Hey, welcome back to my new video. This is
easy tutorials, and for those of you who are
the first time in this channel, please consider
subscribing.
This will be another tutorial requested by
the members of this community, which are asking
how have I created the end screen of my videos,
and the background that I'm using in these
animations. I'll start by showing you how
to make the abstract plexus background, so,
today 
we'll be creating this:
In this tutorial will be using the easy Tools
script, which is free to download. You can
also download the complete template of this
animation. Both links are in the description.
So let's start.
Create a new composition and name it: plexus
background. I'm using a FULL HD 1080 pixels
preset, with 30 frames per second, and 30
seconds long.
Inside this composition, create a new black
solid, and name it background.
Apply the Radial Ramp effect to it, and adjust
its settings like this.
Change the start color to this shade of blue,
make the end color a little brighter,
change ramp shape to radial ramp,
then, place the start of ramp anchor point
on the right down corner,
and the end of ramp anchor point on the left
upper corner.
As the title of this tutorial suggests, we'll
need to use the Plexus plugin, so, start by
creating a new black solid, and name it plexus,
then search for Plexus, and apply it to your
solid layer.
In the panel that will open, click on "Add
Geometry", and select "Primitives" from the
drop-down menu.
Then, click on "Add Renderer", and select
"Lines",
and finally, click on "Add Effector", and
select "Noise" from the list.
You can close this panel, and let's start
adjusting some settings.
In "Plexus Primitives Object" drop down the
cube options,
change the X and Y points number to 15,
the cube width to 1920,
and the cube height to 1080.
In "Plexus Noise Effector" change the noise
amplitude to 500,
toggle down the noise details,
alt-click on the noise evolution stopwatch,
and write this expression:
time multiplied by 35, then click away to
save it.
In "Plexus Points Renderer" you only need
to change the points size to 3.
In "Plexus Liness Renderer" change the line
thickness to 0.5,
and the maximum distance to 85.
In the "Plexus" section, check the unified
rendering box,
then change the depth of field to camera settings,
and the render quality to 5 times.
Let's create a new camera. For this animation,
I will use the 35 millimeters preset.
In my case, the depth of field is already
activated, but to be sure, open the camera
menu, click on camera options, and switch
on the depth of field.
Also, change the focus distance to 1000.
Open the position options of your camera,
and change the Z position value to -1000.
For better results, open again the camera
options, and change the blur level to 250%.
Now, it's time to check our final result.
I hope you enjoyed my tutorial on how to create
an abstract plexus background in After Effects.
Don't forget to subscribe, hit the like button
and comment. It would be great to know your
opinions on my tutorials. Also, you can make
requests for new tutorials, on interesting
effects or animations that you would like
to learn.
See you soon!
