Hey, I'm FriendlyBaron and I've got a series called Casual versus speedrun where I explained how the speedrun gains time over a casual playthrough
And how every technique and trick they used works in this video
I'm going to go over the risky strats we know about but don't use and explain why they may not be used in
The mission repossession we shoot the gang member off his motorcycle right away through the fence
Allowing the speedrun to immediately begin writing it to the end of the mission
This normally takes us on a route left and around the small Vespucci harbor along the main road as seen on the map
The risky strategy possible here is to instead head right and jump over the harbor cutting a bit of length and turning off the route
The speedrun takes a right turn at this intersection and heads towards the edge of the water as mentioned in previous videos
Franklin's ability doesn't help motorcycles turn very much, but it does help them do a wheelie
So we use that to get the front wheel up and bounce off the fence
Fly over the water and land on the dock at the other side if that looks easy to you
Here's me messing it up a couple times
Not only is that landing zone very small
But getting the front tire up and getting the right bounce with all the curbs leading up to the jump
It's tricky to do consistently
that's how some of these strats are people like set back who found this route go looking for stuff and
Something may work every now and then but not really be feasible within the speedrun
My barons score for this route is as follows success rate 10% basically everyone in ten tries
It works time saved two seconds. That's right. That's all it saves
If you get it perfectly just two seconds off going left back at the other side
Potential time loss 30 seconds if you mess up and fall in the water
You have to respawn then shoot the guy off the bike again and run over to his bike
It takes ages of time for that early in the speedrun
Overall a fatty not worth as my rating for this strat, but it's fun to know that it exists
So next up in polling favors
We normally pick up the car with the tow truck by pulling Ford past it
Reversing a moment to hook up then take off over these steps that get curved boost which accelerate the truck faster
The fancy strat here is to instead slide the truck in from the back for the hook up and just drive away without slowing down
As much it feels extremely satisfying but it's sadly not worth it
Traffic on the way back on this road instead of the one we normally take is often much more
Congested and filled with cross traffic like this bus
This means you have to take a sharper corner later on and you either have to slow down or risk the car being towed
Fishtailing all over the road
This has a success rate of probably closer than 75% or more
Once you practice the slide though, a failed slide can result in more time loss backing up or even getting the cops
The time saved is literally zero seconds at best if you do everything perfectly and you don't get a bus like I did this route
Has tighter roads, you still slow down the spin around and you save no time over the current normal stretch
Potential time losses on average five seconds, but if you mess up really badly at all
You could lose up to a minute like when you get cops or something
Over all this - earns a nice not worth rating from me
- missions later in complications
We normally drive from Simeon
dealership up the Michaels houses Franklin and pull up to the front gate to hop over it after hitting a bunch of break loose they
get here quickly a
new strategy was recently found by bar hack and source where we can take a slightly different route to end up behind Michael's house and
Jump into his backyard with the car instead of climbing over the gate
We start out the same but take an early right turn
You have to zigzag through the city in order to get to the road we want
But luckily there are lots of brake boost here to keep up the speed approaching the jump
Hitting to brake boost on the final straight is very important and then fly up and jump out of the car
which then smacks us into the back wall safe and sound just
Where we need to go to get to the truck to get onto the roof and continue the mission near mission triggers
The player is given an invincibility for most damage such as falling
So that's why you are safe to hit the wall at 100 miles per hour
To go off the jump again
You need to be at speed then get the left side of the car as close as possible to this pole while aiming at this
Point on the house so that Franklin lands near the truck and the car flies wide away from you
This has a success rate for me so far about 50% some practice with the setup
I just mentioned helps but sometimes there is a car in the way like this which ruins the jump
Other times something like this happens and you don't really have control over it
This is a newer strat so we may be able to raise that success rate and
Maybe find a good backup for when there's a car blocking us
The hardest part for me is forcing myself to jump out early enough
My instincts want me to stay in the car for as long as possible
The time saved is eight seconds
The drive length is basically the same but we skip getting over the gate and running up to the house to the side garage
Potential time loss is only 20 seconds usually as if you spook the family with a bad jump you are just respawned in the front
Of the house and go over the old way
However, if you feel really badly you are sent all the way back the simians which loses 60 seconds
Which is basically speedrun ending this early into the game
Overall this earns a maybe worth for me if we can jump
Successfully around ninety percent of time and not have the really bad fails that send us back to the car dealership
