Hey what is going on guys, in this video today
we're gonna be going over the best binds for
every type of non-claw controller player.
And the way we're going to do that is by taking
a look at 10 different sets of binds from
top controller pros. To ensure that every
type of players is covered, we're gonna be
looking at 4 sets of binds for non-claw non-paddle
players since the majority of non-claw players
play like that, then we're gonna look at 2
sets of binds each from 1 paddle players,
2 paddle players, and 4 paddle players. The
only reason I didn't include any 3 paddle
players is because, I couldn't find a single
pro-level controller player that uses 3 paddles,
so I think it's a safe assumption that almost
nobody plays like that. This is a video I
like to make pretty much once each season
just to get a sense of the most popular binds,
and without further ado let's get right into
it.
Alright so we're gonna start with our non-claw
non-paddle players and the first one is bully.
So starting off with the combat section bully
uses A/X for jump, Y/triangle for pulling
out his pickaxe, touchpad for edit, and then
everything other than that is pretty much
standard like B/Circle for switch mode and
X/square for reload. Then when we get into
the editing section the most important ones
here are RT/R2 to select the squares while
editing, touchpad to confirm the edit, and
right stick/R3 to reset any edits. Now normally
using the same bind for edit and confirm edit
like bully does would be a pretty significant
disadvantage, but he uses confirm edit on
release so it doesn't really hurt him. Overall
other than maybe touchpad edit, those are
very vanilla and sort of typical binds for
non-claw non-paddle.The next no paddle players
we're gonna look at is furious, and his binds
are much more unique. So in the first section,
he also uses touchpad edit, he uses L3/left
stick to jump, r3/right stick for switch mode,
A/X is his crouch button, B/circle is repair,
and finally, Y/Triangle to pull out pickaxe.
So some of these binds are super unorthodox,
but they're pretty much as optimized as possible
for a non-claw non-paddle player. Jump being
left stick means that he can jump and aim
at the same time which isn't possible if you
use A/X as your jump button, and as weird
as right stick switch mode may seem, that
means that he can pull out his building menu
while pre-aiming his crosshair to where he
wants the pieces to place, and that isn't
possible if you use the standard B/circle.
Now obviously the main negative here is that
crouching in fights would be really weird,
but I'm sure he just doesn't do that. Then
in the editing section, he uses R2/RT to select
edits, R1/RB to reset them, and then right
stick/R3 to confirm them. So much more standard
there, but I do find it interesting that all
3 of the main binds used for editing are on
the right side of his controller. Our 3rd
non-claw non-paddle player is BH reload. In
the combat section, he uses L3/left stick
edit, R3/right stick for jump, A/X for crouch,
B/circle for switch mode, and for some reason
left on the d-pad instead of Y for toggle
pickaxe but who really cares about that. So
this is really similar to what we just saw
with furious. The main difference is he uses
right stick for jump instead of left stick,
and I think the main reason for that is since
he's on Xbox he can't use touchpad edit, so
he needed his left stick for edit and therefore
the only stick left for jump was right stick.
They also both share that kinda uncommon A/X
crouch bind that I talked about as well. And
then when we get into the editing section
again more plain here: RT/R2 to select the
edits, LT/L2 to confirm them, and then RB/R1
to reset them. The 4th and final non-claw
non-paddle player is wavyjacob. In the combat
section, he uses L3/left stick for edit, his
jump button is A/X, switch mode is circle/B,
toggle pickaxe is Y/Triangle, and he has opening
the map bound to his touchpad. And then when
you go into the edit section on the binds,
he selects the squares while editing with
RT/R2, he confirms with LT/L2, and he resets
with r3/right http://stick.So when it comes
to playing non-claw non-paddle there are basically
2 main options. You can either keep jump on
A/X and live with the disadvantage it brings
you, or you can switch it to either left or
right stick. And the 4 non-claw non-paddle
players we looked at here were evenly split
2-2 between those 2 options. So it really
just comes down to how much you care about
the game and if you're willing to go that
extra mile to learn a new set of binds. When
it comes to the editing binds though non-claw
non-paddle isn't really any different than
non-claw with paddles. If you're on xbox most
people are gonna use left stick edit, and
if you're on PS4 you can either use left stick
or touchpad edit, they're both strong options.
Most players will use R2/RT to select edits,
RB/R1 or Right stick/R3 are the most popular
reset edit binds, and then for confirm LT/L2
is probably the most common option, but RB/R1
and right stick/R3 are also very viable as
well.
