Yo, what's up guys, you got Pokeaim here with a Pokemon Sword and Shield moveset video guide on how to use Obstagoon. Now
Obstagoon is really interesting, despite being like Dark and Normal, which is pretty bad defensively,
It's really cool offensively and I mean, it's not that terrible defensively
It just means you have that four times weakness to Fighting, obviously you have other weaknesses as well,
but having that immunity to Ghost is pretty cool for Obstagoon,
but this mon is interesting and I say that because it stats, just all-around are pretty good.
They're pretty solid, base 93 HP, so it's decently bulky, base
90 Attack isn't the best, but having some abilities that help deal with that is pretty cool. 101 Defense and
81 Special Defense is... you know, it's passable especially with base 93 HP and base 95 Speed
so, I don't know, it's like borderline between above average, slash average in this generation
even just to be really good, just based on stats alone,
but the cool thing about Obstagoon is the fact that it gets stab on Knock Off, that it actually gets Knock Off, and
It has Facade plus Guts, and if you guys didn't know, that's an ability that when you are statused, it multiplies your attack times
1.5, it also ignores burn halving your attack.
So that's a pretty big one because this Pokemon can make access of a Flame Orb.
So the first set we're gonna be talking about is
probably the most standard set right now running around, and that's a Flame Orb Guts Obstagoon with a Jolly nature and
it's just running Facade, if you guys didn't know, Facade effectively becomes 140 base power if
the user is statused, and well
It's- it's not statused because sleep doesn't count, its Burn, Poison, or Paralyzed.
And this is really cool because it's already stab, so this move becomes incredibly strong on Obstagoon.
We have Knock Off, Knock Off also is a move that gets stronger if your opponent has an item,
but being stab is amazing, and then having Close Combat to deal with those
Dark types, to deal with those Steel types is really really nice now
the last move is either Obstruct or Trick, Trick is interesting because you can cripple
physical walls by giving them your Flame Orb,
all you need to do is have the Flame Orb activated, now you can- If you Trick something, let's say you trick a Toxapex,
or an Appletun right, and you take their Leftovers, they get burnt.
Not only are you canceling out the burn damage turn per turn from your own burn from the Flame Orb,
but you're also wearing them down as well not to mention
they don't appreciate a Facade coming off of my Guts boosted Obstagoon.
but the last move is up to you, Obstruct is a cool way to
Not only lower
your opponent's defense, but also activate your Flame Orb and again, Obstructing your opponent hits you with an attack
basically, it lowers their defense harshly if I'm not mistaken. So that's really good versus like physical,
offensive walls
that can
that can basically
It lowers them by minus two, but that can basically try and damage you and then you get the Flame Orb, then you're just going
to be able to out damage them
so Obstruct is a really cool option, again, Trick is good for crippling your opponent
But I think that's the most standard set of Obstagoon running around.
The second set we have here is a Bulk Up set, now Bulk Up is
basically decided on...
decided by if you don't want to run Obstruct, it's an option to use it more as a wall breaker than just a straight up
beast I want to say because obviously Flame Orb has the direct damage but Bulk Up you're giving it another boost on top of that
but you can either run Leftovers or Flame Orb, Flame Orb obviously activating your Guts immediately, Leftovers for longevity
whereas you can switch this thing into status moves, maybe like a Scald from Toxapex even.
Or like a Will-O-Wisp from Rotom, so that'd be pretty cool, and Leftovers
obviously giving you that longevity, but its Bulk Up, Knock Off, Facade, and Close Combat,
Close Combat giving you that option again versus them Dark types
that don't want to really be taking Facade
but mainly I think versus pokemon like Ferrothorn as well or if you're playing this thing in the lower tiers in UU
for instance
It's just a strong move for a Pokémon like Steelix, right or even Avalugg down there, right?
