Top of the Morning to ya laddies, My name is Jacksepticeye
And welcome to a HTC vive game called 'Sprint Vector'
I saw this at PAX West when we just went to it, and it looked really really cool they had a little booth set up
and I'd never heard about the game before, never seen it before until we went to PAX and then when I came back
I got talking to the developers over email, and they sent me a code for it for the Alpha
And I've had it for a while and I was supposed to play it
But I got a new computer and the Vive stuff isn't set up on that so I had to
reset up my own computer just to play this so it's all over the place, but this looks like a really cool game
It's a parkour kind of like freerunning superfast game
Which I should put my straps on for but you actually have to go like this to run
Which to me is really interesting because a lot of VR games don't have proper locomotion
And it's very hard to do and Gorn is the only one that made you actually do this to run
so I'm curious how this is gonna handle it
And wireless Vive so this should be perfect for that, but anyway before my batteries run out let's learn Sprint Vector
Let's learn the basics first. I probably won't even get past the tutorial.
Okay, let's go - also, I've my battery pack plugged into a fanny pack right now, so I - I'm really cool, I'm really 80's right now
[Tutorial] To skate, first hold your hand out in front of you and hold the trigger button
[Jack]: Oh
[Tutorial]: Next, swing your arm fully backwards and release the button along the way to push your body forward
[Jack]: Oh, oh yeah! That's fucking rad!
[Tutorial]: Excellent
[Jack]: Oh, jesus!
[Tutorial]: You should be able to make it to the end of any race track
Okay, that's really cool
[Jack]: I was hope- (Rude interruption)
[Tutorial]: Turning is simple: you sprint in the direction you are looking. It helps to turn your body so you're facing the direction you want to go.
[Jack]: *laughs* Looking good, my dude
[Tutorial]: The finish line is right around the corner. You can make it!
[Jack]: Okay, okay, so I was holding the triggers and doing this
But that doesn't get you far; you have to hold the trigger, pull, release - oh yes
Yes!
Okay, oh, that's fucking cool!
Okay, I got this, I got this.
That's really nice
[Tutorial]: Turn your body towards the direction you'd like to move. Awesome!
[Jack]: That's very, very good. I'm highly impressed with that. That's good movement.
[Tutorial]: Once you start racing in Sprint Vector, you'll be able to move at extreme speeds.
[Jack]: Okay
[Tutorial]: While skating, the more effort you put into sprinting the faster you'll go
[Jack]: Yes! Oh, that feels fucking nice. Okay, okay, okay? I want to go over here.
Oh, oh, I did it. Okay, super fast!
[Tutorial]: The physical effort and speed is just -
[Tutorial]: Don't worry, you can come back later and try again
[Jack]: Okay, how do I go back? Oh, return? No, I don't wanna go back to the lobby!
[Tutorial]: Once you start to go faster, you...
[Jack]: I guess I just go over here *laughs*
[Tutorial]: Great job!
[Jack]: Okay, so, I don't know if I go faster...
[Tutorial]: You should be able to keep pace with any racer
[Jack]: I don't know if I go faster by longer movements and better pace, or if I just go really fast
[Tutorial]: ...and you'll come to a stop. Try using the brakes to stop yourself from running off this ledge
[Jack]: *strange noise a bit like ughhhhhh*
I did it!
[Tutorial]: To break, all you need to do is hold on to those grip buttons.
[Jack]: Yeah, I am- Oh, grip buttons
Aaaaaaah, okay that make sense.
[Tutorial]: Breaking in the air will drop you towards the ground faster
[Jack]: Huh... this is really intuitive!
[Tutorial]: First, hold your hand out above your head and hold down the trackpad
[Jack]: What?
[Tutorial]: Then, swing your arms straight down and release along the way
[Jack]: Oh. god. Woah, god. Oh god.
[Tutorial]: ...to get to the finish line. You can jump twice - give it a try!
[Jack]: I mean, I'm doing it, but I'm not doing it very well
Oookay, alright, I get it. So you actually have to *grunts*
[Tutorial]: You made it! Congratulations!
[Jack]: Cool! So it's the same as running, but you have to do it like that.
Hi! Oh, I'm all the way down there! This feels really good.
[Tutorial]: ...can also help you leap across vast gaps.
In order to make these kinds of distances, you'll need to build up some speed first.
Try running and jumping to get across these gaps.
[Jack]: Huhp!
Nice. Oh, my god, I feel so cool. Hahp! Haah!
Fuck yeah! *laughs*
Gah, geez. Woo! Okay, where even am I in my room right now?
Oh, I'm facing my door. Okay, um...
I guess I should do the advanced tutorials? That feels really good, just right off the bat, that feels amazing!
That's the best movement I've ever had in a VR game. I really like that.
