- Hello everyone, I'm Todd Kenreck,
and this is D&D Beyond's Top 10
where we take a look
at the top subclasses,
magical items, spells,
and a whole lot more
used on dandbeyond.com
throughout the life of the website.
Now, these numbers can change
based off when a book was released.
Obviously, if a subclass or a magical item
only came out a few months ago,
that subclass or magical
item is less likely
to be higher up in the ranks.
So we're gonna delve right now
into the Top 10 Fighter
subclasses on danddbeyond.com.
At number 10, we've got
the Purple Dragon Knight.
This fighter in particular is very good
at buffing the rest of their allies
using their typical fighter abilities,
but those abilities then
have a secondary effect
that really benefits your entire party.
They're very advantageous in groups
and really are that
fighter that unusually,
almost like the Paladin,
can really give back to
the rest of the group.
At number nine,
from "Explorer's Guide to
Wildemount" that just came out,
we've got the Echo Knight.
The Echo Knight is a very fun fighter
that allows you to basically
take a shadow of yourself,
kind of this shadowy duplicate, this echo,
of the potential version of
you to fight alongside you.
This allows you to get multiple attacks,
to send out this echo ahead
and sort of scout for you.
You can even force it to jump
in front of someone in your party
and defend them and take
the damage for them as well.
You can even teleport and
switch your location completely
with that echo.
It's a lot of, you got
a lot of extra attacks,
a lot of utility on the battlefield.
It's a very fun subclass for the fighter.
At number eight, we've have
one of my personal favorites.
It's Unearthed Arcana,
so it's not technically
official material yet,
but the Rune Knight is very popular.
If you're into giants and runes,
well this is the fighter for you.
Each one of these runes allows
you different magical effects
that you can use once per long rest
but also gives you an overall boost
to certain skills and
other abilities as well.
It really lets you customize your fighter
and at third level you can become large.
You literally get larger like a giant
to be able to smash down your enemies.
It's so much fun.
It is a fantastic subclass,
and I highly recommend it.
At number seven, we've got the Cavalier
which is an excellent
subclass for the fighter
if you really like to tank.
Not only does it fulfill
that knight in shining armor riding on top
of a horse, a griffin, or a dragon,
where you are capable
of defending your mount,
but it also allows you to do the same
for anyone who's near you.
So you can still be very valuable
both on the battlefield
but also in a dungeon setting as well.
If someone tries to
attack your party members,
you have reactions for that type of thing
and you're very good at, of
course, charging into battle.
At number six, we've
got the Arcane Archer.
If you love arrows and you love magic,
this is the subclass for you.
You are able to suffuse
your arrows with magic
to cause all number of effects.
You can shoot someone and cause them
to be afraid, to be
charmed, to be banished.
You can shoot an arrow
and have it explode and
affect multiple enemies
or shoot an arrow in a straight line
and pierce everything
in that straight line.
You can even cause an arrow
to just home in on it's
target no matter what.
It's a very fun subclass
that has a lot of
customization for the fighter.
If you love bows and you love magic,
this is the perfect subclass.
You are typically going
to be playing an Elf as it is written.
However, you can consult
with your Dungeon Master
and ask them that you are trained by elves
to have learned this
elvish arcane archery.
At number five we've got the Samurai,
which is perhaps one of the
most survivable fighters
out of all the subclasses.
They can take an
incredible amount of damage
and keep on going.
They're also very persuasive.
They're not unaccustomed to
political intrigue as well.
If you really want the fighter
who'll be the last one standing,
the Samurai is most definitely for you.
At number four, we have the
Gunslinger from Critical Role
designed by Matthew Mercer.
The Gunslinger here allows
you to use the firearms
that you find in the DMG,
the Dungeon Master's Guide,
as well as a few extras and
they are not always consistent.
Sometimes bad things happen
when you shoot a firearm.
But it allows for different
types of ammunition and effects
that are really fun when
you fire your firearm.
It really does give you that
fulfillment of that fantasy
of that musket-wielding,
pistol-wielding fighter,
and it's an excellent subclass.
And it's available on danddbeyond.com.
At number three we have
the Eldritch Knight
for those that have always
had that fighter made fantasy,
who have always wanted to
wield a sword in one hand
and cast spells in the other.
The Eldritch Knight is perfect
for that kind of game play.
You're definitely more of a
warrior than you are a wizard,
but you are able to bind
with one of your weapons.
You can call it forth
out of almost nowhere,
and you can cast spells as
well on the battlefield.
It allows you to mix up a
lot of interesting cantrips
and also your weapon attacks.
It's a very fun subclass,
and it allows you to also
teleport around the
battlefield eventually as well.
And our number two fighter subclass
on danddbeyond.com so
far is the Battle Master.
The Battle Master is fantastic
for that customizability
that you want for your fighter.
It allows you to have multiple maneuvers
that you can choose from,
so if you want to be that fighter
that is capable of making
an attack on the enemy
and knocking their
weapon out of their hand
or that fighter that is only attacking
so that they can try to
give their allies advantage
or maybe you're attacking so ferociously
you scare the enemy.
You actually cause them to be frightened.
This is what the Battle
Master is all about.
They have all these very unique maneuvers.
There are so many of them
that really give you that
fantasy of combat, right,
and it's especially great
for theater of the mind
and also for anyone who wants
to play a very strategic fighter.
And the number one
subclass for the fighter
on danddbeyond.com right
now, is the Champion.
The Champion deals a great deal of damage.
They have a much higher crit range
which means you have a higher
chance of a critical hit
when you attack your enemies
and that means double the dice,
so that's extremely fun.
It's a very simple design.
You also can have
more weapon specializations
as you progress,
and that critical range,
that chance to get a
critical hit on your enemies,
grows over time.
So, it's a very simple fighter subclass.
It's a very fun one if
you love doing damage,
and it's a great introduction
to the fighter in general as well as D&D.
You can hand just about
anyone the fighter Champion,
and they're ready to play
some D&D and have some fun.
And those are the Top
10 Fighter Subclasses
being used on danddbeyond.com
right now by you.
We'll have a lot more videos like this
about other subclasses as
well as the top magical items,
the most popular spells prepared
and all sorts of other information
that we have from danddbeyond.com.
Thank you so much for watching Top 10.
I'm your host Todd Kenreck.
Have a great day.
