 
okay
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hello
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oh
[Music]
welcome back to Furuno connections on the
last episode we started our best fish finder
testing by running out to the marathon
hump
we tested each of the internal fish
finders in waters as deep as 500 to a
thousand feet
today we're going to visit several
wrecks in different depths of water so
we can test the fish finders
we're going to see how the internal
chirp fish finders perform
on each of the systems and I'm going to
show you some features within TZ touch 3
and see how they compare to each of the
mfds as well
so sit back and let's get started
okay so right now we're over a wreck and
we're in 140 feet of water you can see
how the the TZ touch 3 mfd
chirp fish finder is just so detailed
so we're seeing all this all this marks
in such amazing detail
I can go back in history check them out
touch anywhere on the display
bring up more information such as you
know
go to a new point or make a point right
where those fish are
it'll automatically mark that point and
mark the lat long I can go back and
circle back around to those anytime I
want really nice feature
if I hit cancel history goes back to
real time mode again
eric now let's look how clear this is we
can actually see
one fish that's lurking above this right
here we have a whole big wad of bait
and then this is other fish that are
just going to be your predatory fish
right here
you see a school that so this is going
to be a bunch of bait this right here
could be a school of mackerel
and this right here could even be a
wahoo sailfish
anything like that this is amazing
detail
on this TZt3 yeah you're not going to
see arcs if we're if
we're hovering over the top of the fish
for a long time we're over that
we're over that wreck you're just gonna
see lines like that but those are
absolutely fish and I can
totally understand how with it with the
detail
of the chirp the true echo chirp uh
signal processing how we can easily
discern
that these are this this blob right here
is bait fish
and then these are more individual
larger fish
that are probably preying on the bait
fish absolutely
back here on system c we've moved in yet
just a little more shallow
um cam where are we at now
100 feet shallower just in short kind of
from where we were okay what we're
looking for here is another
you know rise in the bottom we're
actually looking for an old shrimp boat
all right
and um yeah what kind of fish can
we expect to find here
here a little bit of the same as what we
were looking for you'll see a big pot of
kingfish amberjacks that kind of thing
a lot of bait blue runners little jacks
should be on this thing as well so you
should see a big bait ball
and the bottom will mark up lively as
well all right we've got our high chirp
on the left and our low chirp on the
right
we just made a pass over the wreck so
cam
what do you think we're seeing over
here on the left with these fish yeah so
what you're seeing here that's a lot of
the mackerels and jacks
that we're talking about there you're
going to see them here and you'll see a
kind of a lot of
density here that's going to be more
bait oriented around the wreck
you kind of see the intrusion on the
bottom and that's going to be the
structure
all right so system c you know running
the b275
you know lhw here so we're able to find
the structure off the bottom
the pods of fish we're even seeing you
know some kind of fish over here
you know on the high chirp we're picking
them up a little bit on the low chirp
um I was still thinking 140 feet being a
one kilowatt system
I think we'd be marking these just a
little bit harder um keep in mind we're
still running everything in auto
and just to make sure everybody can see
you know we'll hit that all the auto
button again
and as you can see nothing changes so
this is what we're seeing on system c at
about 140 feet
let's say we saw this school fish here
on our high chirp side
let's say we want to drop a waypoint
where that school of fish is and we want
to try and come back to it
in hopes that they're going to be in the
same area what we're going to do is
we're going to touch and hold on the
screen
after we make that page active and we're
going to say add waypoint
now we're going to make that a fish icon
we're going to say okay
so now that waypoint is always going to
be on there
so we have the ability to drive back to
it and get on the fish
[Music]
so now we've moved back down into the
130 140 range
this chirp fish finder is still working
pretty flawlessly
we're getting some nice images on some
structure here and I think these are
you know we're getting some a couple of
good schools of fish going around yeah
that looks just like you know huh
we didn't hook anything though did we ah
not yet
we're giving them a break for today
right
so you've got some you know some decent
structure here we got some fish cymbals
you know it's picking up some good
detail um you know we can see a lot
on you know the low and the high now the
other thing we noticed that has done
this about
three times now is this the screen
glitchiness
going on up here it's duplicating the
same screen and putting in these little
boxes up at the top we're not quite sure
why
it started doing it this morning and
it's been getting more and more
frequent so we don't know what that
means we're gonna have to screw around
with it I think when we get back to dock
and
see if we can fix it
[Music]
so let's take a look at the sounder
screen let's drop a mark
and see what we got sure okay so I'm
just going to press
mark okay so it's going to pop right up
we're creating a waypoint if we want to
make if we want to edit it or change
symbols or anything
oh sorry I missed it go back to it press
edit we can change the name we can
change the symbol
we can adjust position but for right now
we're going to keep it as is so it's way
point 64.
