- Hi, welcome back to the channel.
It is so good to have you here
and today let's learn how to play Iwari.
So set up first, you have a
double-sided player board.
It doesn't matter which
side that you play with.
So just put one side face up.
Now, today we're gonna learn how to play
through the deluxe copy.
And we're gonna set up
for a two player game.
This is the scoring track,
which I gonna place right
next to the board as well.
And then every player is going to go ahead
and pick a tribe or a color,
and then take all of the
corresponding totems.
Like I'm showing you right here,
along with all the
associated tents as well.
So you're gonna take one of those tents
and then place them at the
very top of the scoring track,
which is on the zero marker
on the scoring track.
Now there are some minor
adjustments that you do make
for two players.
And since we're setting
up for a two player game,
I'll mention it along the way.
For example, right now,
aside from the two different
colors that we're gonna pick,
we're also going to pick a third tribe
and set them to the side for now.
So this purple tribe right
here will be our third player.
Now, I also want to
mention that I'm setting
up as if it's your very
first time playing.
There is a minor rule adjustment in terms
of how you're drawing cards
after you play your very first game.
And if you want to see
that it is on page three
of your rule book.
But you don't want to see that.
That's why you're here watching the video.
Now the next step we have
these mountain pieces,
depending on the number of
players that you're playing with,
you're going to put
them in different areas.
So since we're starting
with a two player game,
we're gonna put one into
a random one peak mountain
and then one random two peak mountain.
And then the three peak,
we'll put it over here.
And one in a four peak over here,
any connection that is covered
by a mountain tint is not gonna score
at the very end of the game.
Now, the first player is the one that has
most recently traveled
and they also get this first player token,
which is the totem connection marker.
But if you have the deluxe version,
I think you can also use the coin as well.
Please use the one that
suits your heart's content.
Now in the game it comes with a set
of cards called your biome
cards, and the two player game,
we're going to remove two
of each set of color cards.
And then you're gonna give
every player three cards
for your starting hand.
And even if the games says,
first player should be the
one putting up the display,
it doesn't matter which player puts it up.
So we're just gonna put
the deck right on top
and then set up a display of four cards.
And the last part of the setup,
let me just explain the board
and then we'll get started on how to play.
Now in the world of Iwari,
it is divided into several
different territories,
and each of those
territories will correspond
to the five different biomes.
You put tents on the smallest circles
and you put totems on the bigger circles.
The numbers that you see in the map,
means that they are connections
between territories.
Now the goal in Iwari is very simple.
Your goal is to expand your tribe
to as many territories as possible,
and then score as many victory points.
Most of the points by the end will win.
And the ultimate question of
the day, how do you play Iwari?
Now on your turn,
you can perform one out of two actions.
Now the first action is to
play up to three biome cards
from your hand.
So you can place tents
or totems on the board.
So to play a card, the color
and the symbol that you play indicates
which territory you can place your pieces.
You then discard that card right
after you placed that piece.
And then to play that piece,
you put one piece for each biome card.
Now on each turn,
you can only pieces on a single territory
that matches that biome
card that you played.
Now in unexplored territories,
so basically a place where
there aren't any pieces
from any player, you can
put only one tent there.
In an explored territory,
so place where there's at least
one tent of any color there,
you can put up to two pieces
between tents and or totems.
You can also play to band cards
of the same color in order
to make them a wild card.
So you can put a piece in another biome
in any color that you pick.
And then after you finished
placing your pieces
and discarding your card,
you can then replenish your
hand back up to three cards.
Once you end your turn
and then you can pick from the display,
or you can pick from the
top of the draw deck.
If he chose from the display,
it's gonna get replenished
back up to four.
And then the next player goes.
A lot of words, but let's keep it simple.
I have these three cards in my hand.
It's the first turn on the game,
I'm gonna play one green
card to put one of my tents
into a green territory.
So I'm playing as a yellow player.
So I'm gonna put this tent right here,
in the small circle, cause
that's where it tents to belong.
And even if I have two cards leftover,
I can't play them this term because A,
they are different colors.
And I can only put pieces
in the green territory
since I just played the green
card and B, they don't match.
So I can't use them as a wild card.