So it's- it's very very strong
in the UU tier which is where
Obstagoon has landed and the fact that this Pokemon is faster than Pokemon like Kommo-o down there is amazing and that I can
check Pokemon like Mew is really cool, but it's just a standard set
Knock Off, Facade, Close Combat, and then just Bulk Up as an option with you know
the ability between Flame Orb or..
the item between Flame Orb or Leftovers, depending on how you want to do it, now
the next set is interesting because I think it's kind of like stealing as opp-  a set from potentially Alolan Persian
And basically the way Alolan Persian used to work was that it was a fast Taunter that can Parting Shot around, and Parting Shot
basically, it's a sound move that gets you on out of there, and
it lowers the the targets attack and special attack by one stage, and you get to switch at the same time
So it's pretty cool, but Taunt can obviously be good for stopping..
setup for stopping..
Stealth Rock, Spikes, you know hazards or anything like that, Defog as well. Knock Off is great as a support move
just getting rid of your opponent's item. And then the last move either Low Kick or Facade. I don't think you want
generally Close Combat on a more support Pokemon. I think the Low Kick is better
It also just consistent damage to Pokemon like Steelix anyway and Ferrothorn
and then Facade is there because
this Pokemon is still running the Guts ability, so it can still be a status absorber
And if you are running Guts as I mentioned on it,
it allows you to just still hit incredibly hard off of a Pokemon without any Attack investment
either way, now the item is up to you
Leftovers provide longevity and you know
obviously
turn per turn healing whereas Heavy-Duty Boots are pretty cool, because it means you can use this Pokemon, and no matter what hazard is running
around, no matter what
You know, hazards are up, Spikes, Stealth Rocks, Sticky Web, Toxic Spikes, you're unaffected by it and it doesn't stop you from doing your
Jjob, so it's really a trade that's up to you. Do you want to
heal turn per turn or do you want to avoid hazards and
you know this Pokemon being really fast, just a fast taunter
I think it's just so cool, like being able to Taunt Pokémon like Kommo-o from going for their
Clangorous Soul or
just stopping set up and getting rid of items, it can be a really cool support Pokemon
In fact, I think this mon is really sick when it comes to like Draft League.
I think this Pokemon could be really cool in Draft League just because if it's insane amount of options and
do also keep in mind like on Bulk Up sets on like these type of sets
I think that the EV spreads are really dependent on the metagame, right like what is being ran,
And like for example Obstagoon doesn't have to run
max Speed
It doesn't, but at the moment, because the metagame so fresh
this is what works the most right now. Obviously Speed tying with opposing Obstagoon is really good now
The next set we have is an Assault Vest set, and this takes advantage of its high Speed,
It's good HP and it's decent Special Defense, now
the ability is either Guts or Defiant, if you guys also didn't know what Assault Vest
does, it gives you 1.5 times Special Defense boost, but you can't use anything that are not attacking moves, so
which is why it has all attacking moves, but Guts or Defiant, Guts obviously makes you a better status absorber
and I think that's just better in general again, being able to switch it on
Will-O-Wisp, being able to not care about Poison, being able to get paralyzed and get stronger, really nice for this Pokemon
Defiant is interesting because of Intimidate and because of like Sticky Web.
I believe Sticky Web still raise-
your... it still raise. I mean it basically just drops every drop
right, any drop is really cool, because this Pokemon will be able to boost its Attack from there
so it's really a trade up to you
I personally like Guts because you can just throw this thing in on, you know weaker special attacks or weaker
status moves, but it really is up to you
If you want to try Defiant as well, this Pokemon has three great abilities,
but I think Guts is just the superior one, but
set is Knock Off, Close Combat, Gunk Shot,
and the reason you have Gunk Shot is because we can actually live a Dazzling Gleam from a +1 Alcremie,
which is something that's in the tier, and Gunk Shot gives us a nice way to two-hit KO physically defensive Alcremie
it's really strong, the last move is either Facade or Body Slam
I think Body Slam is really
dependent on if you are running either Duts or Defiant itself
Facade is good, if you're running Guts, whereas Body Slam is just consistent
I think it's better with Defiant as well because you can get that 30% chance to paralyze your opponents
So using as a more support, but an offensive supporting mon, so that's something you could do,
it really is up to you.