okay so I don't see a mark on the
cylinder screen which is a little bit
different from the way Furuno
operates our TZ touch systems uh you
would see
a mark on the screen but so I would
assume that what it's going to do
is it's probably putting it on the
plotter water itself okay
so let's go out and take a look at that
and we'll go to the nav chart
okay and yep there's 64 right there so
just like uh captain mike mentioned
uh he can come back to waypoint 64
anytime he wants to it's on the plotter
screen
we move to 140 feet of water over a
shrimp boat wreck
all four mfds internal one kilowatt
chirp fish finders did a great job of
displaying the wreck
the fish and the bait surrounding it
[Music]
so jack one of the great things about
the user interface on TZ touch 3
is this edge swipe feature and I'm just
going to swipe up from the bottom bring
up this layers menu
on the fish finder and see how easy it
is to get around I can turn on my a
scope
turn on a temperature line change my
white edge but
here's a cool feature if I'm just want
to study what's on here if I just hold
my finger on here
it'll keep that menu up all the time as
soon as I let it go I can either swipe
it down
or touch anywhere off and it'll drop out
the layers menu
makes it super easy to adjust and super
easy to look at
really kind of a really smooth and
useful and
simple user interface of TZ-3 so another
thing that's really nice with TZ touch 3
jack is the capability to go in
and change that gain after the screen or
after we've even gone over fish
one of the nice things is I can edge
swipe again from the left side of the
display
bring out this menu I can either look at
data or
click on the fish finder box and once
I'm in fish finder I can take it off
auto mode
go into manual mode and when I change
from auto to manual mode I'm still in
the history mode but I can go back then
and watch my game I can actually tweak
and go back and readjust the gain
for the everything Iíve already been
over so this you know
this gain you know total gain control or
you know
the post-processing gain control allows
me to go back
move up and down just figure out exactly
how I want to watch or kind of you know
see the targets that are on the screen
and interpret that
cancel history at any time and boom the
system will automatically go back into
real-time mode again
and then I can just pop back into auto
mode and bring the whole system back
[Music]
we're back on the boat here with captain
cam from system c
we just made a move we're a little
shallower now
uh cam where are we at what are we
looking for here yeah so we came into
about 250 feet of water
uh we're out here off a marathon again
and we're looking for a sunk
plane wreck out here what kind of fish
are we looking for still
yeah so we're still trying to mark these
amber jacks and king mackerel and things
like that that are kind of in the
thermocline which is almost in the
middle of the water column
okay closer to the bottom you'll get to
mark the mutton snappers and things like
that also so now we're going to go over
this wreck
and we're going to see how well it marks
in this 250 foot mark
what we're looking at here on system c
is we're looking at high chirp on the
left and we're looking at low chirp on
the right
we were able to mark the relief off the
bottom
on both the high chirp and the load
chirp and we're also able
to mark these fish you know up in the
water column
cam sitting here looking at these two
images what are we looking at
yeah so these images paint a pretty good
picture for you what you're looking at
here a lot of these arched marks are
going to be those big amberjacks you're
looking for on this wreck
you kind of see them streaking down so
you're kind of catching the movement of
the fish a little bit with this
high and low chirp setting um but yeah
seeing what you want to see there on the
bottom you're able to actually make out
some of the structure and
some of the live bottom that we're
looking for so excellent that's good to
see so system c
you know with that uh you know 275 this
high chirp and low trip we're definitely
seeing those fish
we're seeing them straight through here
what we want to show you is
you know how do you adjust your uh how
do you adjust your settings
you know if we wanted to add a little
more gain or you know
take out you know take out some
sensitivity so to do that on system c
they do a pretty good job they've got a
button here on the screen
you can see it's going to come over and
Iíve got my sensitivity settings right
here
and what we're going to do is we're
going to touch on gain you know it's
running in auto right now
we're going to touch on intensity and if
I wanted to
adjust my intensity up I grab that
slider and move it up
and now I can adjust my intensity as
well
but just to make sure everything was
fair we went back
and we put everything into all auto just
so we know we're on an even playing
field
so let's play around with a little bit
