Digital geology is an innovative
approach in subsurface learning
to get the geological field trip
in the office environment.
We do this by using virtual reality
and augmented reality techniques.
Digital geology is an efficient way
to upgrade the quality
of our existing field trips
by having a virtual
reconnaissance trip up front -
reducing the length
of the existing field trip
and its associated HSE exposure.
Well, subsurface geological models
have an intrinsic uncertainty,
and we need to reduce that
uncertainty as geological explorers.
So that's the main objective
for the digital project.
Digital geology is linking
subsurface characterisation
with economic decisions.
We do it in five different steps -
these represent
how nature is organised
and how E&P
business decisions are made.
We focus on basins, plays,
environments, facies and grains.
It's a fun and exciting way
of learning.
Bringing the outcrops
right here makes learning easier -
we're able to relate it
to cores at very small scale,
then we can translate them
into our reservoir models, hopefully.
What we had in our exercises
were only the images of the cores,
and we had to match them
with the logs.
What I have here right now
is the core itself.
I can touch it, I can feel it,
I can understand
how the facies behaves,
and what it looks like exactly
at the core and the log -
I can compare them,
so yes, it's a very good step.
Yes, it's the way forward
for learning.
It gives you the opportunity
to appreciate the correlation
between the logs and the cores.
I work mainly with seismic,
but it gives you an appreciation
of the detail at a smaller scale.
Digital geology
is new in the industry.
It shows Shell's commitment
to innovation in learning.
