Hello everybody today's video is gonna
be all about how to better understand
how the spawns work and call of duty and
how you can predict where enemies are
gonna be based off those spawns this is
your first time on my channel I do tons
of tips and tricks guides and breaking
down different mechanics for Call of
Duty videos so if that's the kind of
content you look for this is the channel
for you if this isn't your first time to
my channel welcome back so here is a
look at all the different spawns on all
the different maps in TDM and these are
the base Maps these aren't actual dlc
maps at all but the same constants hold
true you can see there's very limited
spawn areas and this actual image will
be linked in the description below so if
you are interested in having a copy
it'll be down there so typically on a
mode where spawns or have a tendency to
flip or move there's a general roll that
you can only cross the map around 65 to
about 85% and I'll give you an example
on the screen now so this green dotted
line is pretty much where you don't want
to pass if you push too far beyond I
mean it could be a little bit further
out there's just kind of a rough example
but the further you push into that area
the likelihood of the spawns flipping
and switching over increases
dramatically so in the case on London
Docks once you've kind of blocked out
some of these spawns what'll end up
happening is they'll actually spawn
dockside so a lot of times what you're
able to do is predict kind of where
people are gonna be based off where your
teammates are so in core game modes this
is way easier when you go into hardcore
unless you have that mini-map up it's
gonna be very difficult to predict
unless you just kind of have an idea of
where all your teammates are which is
pretty difficult in hardcore so now
looking at the gameplay in the
background what you can see is I'm
sitting at dockside I know they're gonna
be spawning in that top right corner of
that the map I showed and I know that
it's looking like it's going to flip
because I got all those teammates over
on that side so now I can predict
they're gonna be in this corner side so
pretty much I'm just positioning myself
can't necessarily running gonna I'm
using LMG but I'm just playing Kill
Confirmed on the match so the spawns are
the exact same as team deathmatch a lot
of the moats have very similar ones the
ones that are biggest difference are in
a hard point but pretty much I know the
guys gonna be coming from this way
because he's either
gonna push straight up out of spawn or
he's gonna come around this way and try
and go through this warehouse the guy
just comes out runs out I do land a
couple shots but not enough to kill him
I end up dying but the thing I want to
emphasize is it's still that back corner
spawns you see we're kind of my
teammates are there summit bid map
there's some kind of where I was
standing I spawned oxide so I got to be
a little wary there might be someone on
this left side behind me and in this
warehouse you'd assume right here and
then they're probably still spawning in
that back corner because it looks like
teammates just started spawning in that
back left side of the where the mini-map
is facing right now kind of towards the
left direction and that top of the
mini-map so right here now I'm just kind
of waiting for them over here because
they're gonna keep funneling to this
side or through mid map so right here
pretty much I'm just positioned I got
the LMG I got a good little
line-of-sight here so when they run out
I can land my four shots get a quick
easy kill sorry here guy tries to made
me know where I'm at and then they're
all pushing from dockside now so you can
see kind of that's the void in the map
there's that there's that empty backside
right here dockside and then that corner
of the map cuz you can see where my
teammates are positioned there's only in
very limited spawns so the enemy team
doesn't have much room to kind of
navigate the map and since this video is
not supposed to be incredibly long I
think I've demonstrated the example of
the void there and the map of the lines
I'm gonna switch over to another map so
you can get some more details before I
do that remember to like the video if
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that at the end of the month the second
map I'll be looking at is USS Texas and
USS Texas has a very similar type of
spawn thing where if you cross the map
about 75% you will start to flip the
spawns but one thing about spawns is
they haven't flipped until they actually
flip I know that sounds like common
sense but very often people run through
the spawn and they're assuming that it
already flipped and then enemy spawns on
them and kills them and they wonder why
the heck did I get shot in the back does
the enemy shouldn't spawn there but
until your teammate spawns in the spawn
that you're in or the spawn desired the
spawns have not
so if I go ahead and push all the way
straight ahead to the other side if I
don't see a teammate spawn in my head
I'm supposed to assume that the enemy
team is still designated in that spawn
area especially on map like this the
spawns are super limited you're either
gonna be spawning in the little room
right there or in the back of the spawn
and that's pretty much it you're very
limited beyond that point so at the top
I do have that with the green lines
again just so you kind of have a
reference point and I know they're
spawning for me too this left side or
the right side straight in front of me
so that's what I'm looking at and again
I'm using the same gun because it was
the back-to-back matches so I was able
to get all that footage all together but
pretty much all I'm doing is kind of
holding down this center section and
kind of looking at people push this way
I get sniped obviously you don't usually
win those gunfights because they're not
really gunfights I in my opinion I think
if you're a good sniper great more power
to you but the lethality of a one-shot
kill is sometimes frustrating when you
play this game the same goes for
shotguns but that's a different point so
pretty much I'm pushing forward I can
see where my teammates are one guy is
anchoring in our spawn which anchoring
makes it so the spawns won't flip more
than likely it won't flip unless we have
like three teammates in this spawn and
you're gonna see this happen right now
and there was a point where I felt like
man did the spawns should be flipping
and for whatever reason they're not and
then when I die you'll see it right here
so right here pushing forward killing
people right out of spawn and then I'm
kind of pushing over here I know I got
that teammate right in the mid so he's
kind of watching the middle I'm covering
over top and then I'm looking at was
seeing hey when the spawns gonna flip
see no one spawned in the spawn yet we
don't have a UAV ups or recon so we
don't know where everyone's at but I do
hear some gunfire over here till my
teammate kill him and I'm still thinking
man when do the spawns gonna flip but
the problem is is when I spawn you'll
see it right here
so I come out and you can see this dude
who's just anchoring there's actually a
dude behind me on the cannon you can see
his dot doesn't move see the green
little arrow all the way at the bottom
of the mini-map he just camping back
there trying to get some easy kills or
whatever the heck he's doing but he does
not move so the spawns are almost
impossible to flip so you got to be
aware of that when you do have teammates
he's anchoring so hard the spawns will
not flip so that pretty much no matter
how deep I go into the enemy spawn
I'm only gonna dictate where they spawn
not necessarily the the actual side of
the map because that's not gonna flip so
that's another pointer be aware of
anchors or have someone anchor if you
really want to designate that spawn to
be located in a certain way
it'll make sure the spawns do not flip
but in some cases it makes sense for the
spawns to flip so in the particular case
where I was rushing I was getting low on
ammo so it might have been nice for it
to flip so I get a chance to reload
regather myself and then go backwards
across the map in that particular case I
was gonna be a lose-lose situation cuz
eventually I was gonna get completely
outnumbered because since the main spawn
is on the opposite end of the map as
soon as someone dies I know I don't have
backup for a good 15 to 20 seconds for
someone to run all the way across the
map so someone who anchors the map
sometimes screws it up because if they
were closer into the gunfight we would
have had a better chance of holding it
down and then just decimating the enemy
team because that's what you want to do
you want map control not map where
you're screwed you know it's just kind
of one of those things so keep that in
mind
don't be an anchor and screw your team
up if that's not necessarily the goal
unless it's a specific map because right
there that guy's just being selfish
because obviously he's not gonna get
tags for playing kill confirm like
obviously he's not gonna get tagged so
that's just something keep in mind it
looks like they killed him so now the
spawns might be starting to flip as you
see all my teammates are on the right of
me and then the enemy team should be
pushing from the front of me so just a
couple pointers and that's kind of where
I'm gonna leave off the video so if you
did enjoy yourself by watching this
video or you learned something remember
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