Chorus is an evolution of space combat shooter
with dark horror elements,
a mysterious world.
It's a very fast-paced
space combat game
bringing some very innovative
combat mechanics to the table.
Nara is the very skilled pilot, right,
that was part of the cult.
She was at some point
the right hand of the the Great Prophet.
"Nara..."
"You have broken my heart."
"Forsaken" is her ship.
He's an advanced AI but has his own will,
right, and mysterious backstory.
He's also her closest friend.
Forsaken is the only character who truly
understands what Nara is going through.
They went to hell and back.
Nara has taken a lot of lives
in her in her previous life,
is now trying to redeem for what she did.
And it's about Nara and Forsaken
overcoming their differences in the past
to become this one
powerful weapon in the end.
The Circle is a human organization.
They basically have, over the past decades,
overtaken humanity.
Is led by the Great Prophet.
They are worshiping a very powerful
force on the void, another dimension.
They are trying to oppress
the free will in our universe.
So the Rites are basically Nara's powers
that she gained over the course of the game.
You can mix and match, you know,
your powers and your weapons freely.
Chaining these together it makes a difference
if you're, like, a noob or a master at playing Chorus.
We were inspired to create this
game by our love of the genre.
Many of us were raised with
classic space combat shooters.
It's such a thrill ride to play
from massive star systems
to enclosed tight spaces.
What I like most is the fast-paced combat.
It's a whole new universe.
Easy to grab, but it's very hard to master.
