- Sometimes a single speedrun can influence the community
in a totally new direction.
Which is partly what makes this hobby so exciting,
and so today I'm here to show you
five of the most legendary runs in speedrun history.
Siglemic first cemented his spot as the top
SM64 runner in late 2011 with his 120 star run of 1:47:10.
Toppoling Japanese runner Honey,
Siglemic now held the record.
It was at the this point Siglemic's stream
began to take off becoming one of the most watched on Justin TV.
He quickly distinguished himself from other runners
improving the record faster than anyone could keep up with.
On April 23rd, 2014, Siglemic would get the world's first 1:43.
He was truly the undisputed king of Super Mario 64.
The run itself was quite the accomplishment,
taking three years of practice to perfect,
but this run was also important because
Siglemic would never beat it.
He began to drift away from SM64,
as new runners began to catch up,
and months later his time was beaten by Puncayshun.
The king had toppled,
but Siglemic's 1:43 would still go down as
one of the most important speedruns of its day.
- Let's take a step back and relax.
And this blindfold run will come to me.
- Blindfolded speedruns are nothing new,
but there is one run that stands out
as the most impressive of the bunch.
In June 2015, Pangea Panga would become
the first person to complete Super Mario World blindfolded.
The memorization, timing,
and duration made this unlike any other run.
This run received huge media attention,
and it is the most viewed blindfolded speed run ever.
- Gotem!
- The term tool-assisted speedrun was first used
in the late 90's when a runner named Aurican
released a version of doom which allowed you
to record game play in slow motion,
and then play it back in real time.
This made it much easier to get a faster time,
but it wasn't till 2003 that we saw
the first modern TAS.
Someone named Morimoto released a speedrun of
Super Mario Bros 3 completing the game in 11:03.
This was the first major TAS that
utilized a single frame advancing in save states.
Because this was among the first of its kind
many people saw this as illegitimate and cheating.
It wasn't just significant because of its enginuity,
it inspired Bisqwit to create TASvideos.org.
The largest database of tool assisted speedruns to this day.
The Goldeneye community is among the oldest in speedrunning.
This is likely due to the in game timer
making speed an obvious objective.
The game times each level individually,
which is why this game is generally run in segments.
This has caused times
to have gotten very optimized and very fast.
People have taken months or years to shave off one more second.
December 2013, Ryan Lockwood, Goldeneye runner,
got through streets in 1:12,
beating his personal best by 2 seconds,
and tieing Mark Rutzou for the world record.
This run became famous not just for its insanity,
but also for one of the best pop offs in speedrun history.
- Yea it's this one.
Right here, it's this one!
Right here, this is the 1:12.
Right here, yes!
Dude, what a rush!
What a rush!
Look at that, see how fast my pace is?
Right in the fucking head!
Yea!
Got a fucking 1:12 baby!
That's right, you see that clutchness!
I am fucking clutch!
Look at this fucking line I take.
Yea baby let's fucking do this.
I wait, I wait I wait.
Right when he starts firing
they try to back push me.
The double, body armor.
Two quick ones.
I already know I'm getting there on the perfect line.
Look at the fucking pace!
50, 49, 47 baby!
That's fucking right!
That's fucking it.
Fuckin pumped watching this one again.
I waited the cinema too cause I said
oh my god might be 1:12.
And it fucking is!
It fucking is baby!
(Excitable yelling)
- Of course Ocarina of Time had to be on the list.
I had a hard time deciding since this game
constantly has so many amazing moments.
I ultimately decided there was one run
that not only brought in new inspiration ,
but marked a turning point for speedrunning as a whole.
And that run is Cosmo, now Narcissa Wrights,
22:38 Ocarina of Time any% run.
This run wasn't as impressive as the gameplay was,
the commentary is what made it special
perhaps the most insightful run of its time.
I can't tell you how many people I personally know
who started speedrunning because of this single run.
This was the year speedrunning really began to catch on.
It's no coincidence that Games Done Quick
grew more in 2013 than any other year.
And at least for me personally it's this run that
signified speedrunning's break from the
underground to the main stream.
(Cosmo explains his run in detail)
(Captions by Jordan "Link584")
