Hey what is going on guys, in this video today
we're gonna be going over how to win more
1v1 fights in Fortnite. The truth is, being
able to win 1v1 fights is one of the most
crucial parts of being a successful Fortnite
player. Sure, if you're playing a game mode
like duos or squads, I guess if your team
has really good teamwork you can avoid a lot
of 1v1 engagements. And yeah, even in solos
a lot of fights that may start as a clean
1v1 will get 3rd partied which totally changes
the dynamic. But no matter how tactical and
high IQ you are, if you can't win the majority
of the 1v1 fights you get into, it's going
to be almost impossible for you to become
a really good player. And the cool thing about
this video is that the tips definitely apply
to both realistic in-game 1v1s and creative
mode 1v1 build battles. So, without further
ado, let's get right into it.
Alright, so the first crucial part of being
a good 1v1 player is to have a go-to starting
move that you've pretty much mastered. Let's
say you're playing a regular solo game, and
as you're running through an open field an
enemy walks out of a cornfield or something
to where he's now 20-30 meters away from you.
If I were to ask you "what is your first move
in this theoretical situation" would you be
able to confidently answer that question without
even really thinking? For me personally, my
go-to move in pretty much every clean 1v1
in-game fight is to ramp rush or 90 for high
ground depending on how much distance is between
the enemy and I, then if they also try to
go for high ground which most people do, I'm
gonna try to block them off, and then immediately
go on the offensive. I don't just wanna sit
high ground and try to wait for them to make
a mistake, I'm gonna take advantage of the
fact that I just blocked them off and try
to edit down or get an angle on them before
they can build or box up to protect themselves.
But I wanna make it very clear that what I
just said is MY personal go-to starting move,
and I totally acknowledge that it isn't the
best option for a lot of players. If you don't
feel comfortable playing super aggressive
like that off the rip, then don't. I'll be
the first person to admit that it's a very
high risk high reward playstyle, and if you
aren't really confident in your mechanics,
it's likely not gonna end up going all that
well for you. So maybe you still start the
same way with a ramp rush since that's relatively
simple, but then when you get high ground
you start to play a lot more passive. Instead
of going psycho mode and trying to edit down
on the guy, you sit on high ground exercise
a little patience, and then when he starts
going for re-takes he's now a lot more exposed,
so it'll be a lot easier for you to make an
offensive play. And as important as having
a decisive start is in real games, it's even
more important in creative 1v1s. I am definitely
not the faster builder in the world and my
re-takes aren't incredible, but I've won a
lot of 1v1s against cracked players mainly
due to my start. It's nothing special honestly,
I crank 2 90s which makes me face back towards
the enemy, and then I do a ramp-floor-cone
double edit to block them off and continue
going up. It's relatively simple and definitely
console friendly, and even though it isn't
the only 1v1 start I use, I honestly think
I can do that one with my eyes closed at this
point, and I'm sure most of the really good
creative 1v1 players feel the same way about
whatever starts they use. So it doesn't matter
if it's a real game or a creative 1v1, you
need to have a go-to start that you know like
the back of your hand.
However, as great as it would be if your opening
start worked every time, the truth of the
matter is that sometimes it isn't going to.
You can crank your 90s or ramp rush the same
way you always do, but sometimes you're gonna
run into someone faster than you whose gonna
beat you to high ground or maybe shoot you
out, and now you're in somewhat of an uncomfortable
situation. So because of that possibility,
it's important that you have a go-to move
in this scenario as well. Again just to give
you a personal example, my go to any time
I get ramped over, blocked off, or shot out
is to immediately start spamming thwifo cones
as a way to re-take high ground. I've done
that re-take so many times that it's basically
second nature to me at this point. Early in
my Fortnite career, I used to panic a bit
and play really indecisive when I got ramped
over, but having a re-takes that I've truly
mastered has totally changed my 1v1 success
rate. I don't hesitate at all and because
of that it usually leads to me re-gaining
high ground even though I didn't start the
fight with it. You may not like the thwifo
cone that's fine, but you really need to become
comfortable with at least 1 or 2 different
re-takes. I know playing low ground and box
fighting has become more and more popular
over time, but when enemies' play sloppy and
give you a chance for high ground, you gotta
be able to take that opportunity. And if you
don't have a re-take that you feel really
comfortable with, that may be a struggle for
you.
