Hey, welcome to Fantasy of Eden.
I'll be using these captions to go over some of the tricks I use in the run.
Timer starts when you hit END on the name entry screen.
Talk to Mom to get the Basement Key.
Head into the basement and open all three chests.
Head back up and grab the gold inside this wardrobe, you'll need it later.
Talk to Mom again and the guy in the house to the left.
After that, the guy on the boat will let you leave.
If we were playing normally, this would be our chance to pick up party members...
But at this point, the only party member we need is the priest Merrill.
Head southwest to the casino.
Enemy locations are static, but their movements are random, so be careful.
You don't need to fight any enemies here. If you accidentally get into a fight, flee.
Now it's time for the biggest trick in the run.
Slot machines in this game aren't random -- they're timing-based.
They also reset every time you cancel out of them.
And the 3rd blue slot machine from the left just happens to be lined up in such a way...
...that if you tap the Z button with the right timing, you have a really good chance of winning 30,000 gold.
On a bet of *100.*
The shop here sells food that permanently raises a character's attack power, SP, and HP.
Combined with the slot machine trick, this makes it easy to inflate your stats to absurd levels and break the game.
For the hero ending run I usually go for 120-150 foie gras (atk ups) and 100-120 pizzas (HP ups).
It takes a long time and a lot of hammering on the Z key to buy all those...
...but the more we buy here, the less grinding we have to do later on.
...
...Still, my poor Z key. ;_;
Don't bother buying any salads (SP ups).
In the Hero ending and Satan ending runs, you're never in danger of running out of SP.
Whenever you level up, your SP gets refilled, and we'll be getting level-ups pretty much every battle.
Feed all of your foie gras to the hero.
He's the only one that'll actually be doing damage in the run.
MASH
MASH THAT
MASH THAT BUTTON.
Once you get to the pizzas, try to give ~50 to the hero and ~50 to Merrill.
You can just mash the Z key when feeding stuff to the hero...
...But when it comes to Merrill, the cursor resets to the hero every time, so it's a little harder to do fast.
Try to get into a rhythm of pressing Z --> Z --> Z --> down, Z --> Z --> Z --> down, repeat.
It's OK if the hero gets extra pizza, but try to make sure Merrill gets at least 40.
For this run I decided to go with 120 foie gras and 120 pizzas.
Generally, more foie gras = faster run, more pizza = safer and less reliant on RNG.
Make sure to keep at least 800 gold with you -- you'll need it later.
KEEP
KEEP MASHING
KEEP MASHING THAT
KEEP MASHING THAT BUTTON.
All right. Now we're the strongest man in the world. Time to leave.
Our next step is to fight one enemy on the map and jump straight to level 5.
Mash attack until win.
The hero learns Warp at level 2 and Whirl Slash at level 5, which are both critical to the run.
Next head south to the Dwarf Village.
No need to fight any enemies here.
Head straight to the guy at the top-right.
He gives us a ship, which opens up the entire game.
Warp to Knight's Kingdom and go straight inside.
Go to the arena at the top-right and start an A-rank battle.
Have the hero use Whirl Slash, and have Merrill just spam attack.
...And then do it again.
And again, and again, until you reach level 18.
As far as I know, this is the most efficient way of grinding in the game.
You don't have to chase down enemies on the overworld, and you get the exact same enemies every time.
B-rank enemies don't give enough EXP, and the S-rank boss is too hard at our current level.
So A-rank it is.
Level 18 is when we learn Fast Slash, which essentially doubles our attack power.
I've never attempted the final boss under that level.
Theoretically it might be possible to beat the final boss at a lower level if you eat way more foie gras/pizzas? I dunno.
In the last run I uploaded (17:28) I was grinding to level 22, which is when Chris the mage learns his super move.
It's called "Death of the Soul" and has a good chance of inflicting 999 damage to any enemy in the game, including bosses.
In the end I ditched that strategy because it required more grinding and was too RNG-reliant.
You need 800 gold to start an A-rank fight.
You get 1600 for winning so that's not a problem, unless you accidentally gamble too much and have less than 800 on you at the start.
If that happens you can talk to the king and he'll give you 1000 gold.
It's kind of an embarrassing way to lose 20 seconds though.
Not speaking from experience or anything...
Another thing I did in my previous run is recruit three party members at the very start...
...but that just wastes time with extra button presses.
We *are* going to grab another party member right now, though.
Now that we're at level 18, it's time to fight the final boss.
And to do that, we need this guy: Ralph, the warrior.
Ralph's purpose is to be our meat shield.
He learns Provocation at level 2, which directs the next enemy attack to him.
First we gotta bring him to level 2.
It's OK if Ralph dies -- he still gets the same amount of EXP, and gets a free heal when he levels up.
Satan's Castle has a bunch of optional minibosses, but we're just going to ignore them and head straight to the big man himself.
Saving before the fight is optional but recommended -- RNG can kill you here.
Hero: Fast Slash, Merrill: Protect, Ralph: Provocation.
Hero: Fast Slash, Merrill: Strength, Ralph: Provocation (if still alive).
Fast Slash and All Heal for the rest of the fight.
Success here comes down to whether Satan decides to spam Big Bang or not. If he does, rip.
If you die, either reload the save or warp to Satan's Castle.
Alternately you can try to put Satan to sleep. It's a slim chance but if it works, you get a few free hits.
I only use it as a last resort. Or if my finger slips when I'm trying to all-heal. ¯\_(ツ)_/¯
Same strategy as the first form.
The biggest problem here is Mighty Blow, which hits HARD if you don't have Protect.
Getting Protect up first turn is essential.
The worst case scenario is that True Satan will keep using MB on a single character, so your all-heals can't keep up.
But once you get past the first couple turns, I think True Satan's more manageable than, uh, Untrue Satan.
The hero does learn Resurrection eventually, but too late for this run.
If the hero dies you can resurrect him with Merrill, but if Merrill dies it becomes a DPS race.
Also this boss theme is a banger, no joke
One last button mash.
Timer stops when the screen goes black for the ending cutscene.
Once your speedrun's done, have some fun with Miku!
(this is the Magic Kingdom, which we only visit in the Satan and Thief ending runs)
(this is Zipang, which we only visit in the Satan ending run)
Oh yeah, you're supposed to wear the Hero's Costume you get at the start of the game...
...but it doesn't give you any combat benefit, so we just beat Satan in our jammies.
Thanks for watching!