[Tutorial]: While you're midair you can fly by extending both arms forward and holding down the trigger buttons on each hand
[Jack]: Ooh
[Tutorial]: You can't jump here. You'll have to soar to the finish line.
[Jack]: I can fly?!
Oh, yeah, oh, yeah, oh, yeah, baby!
[Tutorial]: You made it across! When flying, you can conquer much further gaps than you normally would by just falling
[Jack]: Oh, you bet your ass I can! Woah!
[Tutorial]: To turn in mid-air, simply twist your arms. Kinda like steering a car!
Point your head and hands in the direction you want to go. Try to make it to the end by steering around the walls
[Jack]: Okay, that's actually a really good way of explaining it
[Tutorial]: To turn fast, try lowering an arm in the direction you want to turn and raising the other
[Jack]: Oh, god, oh, god. I got it, I got it! That's really good! 
[Tutorial]: This twisting motion will help you steer yourself with better speed and accuracy
[Tutorial]: Now that you know how to turn in air, you'll be able to better control yourself...
[Jack]: Man, I cannot wait to get into some actual tracks for this.
[Tutorial]: To climb up a wall, simply pull yourself up by grabbing the green handles
[Jack]: Oh, this is like that To The Top VR game
[Tutorial]: ...over the handle and your hand will snap to the nearest grabbable object
[Jack]: Ah, ok
[Tutorial]: Try and climb to the top of these walls
[Jack]: Oh, yeah! Yeah! Wahoo! I'm just doing this over and over again! *laughs*
This is some hell of a workout, man.
[Tutorial]: You can also fling yourself up a wall to climb faster.
To fling yourself, first grab a handle with the trigger button. hold it above your head, and then throw it straight down to the floor.
[Jack]: I didn't even do anything, I just ran up that wall.
[Tutorial]: You can't slow climb these! Make it up the walls by flinging yourself upward
[Jack]: What I don't, I don't get it. Oh!
[Tutorial]: Avoid scrambling up the wall...
[Jack]: Whoa, whoa, whoa! Huhp!
Okay, wuhp!
I can't! I can't do it captain!
[Tutorial]: Remember to release the trigger button midway through your swing, when your hand is moving fastest, to fling yourself at higher speeds
[Jack]: Oh, I get it, wow
Wow
WOW
[Tutorial]: Fantastic! Now you can quickly scale up climbable walls by flinging yourself ahead of the competition.
[Jack]: Ok... There's a lot of controls being thrown at me immediately
[Tutorial]: While you are skating, hold both the trigger and trackpad down on either hand to drift in that direction
Try drifting continuously for three seconds
[Jack]: Okay
[Tutorial]: If you want more practice, feel free to keep drifting around. When you want to leave, approach the screen at the center...
[Jack]: YES! That's so cool!
Can I get it even faster going? *multiple grunts*
Yeah, baby!
That feels *makes a screechy brakes noise*
That feels phenomenal
[Tutorial]: Double tap the trigger button to shoot your glove blast and blow things out of the way
[Jack]: What?!
[Tutorial]: Glove blast the target to open up the path
[Jack]: Oh, man, that's gonna get really fucking hard after a while, because you'd be flying along
[Tutorial]: Just double tap the trigger button to blast your way out of this room
[Jack]: HI! Hi friend!
[Tutorial]: ...double tap the trigger button to use it
[Jack]: Okay
[Tutorial]: Power-ups will replace your ability to glove blast, so don't hold on to them for too long
[Jack]: Double tapping- double-
[Tutorial]: When you're ready to move on, skate over to the screen to leave this area.
[Jack]: I get it. Double tapping to do shit seems very counterintuitive 'cause triggers are to do this
[Tutorial]: A slow mine will create an area that slows down anyone inside.
[Jack]: Ah that's what the thing was!
Okay, I get- I'm trying to get how this shit works
[Tutorial]: The EMP missile disables the locomotion of a- The missile barrage can slow opponents down each hit cuts their speed in half.
[Jack]: Okay
Nice! HAHA! Oh, crap, okay. Again, I'm trying to get used to it. It's a bit hard
Here we go, that's a snail again
[Tutorial]: The slip mine will cause racers to slip and slide inside, perfect for setting traps...
[Jack]: There we go, there we go! Oh, I love that that you can still run in this direction, but look behind you
That's really nice!
Okay, I'm trying to get used to it. AAAH, god, I'm slipping! *giggles*
It feels amazing!
WOOOOOOOOH!
Oh, yeah! Oh, yeah! Waaa *laughs maniacally*
Oh, that's so cool!
Okay, I think that's the tutorial done! Bye, guy. It was fun hanging out. Oh, I'm so sweaty
Can I just do basic levels? I don't wanna actually get into a multiplayer round. Ooh, I can select my character
Cosmo
No, I don't want Dax
Hendricks, he looks like a street shark!
