Pour répondre à votre première question, il nous a fallu trois ans pour déveopper
Astral Chain. Pour répondre à la deuxième,
astral chain is built around the game
mechanic of the synergetic action
between the two characters so what we
did a lot of trial and error on was to
find the right balance regarding how far
the player is going to control the
second character we didn't want to make
the main character talk because we
didn't want the player to feel affect
influenced by what the character might
be thinking or what the character might
be feeling we we decided to keep the
character mute so that the character
themselves can this can feel or
experience while playing the game and
I'm really into games like Pokemon where
you know in Europe your main that the
main character is an avatar for yourself
and so we really wanted to sort of
replicate this in Nashville chain and
also the second thing is that a platinum
games we've never really developed it
developed this kind of game so we wanted
to take that new challenge on
so initially we had planned that will do
the character design in house of
PlatinumGames
but Nintendo suggested why not do the
character design outside try and find
someone else to do the character design
and why we were looking for candidates
the world of astral chain becomes went
into more of a cyberpunk direction and
so then we thought that mark has a
cutter with his sort of touch of style
would match the world building in astral
chain and in Japan
masakazu cutter is a really really
famous manga artist and when I suggested
him to do the character design for us
everyone was on board instantly
so when we first started to talk talk to
mr. cutter you know we had like
tentative illustrations of what the
world was going to be like we talked
about the storyline this kind of world
building so you know we we gave him a
good idea of what the game was going to
be about but we did give to the mr.
Kotter de the the freedom to design the
characters around the information that
we gave them
so chain is a new game that we've
developed for the Nintendo switch it's a
really unique game in the sense of
controlling two characters it we've
packed in a lot of new mechanics
experiences that players will only find
in astral chains so I hope people will
pick it up and then enjoy the game thank
you
