Hi everyone, I am Ludovic Mahieu, 
the creator of Cat'astrophes.
I'm going to explain the
principle of this game
In Cat'astrophes you are all cats and
your ultimate goal is to make a lot of
mischiefs without getting
caught by your human and
trying to have an another cat
punished on your behalf.
It'is a family game
from 2 to 6 players
from the age of 7 years.
a game lasts about fifteen minutes and
can be explained in five minutes.
So, the principle : we will designate a
first player who is the youngest person
or who has the most cat
around the table, you can choose.
we will give him the first player pawn.
The game will run clockwise and each turn,
we will pass the first
player pawn to his neighbor.
So how is it going ?
We have a common mischief scale. 
All the players will influence this scale
of mischiefs either by going up or down.
Players who go beyond a landing, will be
caught by their human and be punished 
one mischief if they are
at ten on the scale,
two penalties if they are at fifteen and
three penalties if they are at the twenty.
To advance on this mischief scale,
we have three types of cards.
First of all we have the cards "mischief",
which is the basic weapon of a cat,
we recognize them to the symbol
"mischief" that we have on it.
and they varie from 1 to 5.
They'll increase the score on the mischief
scale by the number of points on the card.
For example her, we have a
mischief card with one point,
so we increase the score on
the mischief scale by 1.
Then, we have the"cuddle" cards.
the cuddle cards are the
opposite of mischief cards,
it's the ideal to be
forgiven for your mischiefs
we'll decrease the score on the mischief
scale by the number of points on the card.
unless we get to zero because
we can not go below zero.
Then we have the "tricks" cards
the tricks cards
are a bit special,
they act like mischief cards
on the mischief scale,
but they must be resolved
before all the other cards.
This allows you to really upset
the order of the turn and
make a few dirty kicks to your opponents.
At the beginning of the game,
each player will
receive five cards
We start with the first player
Every player performs one
of the following actions:
Putting a card face down in
front of themselves;
Putting a card
face down in front
of another player;or
Taking
either one or two cards from the
top of the draw pile.
When all players have put their cards, 
we'llreturn them
simultaneously
and we will apply their effect,
 always clockwise on
the mischief scale.
For example, I played a 1 point mischief
card, I increase the score by one
on the mischief scale
If I played
a 3 points cuddle card, the score
decrease by 3 on the mischief scale.
unless we reach 0,
we don't go below 0.
When your cat has either landed
on or crossed a threshold
it gets the matching number
of punishment points
When the token lands on space 20
(threshold) of the mischief scale,
the token is moved back down to
space 0 at the bottom of the scale
and we start again increasing
the score on the cale.
Conversely, if we are above a thresold and
your cat lands back on or
goes below a threshold, 
thanks to a cuddle card,
You get rid of
the matching number
of punishment points
the game purpose is to be the cat
with the lowest score of punishments
at the end of the game.
There are two ways a game can end:
Either one cat has been really naughty
and accumulated 20 punishment points
or the draw pile has
run out of cards;
and the game ends. We
finish the currently round.
At the end of the game, players
get punishments points
for every mischief and trick
card still in their hand.
For example, if I still have
a one point mischief card
ans a 4 points mischief
card in my hand,
I'll get 5 punishments. However,
Cuddle cards still in your hand 
don't make you lose
punishment points.
We created Cat'astrophes
for children and the whole family,
but also for the big players
who will be able to
appreciate its strategic side
and having to guess what the others
will play to play dirty tricks
We hope that you will enjoy the game
as much as we enjoyed creating it
and do not hesitate to support
us on Kickstarter from March 07th
when we launch the Cat'astrophes
crowdfunding campaign.