The next type of binds that we're going to
cover are 1 paddle binds. And I'm gonna try
to sort of breeze through these because I
think 1 paddle binds are by far the most simple.
So the first 1 paddle player we're going to
cover is hardfind. He uses left stick/l3 edit,
A/X jump, Y/triangle for his pickaxe, and
then pretty much everything else in this section
is standard. And what's also standard is the
fact that his 1 paddle is bound to jump. It's
really as simple as this: If you are only
gonna use 1 paddle, you definitely wanna bind
that paddle to your jump button. There's really
no other option that's even gonna come close
to helping you as much as paddle jumping does.
And then in the editing section hardfind uses
R2/RT to select edits, R1/RB to reset them,
and then circle/B to confirm edits.Then the
other 1 paddle binds I'm going to include
in here are my own just because I think they're
about as standard as possible. I use left
stick/L3 edit, Y/triangle for toggle pickaxe,
and then A/X for jump but as I just mentioned
that's obviously bound to a paddle. Then for
the edit controls section, I use LT/L2 to
reset edits, RT/R2 to select edits, and then
RB/R1 to confirm edits. So like I alluded
to, no crazy binds whatsoever because I typically
like to keep things as simple as humanely
possible.
So moving on to 2 paddles which based on my
research of controller pros actually be the
most common amount of paddles. Our first 2
paddle player is coop, and his binds are actually
pretty vanilla as a whole. He uses left stick/L3
to edit, A/X to jump, and Y/Triangle for his
pickaxe. And this seems like a good point
to mention that he uses a lower left side
paddle for jump so A/X and then a lower right
paddle for switch-mode so B/Circle. Then in
the editing section, he uses RT/R2 to select
edits, RB/R1 to reset edits, and then B/circle
to confirm edits but he uses edit on release
so his confirm button probably isn't used
all that much. The other 2 paddle player on
our list is plalism. Hey uses left stick/L3
to edit A/X to jump, y/triangle to pull out
his pickaxe, and then everything else here
is pretty standard. Speaking of standard,
he uses his left side paddle for jump and
then his right side paddle for switch-mode
aka pulling out his building menu, so the
exact same 2 paddle setup as coop. And then
in the editing section, he uses RT/R2 to select
edits, LT/L2 to confirm them, and then right
stick/R3 to reset edits. So based on these
results it definitely seems like the best
2 paddle setup is to make one of your paddles
bound to your jump button and then the other
paddle bound to switch mode.
Now let's get into the binds for players that
use 4 paddles. The first 4 paddle player that
we're going to look at is co1azo, and keep
in mind these binds might look a little weird
until you know his paddles. So he uses B/circle
to edit, A/X to jump, X/square for switch
mode, Y/triangle for crouch, and then left
stick/l3 for toggle pickaxe. So with his 4
paddles, the 2 on the left side of his controller
are bound to jump and edit, and then the 2
on the right side are bound to switch mode
and crouch/confirm edit. So that's kind of
a preview of what you'll see in the editing
section. He uses R2/RT to select, L2/LT to
reset, and then Y/Triangle to confirm but
again that's bound to a paddle.Then our other
2 paddle player is AV. He uses touchpad to
edit no that's not a mistake AV plays on a
ps4 controller but uses xbox input so that's
why you see an xbox controller, then he uses
A/X for jump, B/circle for crouch, left on
the d-pad for switch mode, and then toggle
pickaxe is left stick/L3. For his 4 paddles
his left 2 are jump and reload, and then his
right 2 are switch mode and then crouch/confirm.
His editing binds are RT/R2 to select, RB/R1
to reset, and then B/circle to confirm but
again that's a paddle. So for as crazy as
the 4 paddle binds may look, Co1azo and AV
use mostly the same things. When it comes
to the 4 paddles they both use one for jump,
switch mode, and crouch/confirm edit, the
only difference is that co1azo uses his 4th
paddle for edit and AV uses his for reload.
So, I hope you guys enjoyed this video and
if you watched the entire thing be sure to
let me know with a comment down in the comment
section below. Let me know whether you're
a non-claw non-paddle player, or a non-claw
player with paddles. Be sure to leave a like,
leave a comment, subscribe, turn on post notifications,
do whatever the heck you want, and I, will
catch you guys next time.
