Part 0: Prelude (Leaving the Shire)
We start at Sandson's Farm
Part 0: Prelude (Leaving the Shire)
Running from Sandson's Farm to Bag End
Part 0: Prelude (Leaving the Shire)
Discover the Bag End Chicken Stone (29.4S, 71.4W)
Part 0: Prelude (Leaving the Shire)
Run to Oatbarton Nest (23.7S, 67.8W)
Part 0: Prelude (Leaving the Shire)
Nest Port to the High Moors.
Part 1: Trollshaws
Run down into Rivendell to the Spire of Meeting.
Part 1: Trollshaws
Discover the Rivendell Chicken Stone (30.0S, 4.6W).
Part 1: Trollshaws
North to the Misty Mountains.
Part 1: Trollshaws
North to the Bitter Stair.
Part 1: Trollshaws
Navigate the Bitter Stair by squeezing between patrols.
Part 1: Trollshaws
Discover the Bitter Stair Chicken Stone (17.7S, 1.7W).
Part 1: Trollshaws
[Optional] Use /stuck to return to the Rally Point at Gloin's Camp.
Part 1: Trollshaws
Run to the Task Board.
Part 1: Trollshaws
Discover the Glóin's Camp Chicken Stone (24.7S, 4.1W).
Part 1: Trollshaws
Run to the stables in Rivendell.
Part 1: Trollshaws
Speak with Roheryn (29.2S, 6.6W).
Part 1: Trollshaws
Head to the High Moors Nest (33.1S, 6.0W).
Part 1: Trollshaws
Nest Port back to Oatbarton.
Part 2: Evendim
Run North past Oatbarton and Dwaling.
Part 2: Evendim
Jump into the water at High King's Crossing (13.8S, 64.0W).
Watch out for stealthed robber at bottom of path!
Part 2: Evendim
Swim South to Annuminas, west of the big tower (16.9S, 70.6W).
Part 2: Evendim
Run over building and back into water.
Part 2: Evendim
Swim to (17.1S, 68.6W).
Part 2: Evendim
Jump up just left of black line on left side of ledge onto ledge
Part 2: Evendim
Run over building roof.
Part 2: Evendim
Swim to the right and land behind the tent.
Part 2: Evendim
Discover the Gates of Annúminas Chicken Stone (17.4S, 68.8W).
Part 2: Evendim
Circle around to jump up right side of ledge we came over.
Part 2: Evendim
Head back to the lake and swim across to Gwindethrond, a.k.a. “The Blue Lady's cave.”
Part 2: Evendim
Discover the Gwindethrond Chicken Stone inside the cave at (13.7S, 75.9W).
Part 2: Evendim
Swim North to the Evespires.
Part 2: Evendim
Speak with Longbough (6.1S, 72.0W).
Part 2: Evendim
Swim across to east side of lake, aiming to pick up the road at (9.7S, 65.1W).
Part 2: Evendim
Head into Ost Forod and to the campfire surrounded by Ruffians.
Part 2: Evendim
Discover the Ost Forod Chicken Stone (7.9S, 63.9W).
Part 2: Evendim
South to crossroads, east to The North Downs.
Part 3: North Downs
East to around (11.6s, 56.0w).
Part 3: North Downs
North to Fornost.
Part 3: North Downs
Divert west & then back east to avoid gate with two enemies.
Part 3: North Downs
Go to the left of the instance entrance.
Discover the Fornost Chicken Stone (6.0S, 55.2W).
Part 3: North Downs
Leave Fornost, heading south to crossroads.
Part 3: North Downs
Go east to Gatson's Farm.
Part 3: North Downs
Discover the Gatson’s Farm Chicken Stone (10.2S, 45.7W).
Part 3: North Downs
Run to group of aurochs on other side of hill.
Part 3: North Downs
Speak with the Aurochs Yearling (11.2S, 44.3W).
Part 3: North Downs
East into Esteldin to the fountain in the second area.
Part 3: North Downs
Discover the Esteldin Chicken Stone (9.6S, 41.4W).
Part 3: North Downs
Exit Esteldin to the East.
Part 3: North Downs
Go north to Angmar.
Part 4: Angmar part 1 of 2
Take the middle road into Angmar toward Lehma-kohti.
Part 4: Angmar part 1 of 2
Discover the Lehmä-koti Chicken Stone (2.9S, 39.0W).
Part 4: Angmar part 1 of 2
Go north to Aughaire.
Part 4: Angmar part 1 of 2
Discover the Aughaire Chicken Stone (0.1S, 40.2W).
Part 4: Angmar part 1 of 2
Return to Esteldin east entrance (9.8S, 39.3W).
Part 4: Angmar part 1 of 2
Return to Trestlebridge (16.2s, 53.5w).
Part 5: Bree-land part 1 of 3
Head toward Hengstacer Farm
Part 5: Bree-land part 1 of 3
Speak with the Horse (22.3S, 52.1W).
Part 5: Bree-land part 1 of 3
Head to Nen Harn and swim to the south island.
Part 5: Bree-land part 1 of 3
Speak with the Grey Squirrel (21.6S, 42.6W).