of settings um
you know you have way more experience
out here than I would
so you know if we're going to put this
thing let's try putting it in manual
and you know tune it in and see if you
can get
you know what you like out of this so
right now we're
manual we are a manual okay and I would
just play around with it
to see how much more I can start
pinging there okay so Iíll play around
with it
and see where it gets me it looks like
you really gotta have the gain up pretty
high
pretty high yeah I'm almost I'm at a
hundred percent here
so in between 90 and 90 between 90 and
97
seem to be working pretty good yeah
we're starting to see a lot of these
a lot yeah the clock clutter yeah
uh-huh
all right so we're running back in from
600 feet into about 250
and so now we're getting a really
fantastic picture
um in 250 feet of water on both the low
and the high chair
and I'm pretty impressed with it
what do you think Manny I think it's
it's working phenomenal and uh it's
marking pretty much
the same way as the one that I use on a
daily basis here yeah
I'm pretty impressed with the amount of
detail here and these individual targets
like this big school of tuna here that
we just passed over
and all these other little you know the
detail on these small individual targets
is pretty impressive
[Music]
on Furuno fish finders we have something
called post-processing game
which means if I go in and make a change
to gain it makes it
on the screen I'm seeing and everything
we've seen so far so it's
essentially post-processing just like
you're doing a video and I see that
system a
also has that feature so what I want to
do is show you guys how it works
so say for instance we're looking at the
high frequency chirp side Iíll go in
here and Iíll make a change to
the gain and uh so we can move it up as
you see but if we move it down
you see how it makes a change across the
entire screen
uh from what's current to what we've
seen so far so there's our fish we were
just looking at
if I bring it down I can clear up the
screen a little bit
or if I want to get more information on
I can just bring it up to a higher gain
until I get the perfect picture so
that's a really neat feature and system
a has it I do like that
when we moved to 250 feet of water over
an airplane wreck
all four mfd's internal one kilowatt
chirp fish finders
did a great job of displaying both the
wreck and the fish
surrounding it
[Music]
well eric we're coming up over what we
call the
flagler's barge henry flagger who built
you know the railroads all the way from
up north all the way down through key
west
this was one of his barges that he
actually brought
product and stuff to the islands
and you can see right here a lot of nice
fish just before it
and we're sitting right on top of it
right now
wow yeah the nice thing about the TZ
touch 3 with this transducer this is a
high wide transducer so you've got a
nice
wide 25 degree you know 200 kiloherTZ
high frequency uh
high high frequency system and with this
it's nice because once I plug in that
transducer TZ touch 3 will automatically
identify
the transducer and configure and
optimize for
the transducer itself so really nothing
to do is plug and play
one other thing you can do with the TZt3
is you can make this picture either
speed up or slow down
by just using the edge swipe up and
right here it'll tell you a picture
advance
and you can even slow down more
like that and you see it's just crawling
across
yeah they're very slow and
go a little faster yeah or
you can even go really fast
quarter long we're just burning that but
in these depths so I would use this
the four to one when I'm out in deeper
water when I'm sword fishing and that
is
exactly but here in the shallow water I
like to slow it down
one to one is a great ratio and
two keystrokes too that's a great thing
about TZ touch 3 is that
the user interface is really optimized
to allow you to change it on the fly
and not touch the screen so much and not
be you know not
not spend a lot of time making you know
small changes it's really easy
even in 20 feet of water over flagler's
barge all four mfd's internal fish
finders did a great job of displaying
both the wreck
and the fish surrounding it that was a
great set of tests to see how each of
the individual chirp fish finders
performed in various depths of water
each of the systems were able to see the
wrecks while still being able to see
bait
and predator fish plus we took a look at
how to do a few tasks like manually
adjusting your c
clutter and your gain how to mark a fish
target as a waypoint
and how to change the picture advance on
the TZ touch 3 with an
easy edge swipe up and a tap on the
screen
which is ideal for when you're deep
dropping or
fishing for swordfish on the next
episode we finish up our fish finder
testing
by showing you a few more features
within TZ touch 3.
until then tight lines thanks for
watching
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