- What's up?
My name's Alex Karpazis,
presentation director at Ubisoft Montreal,
and this is Rainbow Six Tech Support.
[lively music]
First question.
Will Tucker asks, "Does
anyone know how to get
"a custom 5v5 going in Rainbow Six Siege?
"Trying to practice with friends
"and we can't figure it out."
So, Will, what you do is you
go to the playlist section
of the game, at the very
bottom, you'll see custom game.
Click on that, then you'll be able to play
with all nine of your friends.
Set it up the way you need to
set it up and keep on playing.
Next question.
From Ross Lindsay.
"Hello, is there any access
to the guns in the game
"in an Adobe Illustrator
or Photoshop file format?
"I'm a graphic designer and
would love to make some skins.
"Any advice would be great.
"Thanks for all your hard work, guys."
We don't have any files,
but if you go into the
fullscreen view of the weapons,
you can kind of center them
the way you want to and
then take a screenshot
and go crazy with your
awesome Photoshop skills.
Next one.
TheOnlyGoku.
Can't be only one Goku.
"Will there ever be an
operator with dual pistols
"or is that a bit too unfair
"for the Rainbow Six Siege community?"
This is something that
we always think about,
but when you start thinking
about dual pistols,
you now have to introduce
this entirely new way
to play the game.
We have thought about a
character dual-wielding.
We have never prototyped it yet though.
Not yet.
It's a really cool idea.
Don't know if we'll ever get
there in the near future.
Aadon Roopnarine asks,
"Is Rainbow Six Siege
"getting an Area 51 map soon?"
Aadon, the Area 51 map was canceled.
It's not going on, sorry.
MyyTaii asks, "Hey so
Rainbow6Game, what's up with this?"
And it's a picture of a parking lot.
So we redid the way we light
our characters in our menus
and this is what's called a cube map.
So the cube map is the baked in reflection
you see in characters.
So if you look at Jager's goggles,
you'll see this reflected in them,
and it's also a way to
light characters as well.
So you see these massive
lights going down the center
of the picture?
Those are creating
lights on the character.
So it's just a techy way of
lighting the menu of our game.
DeezyYeezy asks, "Can you
elaborate how the placements
"now work after the rank reset?
"Is it based on your
last season highest MMR
"or your last ending MMR?
"And is it still half way to 2,500?"
When you finish a
season, we take that MMR,
and then you do your 10 placement
matches and combine that.
After that, we do kind
of slot you in between
2,500 and wherever your MMR is.
So if you're at 3,500, we'll
slot you in around 3,000.
Hope that makes sense.
Next question from MostWantedLegend.
"Rainbow6Game, why was
Bomber in T-Hunt removed?
"Rest in peace."
Bomber was removed from T-Hunt
because we wanted to make
T-Hunt a little bit more
applicable to training for a match.
You wanna jump in, you want
to practice some warm-up,
you don't wanna be
tripping over barbed wire
and facing off a bomber
who's not really involved
in the online game.
Next question from Final Cut Gaming.
"Has there ever been a
list of everything new
"you can get in alpha packs yet?"
The answer is no.
What we do is every single update,
we change the contents of the alpha pack,
and it's up to you to find
out what we've changed.
Next question from Jack.
"Buck is the best operator
in Rainbow Six Siege.
"Change my mind."
Jack, I don't need to change
your mind if you're not wrong.
Question from Mr. Cookies.
"How many maps are in Rainbow Six Siege?
"Every game seems like a new map.
"I have no clue what's going on; help."
So let's answer the first question.
There's 20 maps in Rainbow Six Siege,
and it's one of the most difficult thing
for new players to learn is the map.
So what we've done is we've introduced
the newcomer playlist.
So that's only four maps.
Jump into that playlist.
You can learn it.
Learn those four maps really
well and they're actually
part of our ranked playlist as well,
and then we have our ranked playlist.
This season we've knocked down the number
of maps in that pool from 18 to 12.
So there's fewer and more competitive,
and hopefully that'll
help you learn those maps.
We'll change it up every season.
So yeah, hoep that helps.
Next one, from Mr. Haywan.
"RainbowSixGame, So if Ash
got two elite uniforms,
"could this mean that any other operator
"can get a second uniform?
"For example, Bandit or Smoke?"
That's a really good question, Mr. Haywan.