You look like you belong in either Horizon or Splatoon
Wanna be Hendrix, he's a fucking shark, dude
Hell yea - Look at that guy
Okay, let's do the ice level. Man, I am so pumped to try this. What way am I facing?
Okay, let's actually orient ourselves properly. I'm running right towards you guys.
Do- do I just go? *countdown beeps* Oh, okay.
Yes!
This is amazing!
Okay, okay, I got this, I got this
I wanna get over that. I don't know if that actually affected me, but whatever
What does this do? Okay, nitro! WOOOOO!
Okay *more frickin grunting* I got this. Man, having wireless VR for this is the best!
Okay, go faster. Huhp! Go faster. Whoaaa!
Okay, I can't do that when I'm- huhp, huhp
Ah, god, it's weird. It's weird to try and turn. I'm not used to doing this. I'm not used to actually turning around in circles
Huhp! Okay, okay.
I could just do that anyway?!
What? Whoa look at that guy! What is this?
Yes! Yes! YES!
Huhp!
Okay, I'm not the best at this!
Ah, christ, what did you do to me?
Ah, man, you boosted me into a fucking wall
Huhp!
Over, over, over, over, yes, huh, huh, huh
I got this. I'm a speed demon. I'm a speed demon!
Ah, fuck I'm gonna fall over
Shit, man
Okay in the tutorial courses, this was easy
In real courses, this is very hard! Oh, shit where am? Go this way!
Okay the flying part is messing me up
Ah, ah, ah. Oh my god, oh, sweet Jesus
I am actually out of breath after that. Mother of god!
Amazing! Amazing!
Holy crap!
Okay, let's try arid.
Wooooh, mama
That it's a full-on workout
Okay, here we go. I have to get better at it! Hello Anubis!
You're scary
Okay, I didn't even hit- what? I didn't hit anything
Okay, I got this
Huhp, huhp
Oh yeah. What the fuck? God damn it! huh, huh, huhp!
Okay, go go go go go
WOOOOO!
HAH!
Ah, crap! I missed the thing!
Ah, no, oh, I fucked it up. Okay.
Aghh *grunt*
Oh, god, oh, god. This is weird to get used to! I got it though, I got it though. Watch.
Oh YEAH! Oh, god, oh, god. Oh, god oh, god. Ah come on
COME ON!
Okay, go! Go, my shark dude, go! Yes! Yes!
Oh, god, oh, god, oh, god.
OH YEAH!
WAAH *laughs* Oh, jesus!
That was so much fun!
Oh, god, we're going this way? Okay.
No, oh, oh, oh
Ow, ow, ow! Fuck you! Go!
*grunts* Okay, checkpoint, whatever
Oh, god, oh, god, oh, god. Okay, stop the fucking- stop the- stop the train! I want to get off! Huhp!
Oh, oh
I'M TIRED!
Ooh, what's this?
Okay, just grab the thing! Grab the things! Why aren't you grabbing them?
Okay, stop! Huhp! Huhp!
This is confusing! Oh, shit
Uh oh
Okay, yah! Oh god! OH GOD!
*facing completely the wrong way* Okay, my problem so far is that I'm not getting the controls fast enough because
Pulling triggers to run in certain directions is one thing, and then pressing these
to jump, like, I can't wrap my brain around it as I'm going through the air, so I'm trying to like figure that out and
Sometimes my brain is trying to go like this, to, like, throw myself sideways 'cause I'm so used to other VR games
Having locomotion just face one direction, and then you work like this
But in this game, you have to go and then pull yourself that way, and then go back that way
So, it's very very involving. I mean it's amazing, don't get me wrong
It's- it's me that can't get the controls, but when I do, I'm gonna feel great
I'm gonna do this again, I wanna practice round
Oh-hoo, I'm not saying much because I'm actually fucking tired playing this
Okay, where's my walls?
Okay, here we go! Let's get ready bitches!
WOO!
Huhp!
I don't know if that's faster. I don't know if the ground is different there. Okay, and then you go like this
Oh, I forgot I have drifting, okay, let's see. Let's use my drift now this time
Ah, crap *laughs* Ah, the buttons, I don't know how to use them
I'm not going as fast as I could be either. Okay. This is it, that's the speed.
Okay, okay, let's go this way
Nice!
Nice!
And you have to put your fucking whole body into this
And when you do, it feels good!
Okay, nitro, nitro. I'm gonna hold on to this. I'm not gonna use it just yet, okay
There we go that's the time to use nitro. Fuck yes!
Okay, oh that was good. I like that one.
Okay, oh man. Huhp! Ooh, God
Let's go, let's go, let's go. Let's go. Let's go. Let's go. Okay, go. The end is right there!
Go on, baby! Go, baby!
YEAH!
Oh, I actually have a stitch!