Next set we have is taking advantage of Obstagoon's Reckless ability, and Reckless basically makes moves that have recoil
hit harder, so we have a Choice Band Obstagoon, now
for the most part, Choice Band and...
Choice Band and Guts, Guts obviously
making Facade stronger and things like that, and Choice band in general, just making your moves...
basically having a Guts boost and having a Choice Band is the exact same thing
right
the only plus is that if you have Guts and you have Facade and you're burnt, your move is stronger than y'know, Choice Band
Facade obviously, but
with Reckless, but a cool thing is that a Guts boosted Facade is actually just slightly weaker than a Reckless
Double-Edge with Choice Band if I'm not mistaken, I think it's like 2% weaker or some like that, if my calculation wasn't right
It's like one- it was like, I know that- you know that Abomasnow on the Damage Calculator that takes every hit in the game
from everything, I think it takes like 104% minimum from like a Facade Guts boosted, whereas Obstagoon's
Reckless Double-Edge does like 107% minimum, so it's slightly there and it's slightly stronger, but the rest of the moves are obviously weaker
or around there, but
Yeah, anyway, Double-Edge, Knock-Off, Close Combat, and Parting Shot again, Parting Shot is pretty cool on the Choice Band set
I think Trick could potentially be an option too
But I like Parting Shot just for supporting the team and this is just an idea if you want to try and use
Obstagoon with the Reckless ability and just throw off stronger, stronger Double-Edges, very strong and get that initial power
you don't have to worry about a Flame Orb activating, you don't have to worry about getting this Pokemon in safely to get that Flame Orb
activated to get your Guts
but just throwing off some Reckless attacks. And the last set we have is a Choice Scarf set, and
this takes opponen- this takes advantage of
Obstagoon's pretty high Speed at base 95, 317 Speed is really nice. And also again you can use either Guts or Defiant,
Defiant obviously you don't care about Intimidate
So you'll be able to spam moves, Guts, you know, you guys already know why Guts is good at this point, but Jolly nature again
the EV spreads are really, really, really simple and really they- they stay the same on this, but
if you're running Guts, run Facade, if you're not running Guts, I'd run Body Slam.
Again, the 30% chance to paralyze versus if you get statused, the stronger move. Knock Off, and then the next move is Switcheroo,
it could be Trick or Switcheroo. I just- I wanted to include both of them. They're the exact same thing and
last move can either be Close Combat or Parting Shot, if you use Parting Shot you can better support your teammates and it can be really
cool, I think Scarf Alolan Persian was something that was actually ran at one point with like Foul Play,
Parting Shot, running around
but Close Combat obviously giving you a stronger move versus Pokemon like- if you're using the higher tier maybe like Hydreigon,
but also just good, again, versus those Steel types, but that's basically what I have for Obstagoon,
and this is Pokemon that kind of like appreciates Sticky Web support
I think, I've been using it on Battle Spot singles with Sticky Web,
I've been using it in UU with Sticky Web, so it's really nice with that
it's just a really strong breaker and
It's actually a really good Dynamax Pokemon too, just because it's so bulky all around, so doubling that HP is really really nice
so this thing will surprise and live like, you know Close Combats from Dynamax, but then again Dynamax is broken
but just being able to up your attack as well by using Max Knuckle, Close Combat translates to Max Knuckle, and then...
Or transforms rather into Max Knuckle, and then just having a move like... I think the coolest thing is that your Normal move
becomes a Max move that lowers the Speed of your opponent while doing damage, so I think that's really sick as well. But um,
in terms of dealing of this Pokemon, obviously mons that don't care about Sticky Web are really nice, like
An offensive Hydreigon is pretty nasty,
Lucario can use Vacuum Wave if you're playing in the UU tier,
Avalugg is something that can just shrug off a hit and go for Body Press, but yeah overall very fun Pokemon,
I'm excited to show it off later. Thank you everybody for watching. Hope you guys all enjoyed
leave a like if you did and feel free to subscribe, you know, obviously helping me out, and
yeah, I'll see you guys later today with an Obstagoon video on Battle Spot as well as the Obstagoon Showdown Live.