The next really important aspect of being
a successful 1v1 player is to make sure that
you're the one dictating the fight, and here's
what I mean by that. With the editing and
building mechanic in Fortnite, you're never
really forced to take a certain fight, you
can always turn it into something you're more
comfortable with. For example, if you're playing
a game like call of duty for example and you
need to run through a door but a guy is sitting
on a nasty head glitch just pre-aiming it,
your only option really is to jump out and
try to somehow win that terrible fight. In
Fortnite though as long as it's a 1v1, those
situations almost never really happen. I know
that a lot of people, console players especially
feel really uncomfortable when they're on
the defensive side of a box fight. And my
response to those players would basically
be "unless you're going up against an insanely
talented player, it's actually very easy to
get out of that situation." Just hold the
front wall 1 or 2 times, make sure you have
a ramp in front of you as an extra layer of
cover, and then simply make a top corner edit
on either one of your side walls and bam,
you're now out of that box and you can choose
to fight for high ground if that's what you
prefer. I feel like a lot of players force
themselves to take fights that they're uncomfortable
with because they see pros doing it. If you
watch benjy, clix, or whoever, and they get
put on the defensive end of a box fight, they're
super comfortable in that situation, so of
course they're going to take and probably
win that fight. So if you watch them play
a lot, you may mistakenly think that you should
do the same exact thing every time. And if
you aren't a great box fighter, then it's
not gonna work out well for you. This can
work the opposite way as well. I have a friend
that's never been a great builder, but he
has really good aim and editing. So I told
him that he should try to turn every 1v1 fight
into a box fight, and it's worked out really
well for him. We talked about having a go-to
starting move earlier, well his go-to starting
move is to literally just box up and let the
enemy push him. So because he has such a well-defined
gameplan, he's able to control the majority
of 1v1 fights that he gets into, and it results
in him outplaying a lot of players that are
probably better than him at the game.
The final skill that you need to have to be
a good 1v1 player is to always be able to
track and follow where the opposing player
is. If I were to ask you "what makes someone
like faze sway such great 1v1 player", you'd
probably immediately think about things like
his super-fast starts, his crazy re-takes,
the insane edit plays he can make, and of
course, all of those things are important,
that's why we talked about them in this video.
But the truth is, even if you have faze sway
level re-takes and building speed, if you're
constantly losing track of the enemy, you're
still gonna lose a decent amount of 1v1 fights.
Most re-takes only protect you on 1-2 sides,
so if you think the enemy is on your left
but he's actually on your right, you're gonna
leave yourself totally exposed and probably
get lasered. So here's a huge tip that I think
will help a lot of lesser skilled 1v1 players:
Do not attempt any kind of offensive play
until you first know the precise location
of where the enemy is, and that applies to
both real games and creative 1v1s pretty much
equally. So many times when I'm watching my
friends, they'll try to just ramp up or do
some basic re-take even though they don't
have the slightest clue where the enemy is
on high ground. And as I'm sure you can guess,
those plays usually end up going pretty poorly.
Now, the unfortunate thing about tracking
enemies is, the only way you can really learn
that skill is by getting in more and more
1v1 fights. You start to learn certain angles
that you can safely peak from on low ground,
you start to understand the common things
that players will do in certain situations,
and a bunch of other little tricks as well.
I really wish tracking an enemy in a 1v1 was
as simple as just listening for audio cues
that give away their position, but in Fortnite
vertical audio isn't the best, so it'll definitely
help you in some situations but don't trust
it too much.
So, I hope you guys enjoyed this video and
if you watched the entire thing be sure to
let me know with a comment down in the comment
section below. I want you to rate yourself
as a 1v1 player in 1 word are you bad, good,
great, insane, or something else? Be sure
to leave a like, leave a comment, subscribe,
turn on post notifications, do whatever the
heck you want, and I, will catch you guys
next time!