You can expect to see myself and other runners start doing this risky backdoor jump
This strat is quick
Normally when going up the hill in marriage counseling we slow down in order to maintain
Contact with the ground to get over the fence at the top if you want to risk it
You can go slightly slower and stop on the close side of the fence which still hits the trigger
This saves a tiny 1.5 seconds, and I can get it to work ninety percent of time with focus
however
The time lost is up to 25 seconds because you fall back down the hill and then have to take the slow way back up
I rate this a probably worth it's easy to do and should be repeatable with practice. Just the first few times
It's failed within a run are going to suck
You may be noticing a theme that about half of these strats are risky driving routes or crazy jumps and this one fits too
Normally on front requests when arriving to the life invader building we simply use the yellow dot to stop us and climb over the wall
there is a very risky strap that involves jumping the bike into the air similar to
Repossession earlier with the wheelie and then jumping off the bike like complications jump in the area of invincibility at the mission trigger. I
Have a success rate of like 5% on this it is super inconsistent
It saves only 2.5 seconds as the moment Michael begins to recover from the fall it begins to start the mission
Potential time losses 50 seconds if you mess this up you die and go back to the clothing store
Well, except for this one time I didn't die here which was hilarious, but it's not the norm
I rate this absolutely not worth it. It's too darn risky
During case in the jewel store. We usually jump back to the main roof from here
However, there is a chance you can save two seconds by jumping from up tops
We don't do that because most of the time you lose two seconds like the following demonstrates
a
Fan-favorite is the jump onto the water tower
Normally I jump to the right and park the ATV next to the ladder using the gun the point Trevor in the right direction
You can be risky and jump directly onto the tower with the ATV like this though
It's only a 5 percent success rate or so as getting the speed and angle just right is difficult
Plus hoping the ATV doesn't knock you off when it bounces can be annoying
This saves 3 seconds when done with a normal hit and the potential time lost is 5 seconds or so
I rate not worth as it's just unlikely to happen and the consistent jump up to the slide is much better
another runner once got very lucky and flowing all the way to the top of the water tower with the ATV just once however
There's a possible new strap where we can use the ladder boost to fly up and float to the top like this
This was found the day of me making this video and her car is putting your game down the 60fps
Most PC speed runners have around 100 to 120 FPS for smoother and faster gameplay
So locking the 60 for the whole run would not be worth this small save and there's an open discussion on whether we should change
The FPS mid run at all
if you want to know more about the latter boost a link episode 16 of Kasia for speed run in the
description where I made a guide to do it
During crystal maze we blow up the house with a grenade throwing it with the quick throw option from the top of the stairs
So we have plenty of time to run outside before everything explodes on us
There is a slightly faster option like half a second to throw the grenade at the bottom of the stairs
But when you do that this often happens when exiting not worth it
One of the most iconic strats seen in the GTA 5 speedrun is the blimps trap that happens one hour 40 minutes into the run
If you haven't seen it before we call up the blimp when starting this mission and bring it over to the observatory
and jump out into another one of those invincibility zones as Mike Rowe greets Davy just after I
Wanted to include this to show how something that seems risky is actually not so bad
Before blimp strat was found
We would steal a car and drive it up this route to go to the top of a hill the car moves fast
But you aren't going in a straight line and the off-roading kills speed as well
No matter vehicles than muscle cars tend to spawn in within the area
we need to steal a car at if
Super or sports car spawned in we wouldn't do blimp strat but there's basically nothing very fast that spawns in the mir park area
Back to the blimp. We have created a very robust method for jumping out heading over we half throttle a blimp to keep it at
1120 feet on altimeter when the bottom of the window hits these stairs. We press full throttle and let go of the steering controls
So the blimp writes itself horizontal then a moment later at the top edge of the stairs
We jump out also having generally aimed the blimp. So the speedometers lined up with the stairs
Falling into the davy zone as I call it is a bit random
But as long as you don't go too high, you won't take much damage at all
In fact falling all the way down like this is unlucky, but seeing Michael pop up from the void is worth it
So the blimp strata has like a 95% Plus success rate these markers
I just went over make it consistent and the fact that it's moving so slow gives time to ensure you
Don't muck it up
the time save is 5 to 20 seconds 5 seconds is the minimum we save over a
Theoretical third car but on average you get like a taxi or slow SUV in this area. That's 20 seconds to save with those
The potential time loss on the blimp is in 90 seconds
If you die you respawn at the hospital near Michael's house and have to drive back up unless you make a savefile right before jumping
as two new speedrunners might do
So I hope that helps explain why the blimp stripe is?
