When would you integrate VR into
teaching and learning?
perhaps instead of a real-life experience that would be too expensive for a class field trip
too dangerous a location to visit
or possibly somewhere that's physically inaccessible
or it's a place or a scenario that is non-existent in reality
that can be a recreation of a bygone era,
a historical period
or a purely hypothetical scenario
the image here is of a tour 
of the International Space Station.
Why would you consider VR for
teaching and learning?
VR is multimodal
it's audio, it's visual and if it's interactive 
and immersive it's somewhat experiential
Usually with a virtual environment or augmented reality
learners drive the exploration, 
so it's learner-directed exploration
when it's immersive, it reduces distraction
wearing a VR headset there are no other distractions, you're completely immersed
these three aspects are thought 
to increase learner engagement
In teaching and learning we like to use scenarios and case studies
imagine that in VR learners could fully 
interact within that scenario
record their actions,  review the experience
and analyze their actions
VR can provide a safe space 
to practice something you're still learning about
you can probably see why medical
education would have adopted VR for training
to have students practicing
surgical interventions in simulated environments
before ever practicing them on a live patient
but also think of something like language learners
students are often shy about actually 
speaking the language
so imagine a virtual environment
where they get to have a conversation 
with an avatar in the target language
and they get to hone their oral language skills
VR provides an opportunity to 
experience another's perspective
imagine firsthand seeing what
 someone else's reality might look like
this could possibly foster empathy 
which in turn could enhance problem-solving
not only in disciplines such as social work but more generally in any kind of design related discipline
embodied cognition 
there is a well-developed school of thought
that suggests that we learn not only with minds, but through movements of our bodies
so if you're interacting in a virtual environment
not only processing information
but actually interacting with gestures, 
this could enhance learning