So that green card that had just played
will now get discarded.
And then I can pick and choose.
I can pick one card from display
or I can pick a random card.
For me in this case,
it probably benefit me to
pick a car from the display.
So I can now use these two as a wild card,
and then I'm gonna replenish the display
by picking a top card, and then that's it,
next player's turn.
The second action,
if you didn't want to
play a card this turn,
is you just discard one card
and then draw a new one,
either from the deck or from the display.
Cool, easy, simple.
Okay, so let me explain
some tents and some totems,
and then we'll go on to
some two player rules
and end game scoring.
So these are tents.
These always have to be
put on a tent's space,
which are the smaller circles.
And when all tents' spaces
on a territory are occupied,
you can no longer place tents
in that territory anymore.
Now these super cool
components are called totems
and totems have to be placed
on the bigger circles,
which are designated totem spaces.
And unlike tents,
you can stack many totems
on top of each other.
So tents within a territory are going
to determine the max number of totems
of any color that can be
present in that territory.
And you cannot place totems
without first placing tents.
Okay, so with two players,
you are sharing a third tribe,
the purple tribe that we set
up in the beginning, right.
Now, after you finish a turn,
you're going to play a
turn as the third tribe.
And you do this before drawing new cards.
And this again is specific
to the two player game.
All you have to do is play
at least one card that's remaining
in your hand after your own turn.
And if you don't have any cards to play,
then that third try will not take a turn.
So in essence, you can use the third tribe
in order to help with your strategy.
The problem is the "AI" does score points.
So at this score more
points than both of you,
then you both lose.
And the last part of the tutorial today,
let's talk about end game scoring.
Now, when you run out of cards
from the draw deck for
the very first time,
you will trigger the half journey scoring.
So here you'll shuffle the discard pile
into a brand new draw deck.
And you're gonna interrupt
the game immediately.
If the player does need to draw a new card
to refill their hand,
you draw the remaining from the new deck,
and then you're going
to interrupt in play.
And then now you're going
to count just the tents.
So these are territory scoring markers.
You use them in order to
keep track of the territories
as you score them.
The player with the most
tents in the territory
will get one point for
each tent in the territory,
regardless of the color.
Now, second place will get one point
for the number of tents
that is held by first place.
And then you continue from there.
So if you have more players,
third place will then get one point
for each tent in second place, and so on.
Now, if we don't have any
tents in that territory,
you don't get any points for that area.
If there is a tie, players
will get four points,
according to the rules
that I just mentioned.
So if you both tie for second place,
because you both had the
same amount of tents,
then you both get second place points.
And then the other players will
receive points the same way
without skipping a position.
So this means that player four,
will then get third place points.
So that is half journey scoring.
When you exhaust the draw
deck for a second time,
or if a player runs out of tents,
then you triggered the
end of journey scoring.
So from here, the current
round is gonna keep going
until everyone has an
equal number of turns.
And now you'll count tents.
And you'll also count
totems and settlements.
So for totems,
you don't actually count
the totems themselves.
Instead, what you do count
is whether two totems
and a neighboring territory are connected.
You will only score points.
If you have the most totems
in both connected territories.
Now here, you can put the
totem connection scoring marker
on the map in order
to track which connection you're scoring.
You do get one point for each
totem in both territories,
a color doesn't matter.
So here's an example.
You have the glacier tribe
and the coastal tribe equal
in the glacier's territory.
And the red tundra region,
the yellow coastal tribe
has two totems there,
but the blue glaciers tribe only has one.
Therefore, yellow score is
five points for each totem
and connecting territories,
but blue will score zero.
Now also remember that
the mountains that we said
at the very beginning of
the game come into play now.
So any two territories
that have a mountain in it,
will be blocked.
So there are no points scored
with a mountain blocking
two different territories.
And lastly, a settlement
is made when you have four
more tents of the same tribe that are,
"uninterruptedly" connected by
one or more paths like this.
Settlements can't cross territories
and you do get one point per tent.
Winner is the one with the
most points at the end.
And if there's a tie, then the person
with the most unused pieces will win.
And that is how you play Iwari.
I hope you enjoy the tutorial
and I will see you all in the next video.
