Welcome and Today I'm reviewing the wonderful and cute indie Platformer Freedom Planet
To Clear this up quickly this is my personal opinion
but I may reference comments made by Clifford in July 2016s MLPS episodes
where we played this
I've also done a First Opinion on this
See it's link in the annotation above or in the description below
First Category I'm doing is Playable Characters
which at the time of this review there is 4
Milia, Carol, Torque and lastly Mine and Clifford's Favourite Lilac
I've played through the whole game three times
at the time of this review and used a different character each time
all but Torque which is only available currently on time attack mode not the full game mode
The characters make for perfect amount of replayability
as there's parts of levels and whole levels you can't access as 1 character but can with another
If you want the whole story you must play with more than one character
as some story elements don't exist
and/or are less detailed on other characters
Each character can lean themselves to different play styles
for example Lilac is perfect for speed running in my opinion
but I wouldn't say the same but the other characters
All the characters in the game no matter if they're playable or NPCs
and aid the story and atmosphere
the villain the villain is also very perfectly done
I've heard there's suppose to be another character coming later on
called Spade which I have played via hacking the demo
and if he didn't require hacking
and downgrading to play
I would easily give this game a 5/5
but due the fact he's not properly available yet
plus the hack has been patched in later builds
I have to drop the score to 4/5
Next Up is Level Design
like I said in my Eternal Senia Review but for Gameplay
as that was an RPG this can make or break platformers
by the way if you want to see that
link in the annotation above
or below in the description
back to Freedom Planet
though does it's Level Desing make or break it?
Like I said in the last category the characters lean themselves to different play styles
but that is all well and good
but do the levels let you do that?
Yes They do
as the levels are very big and have multiple ways of get through them
regardless of who you choose
The levels are designed in such away
with practise you can maintain your speed
for most of the levels meaning no spin dash is required
Sorry Clifford
If I had to say something bad about level design
it would have to be the length of them in some cases
but if I had to pin point an exact level
it would be Stage 4 Sky Battalion
Fuck Sky Battalion
in my first play through I had to lower the difficulty
which by the way defaults to the second to hardest difficulty out of 4 difficulties
to even finish it
everyone I know who has played it
got stuck at this point and had isssues with this level
it's only redeeming factor is
the game as a whole
would be too short if it wasn't there
The other levels though
are up there and are on par with classics
and you can see it's time as a Sonic fan game in it's level design
but at times there are also times where it shows it's uniqueness
which makes for an interesting clash of design
that makes it own design style in the process
With that all taken care of
what score do I give it?
Sadly a 3/5
it does have 5/5 moments
but there are moments that let it down
make it fall to the 3/5 I gave it
The Last Category I'm doing is Soundtrack
and I got to say Freedom Planet doesn't disappoint
in fact it's so good I brought the soundtrack
It accompanies the each level's level desgin well
and has no track that doesn't feel like it fits
My Favourite Track is the one for the level Final Dreadnought 4
All the tracks of the game help with each levels own atmosphere
and the whole games too
Despite giving Sky Battalion crap in the last category
the Soundtrack on this level is a redeeming factor of that level
as the tracks used on that level are also some of my favourites
There is no stand out bad track in this game
all tracks and are very good
dare I say  this
it beats any soundtrack of any 16bit Sonic game
some tracks come close
but Freedom Planet is still better here
that's why I own the Freedom Planet Soundtrack and no Sonic one
Sega I hope Sonic Mania's Soundtrack is awesome
but I doubt it will be this awesome
I hope you proof me wrong though
So for soundtrack
it's definitely without a doubt
a full 5/5 for soundtrack
With all the categories taken care of
it get's overall mark of 4/5
Do I think You should buy it?
Yes You should if you like classic platformers like Super Mario Bros, Sonic, or Crash
Yes
Yes if you like indie platformers Like Shantae and Shovel Knight
If your still hesitant about buying it
you can download the demo and check that out then decide
it's available on both PC and Wii U
I can't guarantee the demoes existence on both platforms though
If you do want to buy the game
and/or it's soundtrack
click one or more of the annotations above
or go to the description where they also are
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Thanks for Watching