Did I do it better?
I'm not sure. I can't remember what my time was last time. Okay.
Well, I'm going to leave this episode of sprint vector there.
The best parkour, free-running, locomotion game I've ever played on the Vive
These people get it, that- Okay, let me just take off all this stuff
Wooh. Like I, I play a lot of VR games - you know that. I'm very, very enthusiastic about it. I love VR games.
It's very, very rare for me to be out of breath while playing a VR game.
A lot of them make me feel like I've been working out and I get very warm, or I get a little sweaty, or whatever.
But very few have- actually none have ever made me actually feel out of breath and that, that's
That's incredible 'cause not only is it fun to play and fun to master, but it's a workout
So you're actually burning calories as you do it
Which is nuts
Like, that, that's one of the side benefits of VR that I don't think anybody's really talking about all that much
Everyone's talking about how much it feels like to be immersed and the type of gameplay you can do
This is so immersive
It actually feels like- well, like, once you get down to the controls
I'll dick around with it a small bit more and I'll get a bit better at it, um
When you actually get the controls down, most of them are very intuitive.
It's when you get into an actual racetrack, and then you're doing them, like, around corners and everything it's, like,
It's hard to master, or at least it is for me. I can't get my head around it just yet, but
the more time I spend in it, I feel like the better I'm gonna get at it, and
I've just, I've never felt like that playing a VR game before.
Where I felt like I was having direct input as to what was going on, 'cause, as I said, a lot of VR games struggle with how to move around.
Some of them have it that you hold a button and you move forward, and then wherever you're looking, you move in that direction
Some of them, like Gorn, have you press - I think it's the thumb pads on Gorn.
That you press, and then you pull, and it's like that,
but because you don't have momentum, it gets very tiring very quickly
So in this, when you're pulling, you're actually still moving, so it accomplishes pushing forward with very minimal input
Which is incredible, and it actually, like, the sense of speed that you get while playing it is really good
And just having to, like, look around your scenario and try and figure out where you're going
I need to get my head around the jumping and all that kind of stuff and then I'll get much better
And then I'll be able to fly on the environment.
I'd love to see somebody who's really good at this, but, again, having seen it at PAX
And I didn't even see anyone demo it
I just saw, like, the videos
And I saw how the movement was based around - and the game itself just looks cool already, because it reminds me of Jet Set Radio
which is a super fun game where you're on rollerblades going around a city, and that stuff is really fun
Rollerblading and just freerunning and anything like that in VR is really, really good
But to have it actually feel good is a very hard thing to do and they nail that - and this is only the alpha
This isn't even, like, a full game yet, this isn't even the beta, a demo, anything like that
This is just an alpha build that they sent to me specifically - not, not just to me to reviewers
Um, and I am absolutely blown away by it
and I'm very, very excited to see what the rest of their game is going to be like.
I can't wait to see more characters, more skins, more tracks
I really hope that this game has a long life in it and I'd love to see,
like, a user-based or user custom created mode in the game as well. That would be super fun!
Oh, absolutely blown away and
playing it normally would be a pain in my fucking ass, because having to turn like that and you'd be tripping over cables and everything
But playing it wirelessly, like, this is this is definitely a game to promote Wireless VR.
I think this - um, Gorn was a good, so it was a good demo for it because it's a 360 around kind of game
And I really like that but another game that I might try out as well
I know I've played super hard VR already
But I might try it out wirelessly, because I think that's gonna be very fun because the amount of times where I couldn't go far enough
Or there's a table behind you and you want to hide behind it
But the cable kept getting snagged in things,
so now having full, full rein to be able to move all the way around the place would be super cool.
Ah, super excited about the future VR. It's going to be really cool, and I'm glad people like this are pushing it in a way
that's not just - because everything in VR feels like fucking tech demos these days.
You sit down, you, like, shoot waves of enemies coming towards you, and that's cool for ten minutes
But it's stuff like this that really sells VR
It's harder for people to get into because there's a lot more learning of the controls and mastery of that
But that sense of, like, moving forward, that sense of you're actually in the environment, having direct input into what's going on
I mean, I'm out of breath. What does that tell you?
Anyway, I'm just gonna stop pushing over stuff, and leave it there. I leave links in the description for the game
It's not out yet, but um,
I hope that this kind of generates some more buzz for the developers around this game 'cause I'm very, very excited about this, and you can tell
that they put a lot of time and effort into it. That's, that's a really cool thing to see, but anyway,
Thank you guys so much for watching this episode. If you liked it, punch that like button in the face
LIKE A BOSS!
And, high fives all round! *impressively accurate high five noises*
Well, thank you guys, and I will see all you dudes... IN THE NEXT VIDEO!
I mean, I put a lot of energy into my videos anyway, but that took the energy to like another level. WOO!
