[Channel Teaser]
Before we get into the video, there’s a
good news for you.
We have finally made our subreddit public.
Now you can submit stories, discuss dnd, interact
with us weekly, share memes and do lots of
things on Reddit as well.
Link is given below in the description, please
join and support us like you always have
How A Player Outsmarted Me, The Dungeon Master,
In The Most Glorious Fashion
I have been playing D&D 5e for around 4 years
now, playing the role of the "forever DM"
for pretty much all of that time, but this
moment still lives in infamy whenever I warn
new DMs about giving away powerful items to
smart players.
For the first couple of years, I had the standard
introduction to 5e by first running the Lost
Mines of Phandelver and with the plan of moving
on to other pre-written modules, if my players
enjoyed the game as much as I did.
They all had a blast and as we drew close
to the end of the starter games, one of my
players came to me and gave me a module that
he had bought as a gift for me since I was
the DM.
Thus, I began to acquaint myself with the
story of Out of the Abyss, a riveting story
of escaping a drow prison and stumbling across
the Demon Lords that have crept their way
into the Underdark, leading the players to
try and craft an item to help them defeat
this new threat to existence.
The party composition was fairly well balanced,
comprising of Gnomeus the Gnome Barbarian,
Daymon the Half Elf Wizard, Cicero the Human
Rogue, J'zago the Tabaxi Monk, Illithok the
Goliath Paladin and Ace the Firbolg Druid,
all at level 8.
They had been trekking through the Underdark
for a few months at this point, and were searching
for the heart of a creature native to the
Abyss to act as a beacon for the item they
were trying to forge .
This led them to the Labyrinth, an abandoned
mine twisted by a device known as the Maze
Engine, creating a vast maze full of roaming
minotaurs, beholders and creatures even more
horrid.
After searching for weeks within the Labyrinth,
the party came across a tunnel that opened
halfway up a wall of an expansive cavern that
stretched for at least 1000 feet with a ceiling
around 60 feet above them and a 40 foot drop
to the ground below.
As they were trying to look for a way down,
the party saw approaching torchlight that
began to illuminate the cavern before them.
They all roll decent enough stealth and manage
to hide themselves in the shadows to observe
the scene that began to play before them.
As they watched, the party saw dozens of gnolls,
all yapping and leering behind two creatures
that appeared to be fighting.
One of them was identified as a goristro,
a powerful demon of the Abyss with cloven
hooves and horns adorning its fur covered
head, a mouth of jagged teeth snarling as
blood dripped from its face.
The other was something the party had never
heard of, though it looked like a 15 foot
tall gnoll of rippling muscle and frenzied
ferocity.
It swung a three-headed flail at the goristro
and splintered its skull as the other gnolls
cackled and cheered a name; "Yeenoghu, Yeenoghu,
Yeenoghu" over and over again in an almost
religious chant.
The party watched as this Yeenoghu easily
overpowered the goristro, beating it to death
in moments.
As the creature celebrated its victory and
drank in the praise of the gnolls, Illithok
the Paladin looks at the party and says, "This
is our chance, we can take the heart of the
goristro and use it as an item for the talisman!"
The group began to realise the blessing set
before them, right up until Illithok took
it upon himself and his mighty maul of conquest
to defeat this new, unknown enemy, and charged
directly at the group of gnolls.
Some of the other party members followed,
making sure he wasn't going to die in what
they assumed was an above average fight, while
the wizard and druid stayed on the ledge to
provide ranged support.
Little did they know that this Yeenoghu is
a Demon Lord, one of the escapees of the Abyss
and the most powerful creature they had met
so far.
What came next was utter carnage, with the
paladin getting dropped to 0 hit points in
one round.
I assumed that they would retreat and cut
their losses at this point, but what happened
next changed the outcome of the entire fight
and probably saved a TPK.
The two spellcasters began whispering and
looking wide-eyed at one of their item cards,
something I noticed but paid little mind to
until it came to the wizard's turn in the
initiative.
"I pull out my necklace of fireballs and hold
it out for the druid", he said, a smile curling
across the face of a player I already knew
was too smart for his own good, but I knew
about the necklace.
Throwing a bead created the effects of the
fireball spells, with each additional bead
thrown only increasing the level of the spell
by 1 per bead.
Not nearly enough to take down the Demon Lord
who was standing at 200 hit points with fire
resistance, meaning that the paladin had about
4 seconds before he became tinned spam.
Next in the order is the druid, who casts
Conjure Woodland Beings at 4th level and summons
eight pixies.
Again, nothing scary to a literal tyrant of
insanity.
The druid rolls a low initiative for the pixies
and ends his turn.
A few more turns go by of healing and melee
fighting before it comes to the pixies' turn.
Looking back, I should have seen it coming,
but I was young and foolish and I certainly
underestimated my players.
A mistake I have never made again.
"Alright", said the druid, "each of the pixies
grabs a bead of fireballs from the chain and
dive bombs one at a time into Yeenoghu."
I smile as I prepare to tell him to roll 15d6
fire damage before it hits me.
The pixies roll initiative as a group, but
they all technically have their own turns.
The beads were not exactly hitting at the
same time, so instead of amplifying one bead,
each pixie basically cast a 3rd level fireball
individually.
That is 64d6 of fire damage, an average of
224 damage in less than six seconds.
But as luck would have it, the druid ended
up rolling insanely high for each fireball,
so even with the Demon Lord succeeding about
half of the saves and having resistance to
fire damage, he ended up taking 152 points
of damage.
Needless to say, the momentum of the fight
quickly shifted after that, with the party
managing to defeat Yeenoghu with minimal casualties.
That event is currently tied for the maximum
amount of damage dealt in one turn with the
same player dropping a mountain on a dragon,
but I will never forget the day that Ace Ventura
the Firbolg Druid outsmarted me.
To this day, I am still scared of conjuration
magic
What an absolutely brilliant move!
Have you ever turned the fight to your advantage
thinking outside of the box like this?
Please let us know!
Don’t forget to subscribe to our channel,
All Things DnD.
Our next video will be posted in 2 days, so
stay tuned for more amazing Dungeons & Dragons
content!