Part 6: Angmar part 2 of 2
Swim to Bree-Land Nest (19.9S, 41.9W)
Part 6: Angmar part 2 of 2
Nest port to Malenhad
Part 6: Angmar part 2 of 2
Run to Tyrn Lhuig
Part 6: Angmar part 2 of 2
Discover Tyrn Lhuig Chicken Stone (1.8S, 33.2W).
Part 6: Angmar part 2 of 2
Run to Angmar Nest (2.2N, 34.2W)
Part 6: Angmar part 2 of 2
Nest Port to Breeland
Part 7: Bree-land part 2 of 3
Swim to sound end of lake (23.2S, 41.5W)
Part 7: Bree-land part 2 of 3
Head south through the Weather Hills to the Midgewater Marshes.
Part 7: Bree-land part 2 of 3
Speak with Sniken (32.5S, 43.5W).
Part 7: Bree-land part 2 of 3
Run south-east to the road, avoiding goblins sappers and scouts.
Part 7: Bree-land part 2 of 3
Head east to Lone-Lands.
Part 8: Lone-Lands
Run east to the Forsaken Inn.
Part 8: Lone-Lands
Discover the Forsaken Inn Chicken Stone (34.1S, 40.6W).
Part 8: Lone-Lands
Travel East to Ost Guruth.
Part 8: Lone-Lands
Speak with Radagast (31.2S, 30W).
Part 8: Lone-Lands
Go to the road and travel East to the Last Bridge.
Part 8: Lone-Lands
Discover the Last Bridge Chicken Stone (33.6S, 23.0W).
Part 8: Lone-Lands
Return to Weathertop, heading toward (30.7s, 35.6W).
Part 8: Lone-Lands
Circle around west to (30.3S, 36.8W).
Part 8: Lone-Lands
Ascend clockwise.
Part 8: Lone-Lands
Take the switchback on the east side and continue to the top.
Part 8: Lone-Lands
Discover the Weathertop Chicken Stone (31.3S, 37.1W).
Part 8: Lone-Lands
[Optional] Use /stuck to return to the Rally Point at the Forsaken Inn.
Part 8: Lone-Lands
Run west to Bree-land
Part 9: Bree-land part 3 of 3
Run back to Bree.
Part 9: Bree-land part 3 of 3
Run to the Prancing Pony.
Part 9: Bree-land part 3 of 3
Discover the Prancing Pony Chicken Stone (29.8S, 51.2W).
Part 9: Bree-land part 3 of 3
Head to the Cat Apartment in the Scholar’s Stair
Part 9: Bree-land part 3 of 3
Speak with Wink the Cat (30.2S, 52.0W).
Part 9: Bree-land part 3 of 3
Leave Bree and head west toward Adso's Camp.
Part 9: Bree-land part 3 of 3
Head into the Barrow Downs.
Part 9: Bree-land part 3 of 3
Head toward the top of the ramp down into the Old Forest at (31.2S, 56.1W).
Part 9: Bree-land part 3 of 3
Head to Tom Bombadil's house.
Part 9: Bree-land part 3 of 3
Watch out for a bat and/or wolf on the path down into Tom Bombadil’s place.
Part 9: Bree-land part 3 of 3
Discover the Old Forest Chicken Stone (32.7S, 57.1W).
Part 9: Bree-land part 3 of 3
Run to the Great Barrow.
Part 9: Bree-land part 3 of 3
Discover the Othrongroth Chicken Stone (33.9S, 55.8W).
Part 9: Bree-land part 3 of 3
Travel North and exit the Barrow Downs.
Part 9: Bree-land part 3 of 3
Run west to Buckland.
Part 9: Bree-land part 3 of 3
Discover the Brandywine Bridge Chicken Stone (31.4S, 62.9W).
Part 9: Bree-land part 3 of 3
Go in Buckland.
Part 9: Bree-land part 3 of 3
Speak with the Cow (31.9S, 62.4W).
Part 10: The Shire
Run/swim south-west to Bamfurlong.
Part 10: The Shire
Speak with Fang, Grip, and Wolf (34.3S, 64.4W).
Part 10: The Shire
Run west along the road.
Part 10: The Shire
Speak with the Fox (33.3S, 67.8W).
Part 10: The Shire
Continue west to the boar field.
Part 10: The Shire
Speak with Old Sally (34.0S, 70.0W).
Part 10: The Shire
Run to the Mathom House in Michel Delving.
Part 10: The Shire
Discover the Mathom House Chicken Stone (33.4S, 75.5W).
Part 10: The Shire
Run north through Needlehole to Ered Luin.
Part 11: Ered Luin
Run to the Duillond stables.
Part 11: Ered Luin
Discover the Duillond Chicken Stone (24.4S, 93.2W).
Part 11: Ered Luin
Travel to just outside the Kheledul gates.
Part 11: Ered Luin
Discover the Kheledûl Chicken Stone (21.6S, 92.5W).
Part 11: Ered Luin
Travel to Thrasi's Lodge
Part 11: Ered Luin
Speak with the Lynx Mother (21.6S, 94.2W)
Part 11: Ered Luin
Travel along the road to Thorin's Hall.
Part 11: Ered Luin
Discover the Thorin’s Hall Chicken Stone (13.9S, 103.3W).
Complete!
Finishing the last deed causes Free Range to end.
Congratulations!
