Release of an update
Certainly this is good news for players
In game Geometry Dash
Appear new functions
New levels or game modes
Something is got better and this can't be rejoice
But this happens not always
In today's video we'll talk about these accidents when in update something changed the game and made it impossible
And will try to suggest
what will happen after 2.2 update
Greetings everyone
You're at GD NEWS channel
Let's go!
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Certainly
Earlier when updates were incoming often, RobTop always fixed the bugs
With time, when the game became older
Making them was harder
This is how RobTop says
For example there was a bug about what i told earlier,  in 1.6, game physics changed, so in practice mode you can touch blue orb then switch to normal mode and tap and your cube becames upside down
E.g. first accident with this bug happend in Silent Club
And them were a lot, and what is interesting, RobTop fixed the bug only in 2.1 update
By slightly changing hitboxes
But this influenced on something else, i'll tell about it later
1.8 update brought changing hitboxes of hard blocks
After what tight passages in some levels became impossible to complete
For example in level Clutter Factory
Kind of an auto part, everything was good, but after new 1.8 update everything changed
(nick of player) passed the bug first
About it I told in the video about bugs and not only, so I recommend to watch it
The same thing happened with levels: Apocalypse Realm (bug at 9%), Doom Castle (bug at 23%) and PG Clubstep (bug at 15%)
The only difference between the last level is that his author, PG1004 fixed the bug almost immediately by lifting the block a little higher
Now the bugfixer is Pauze (moderator), so soon maybe RobTop will include these fixes
November 2014
Update 1.9 is released
Before this updates one of the block "did it's functions",  but later it was changed to a decoration block and in the most cases players replaced it to another, but this did not all players
So Red World, collab by Neptune and others, released at 1.8 in hell style became impossible
Earlier it was very hard, like one og the hardest
The bug prevented to beating at 2%
Stormfly showed that you can beat the level in practice mode only
When you make a checkpoint, the game can't always define where your character flies
So can send you to another direction
Sumsar has not appeared for a long time, so it is unlikely to fix a bug
Also this bug touched some another levels: Castle by Jeyzor, who unlocked the access to secret way
And Level Easy by Kody (from modpacks), later Kody fixed the bug
Also in 1.9 changed jump pad's and portal's hitboxes
The easiest way to show this changing is the level The Lightning Road, in the middle of the level at ball part there's a bug, which i think pissed off a lot of players
2.0 update incurred few changes that were bad
In this version changed tilt physics, which made some levels impossible because of bug when sliding
So the level Slide by Gloti contained a little mistake at 78%, but completing of this part is still possible, you must hold at 76%
Also RobTop fixed double speeds which are separated, prevented in the level Frozen Space by Aquatis and Orion
When you hit at a moment with a change in speed at dual, one of the parts, wave, ahead the previous, which really bothered
Later author fixed this bug
The level contained a lot of bugs and glitches what are in the level nowadays
Let's move to 2.1 update
This version became the most influential with the count of level's that became impossible
Let's start from increasing of hitboxes
After what gameplay for example of level Galactic Fragility or Hulotunation became awful because of bugs and glitches
This change influenced on "double orbs", when in one position there were 2 orbs, so the orb's masking was broken, e.g. in levels Silent Club and Swiftness
And when the bugged part of Swiftness was passed, about this i said in a video about bugs, but moment in Silent Club was absolutely impossible
Instead of this, the update changed the slopes's physics
Which prevents to pass the levels Robotic Nightmare , Dimension Machine and others
And Light Wave. But last 2 are fixed
Finally RobTop deleted the High capacity mode, which allowed to bypass the hitboxes's glitches
Starting from 1.8 by clicking once
At all, this update changed a lot
So there's a lot of list's of levels that became impossible after 2.1 update
6 months later, after the main update, was released addditional update 2.11 which made a little error too
Was changed physics of the flight of little ship
After that takeoff became less abrupt and it didn't pass at a very steep angle
So these moments at levels started to be very hard or impossible
So as can we see, each update brought something it's, and 2.2 will bring us something unusual too
Firstly need to say that RobTop can't change the hitboxes anymore
Because the game's code is too big and this can change the whole settings
When he changed the hitboxes he thought that it will be better but it wasn't
What can change, what will influence on levels
There are a few variants, and it's hard to suggest
Because we don't know how will physics change in the future updaet
Все я устал( I've got tired(
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