Absolutely worth it compared to some of the other time saves that are not worth it in this video also
It's straight up scores a 10 on cool stratz kale
In Scouting the port normally when doing the crates we just do the crates. There's not much to it
Besides wiggle boosting the dock handle or a little bit to get it up the speed
There is a possible strap where you can push one crate with the other you'll notice from the choppy video, though
This requires lowering your games fps generally to around 20 lowering FPS
Mid run is kind of clunky to do similar to the ladder strat mentioned earlier as well
the success rate on this pushing is only like
50% from what I've seen I can't get it to work every single time
It does save 10 seconds, though
Which is quite a bit within this rather on Rails mission
if we had a way that have a hotkey to set our games of 20 FPS it'd be worth doing but if we have a
Tab out the lower FPS that would negate the time save
The potential time loss is only like 2 or 3 seconds
If the crate doesn't push you can just pick it up and drive away normally
Overall, I rate this may be worth lots of the small time save shown in this video and like this one haven't been used much
as the game is only just now being
optimized where these small saves matter if the rules continue to allow FPS changing mid run this strap will be worth doing as
of this video the best strategy we have for this section of I bought the law is to use Franklin's power to latch onto the
side of the port entity for a boost then carry that speed into multiple brake boost after
The ideal risky strategy would be to have the orange car push us the whole way out of 50 attempts
This one is the best. I got you have to use the power so much of a stay in front
Otherwise the pushes are too strong and knock you away
So that's about a 5 percent success rate and I'm guessing to be about 15 seconds of time save
Maybe it's hard to tell
Same for the possible time loss at least 15 seconds as well if you get spun or more if it's a crash
Basically, this is really tough and not worth it yet
I want to keep practicing this I think next time I'll mop the game that played a really low speed and then slowly
Speed it up to see if I can perfect it for now. It's not worth it
at the end of the play-doh score heist
We enter the chicken factory is Michael and perceived into a shootout to the end. They get on the train the risky strategy available
Here's did the shoe got less Franklin
He's got no armor, and these enemies are tuned the spawn in and shoot like the player does have tons of protection
So it's kind of dangerous, but we do get a run much faster
It used to be unthinkable that we'd be used Franklin here
But both Barack and I have improved enough that it's likely we will do it soon
this is actually burn Ike playing this section for me as he's better at this shootout if you guys want to watch the person I'm
Battling for world record with hit him up at twitch.tv slash hack and be nice smile
I'm
gonna put the success rate at question mark I'm
Guessing that with practice we can now do this every time and benefit from the lack of armor and slow movement
But we'll see the time safe is around 10 seconds, which is significant for only just a minute of gameplay
The time loss would be around 60 seconds though
If you die the most likely spot that I would be in the end here
But I like hacks idea to use the box in this cover heavily usually in the armored suit is Michael
We just stand in the open which is a hard habit to break
So I rate this is probably worth it learning to do this shoot out as Franklin
Near the end of the game on the mission Lamar down
Most sensible people drive down this valley to get to the main road below instead of following the twisted paper routes down
sometimes I am NOT sensible and takes this huge jump to get down to the mountain instead and
Get to carry more speed and take a slightly more direct route
This works like 25 percent of the time of the other 75% 50% of that time
You just have a bad Lane and then lose a little bit of time and 25% of the time you explode
Exploding is bad
This can save like two seconds at most you do carry lots more speed but the air time slows you down a bunch
The time loss is anywhere from five seconds to 60 seconds, depending on how bad you mess up
This is totally not worth it, but it's fun to do on runs that I am finishing for practice
Even if they don't have a chance of getting the world record
Yo, thanks for watching if you dislike this video make sure you don't subscribe to my channel
Otherwise, you will see more videos like this one and that just be terrible
I really enjoyed making this sorry for taking last week off the heatwave got to me and I needed a break
I've been grinding hard on both YouTube and twitch and I'm also learning the san andreas run so I can hopefully begin
Streaming and making casualwear speedrun of that soon eventually one day when I'm not too nervous about it
