The idea is what if virtual reality can be
used instead of a drug to help people regulate
their emotions.
Let's say you're coming in to detox from a
traumatic situation as a lot of patients are.
This world kind of helps them escape their
own realities and come into a completely abstract
universe, and then deliver a therapeutic intervention
or allow them to access social support or
Alcoholics Anonymous, those kinds of things,
immediately from their home to help them cope
with some of the negative feelings that they
might have.
What we're seeing is that if you deliver therapy
when someone is in that state of relief, that
the therapy seems to be sinking in more effectively
than if you were trying to do therapy with
someone while they're experiencing all these
negative emotions.
You know, it's really important to remember
that this is all experimental, and it's not
an established therapy.
And the long term goal is to eventually get
these headsets in the homes of patients.
If you can create an intervention that is
as accessible as the drug for the patient,
that perhaps they can choose the intervention
over the drug.
