I thumbnailed the main elements first, just blowing it up, and then making the main sketch.
 
As you can see, I paste in refs as I need em
 
(and there's also a random grid I vaguely use)
 
 
 
 
spraying red into the lines for ~texture~
And now flat colors. Floodfill!
This was actually a second attempt
You can see the original flats layer in the corner
 
 
 
 
 
I often pull up the gradient map to check values
(They aren't accurate but It tells me where the contrast tends to be)
 
 
You'll see me turn on the grid again
I use floodfill on a low opacity to make cool shapes where the grid makes em
 
 
 
 
New overlay layer, adding gold lines
I wanted this piece to have really strong verticality...
Adding a gradient map since I wanted to tone down the colors here
just tinkering...
I have an extensive collection of gradient maps I made~
I start refining things here
A big part of it is making my lines straighter
As much as possible, I try to keep my lines from looking TOO straight
By drawing them myself or using fuzzy blotchy brushes
 
 
 
(i jump around a lot yeah)
 
 
 
 
If you look closely you'll see me drag ruler lines in
but I usually use them to help eyeball straight lines
 
 
 
 
 
 
 
 
last details :)
signature~
sprayed red into the black areas again
 
checkin contrast
final nitpicks
Thanks for watching :b
Music: They Also Mourn Who Do Not Wear Black