Someone's been paying
attention and why stop there?
Why only two elite uniforms?
Why not three?
We'll see.
Next question from Mr. Halfs.
"Rainbow Six Siege players,
"what do you use for your lean keybinds?"
Me, myself personally, I use the default.
It's Q and E, super simple,
but you can do whatever you want on PC.
Just make sure you can still strafe
and move at the same time.
Will Seaton says, "Hey, a suggestion
"for control improvement.
"Being able to disable the the auto reload
"when out of ammo.
"It currently overrides weapon swap
"on occasion and it hurts.
"Shield Ops already have it by default.
"Why not everyone?"
This is actually a really good question.
We'll talk about it.
You know what, we'll talk about it.
GamBeat: "Dear Rainbow6Game,
barbed wire is a gadget,
"deployable shield is a gadget.
"Drone taken over is a gadget too.
"Why do they not count
"for destroying gadgets challenge then?"
So GamBeat, there's two
types of gadgets in the game.
One is the operator's ability gadget.
The other is the secondary gadget
that you can customize in your load out.
When we're talking about challenges,
they're only counting
the operator ability.
Next question.
Samyak Singh asks, "Anybody
else think the Volcan shield
"need to be balanced before actual launch?
"The gadget is way too over powered."
Right now, what we're
seeing in the test server
and now that the season is
live, it's actually pretty good.
We'll keep on monitoring it.
We'll make sure that Goyo
is where he needs to be
in terms of his Vulcan shield.
Bonzi Eclipe says, "Rainbow6Game,
is there a possibility
"we will ever see a map interaction,
"such as opening and closing
doors or garage door buttons
"or able to shoot something
down to kill an enemy?
"Also, can we get an operator
that uses decoy grenades
"that emits gunshot
sounds as a distraction?"
A lot of questions there.
All right, Bonzi, will we
ever see map interactions?
Maps are very difficult to learn.
So although while it's a kick ass idea,
like it's a good idea, adding interaction
adds another level of complexity
that you have to learn on maps.
So we have nothing planned
for that right now.
About a operator using a decoy grenade
that emits gunshot sounds,
that's actually a really good idea.
Rainbow Six, you rely so much on hearing
that this could be really exciting,
but we'll keep you posted.
Not Emilio asks, "Rainbow6Game,
are you guys ever gonna
"come out with a year
three operator bundle?"
For operators in year three,
we wanted to find out a
different way of packaging
the operators so you won't see them
in an operator bundle, unfortunately.
Matt Rowe asks, Rainbow6Game.
"Sorry, silly question."
There's no such thing as a silly question.
"How do you apply for test
servers, to be a part of it?
"Is it PC only?"
That's a great question, Matt,
because we always love people
jumping into our test servers
and trying stuff out.
It is PC only.
So if you won the game,
spark up Rainbow Six.
You'll see a test server
version of the game
right next to the official version.
Jump into that, test out
the game, see early content,
and let us know what you think.
Rob Walker asks,
"I really wanna see Rainbow 6
teams go toward 7-man rosters.
"Almost similar to rugby subs
or changing lines in hockey.
"Have a specialist for a map
or strategy versus an opponent?
"Swap them in between maps
to finish out a series."
This is actually a really cool idea.
I guess if you're gearing it
more towards the pro scene,
where they have these
dedicated lines of players.
Unfortunately it doesn't
work out the same,
if we take Hockey, for example,
you're switching out entire lines.
Rainbow Six is a really
deep and communicative game
where you have to keep on
talking to the players,
you have to know the callouts
that they're shouting.
You have to know them really, really well.
You want a good group of players
who know each other to compete.
If you're swapping somebody out and in,
usually like a sub, then
you literally want them
to have the same knowledge as the person
that you're replacing them with.
So that's probably why you don't see it
in the pro scenes so much.
Ben Wilkinson says,
"Thoughts on next season
having a K9 unit operator?
"Thinking; would be very,
very cool, dog emoji."
Ben, this is something that
we've talked about for a while.
Our creative director Roma
always talks about a K9 unit,
but to answer your question,
I have to ask you a question.
Are you okay with shooting a dog?
That's it, everyone.
Thank you so much for your questions,
and keep on sending
them to us because hey,
I'd love to see you next time
on Rainbow Six Tech Support.
Cheers.
