals with the density
and placement of the forces
of gravity in the battlefield.
There are spells that focus
and touch on elements here,
but there are many within dunamancy
that intentionally are
built around the idea
of gravity manipulation.
The graviturgist has focused on this
to where they have abilities
to alter the density
and gravity affecting
individual creatures,
including themselves, where
they can make creatures
move slower if so they choose
or be able to jump further,
move faster at the cost of their strength
and density behind the forces they exalt.
So they have the ability
to focus on adjusting that
within a single creature
in all sorts of facets
and challenges that might
come across their way.
They can focus through the
use of their spells and magic
to push things, kind
gravity well creatures
around the battlefield to help control
and essentially kinda chess piece things
to where they want them to
be to be most effectively
assaulted by them and their
allies as the battle progresses.
They have abilities that
can increase the velocity
of an associate's attack.
In a vision, weapons and
swords and such are painful
when they slash based on the strength
of their physical attack.
What if that attack was helped along
with a sudden surge of gravitational pull
towards their target?
And then there's the idea of
just becoming a singularity
of gravitational force that crushes
and hold down everything around
them for a period of time.
So eventually advancing to become a force
of the universe in the
center of the battlefield.
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